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MagusofStars posted:1. We're getting plenty of good information here and Daisy didn't like it the last time we decided not to drink, so let's keep this info train rolling with a light glass of wine.
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# ? Mar 24, 2021 16:15 |
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# ? May 15, 2024 14:33 |
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"You know what, actually I will have something stronger."Evertree posted:Take care. Elves are not quite so good as other races at holding their drink…. Drunkenness +2 I'm assuming we want 1 here, but I'll still let people vote.
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# ? Mar 24, 2021 16:20 |
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1
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# ? Mar 24, 2021 16:20 |
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With That Italian Guy's vote from earlier, I think that's a consensus. "What do you know about the woods?" Evertree posted:"Lots and nothing. The Firstwood is supposed to be ancient, older than most of the races in this World. And that means that the creatures that live in it are also ancient. Perhaps here on the edge it's not so bad, but the deeper in you go, the more the impossible becomes possible."
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# ? Mar 24, 2021 16:25 |
1, although as a druid we probably want to go there.
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# ? Mar 24, 2021 23:10 |
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"Well, you've definitely put me off going in there anytime soon."Evertree posted:"Good," Daisy says seriously. "Underestimate that kind of thing at your own risk."
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# ? Mar 25, 2021 10:00 |
CottonWolf posted:"Well, you've definitely put me off going in there anytime soon." Time to go and meet Lamuel. 3!
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# ? Mar 25, 2021 10:26 |
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3
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# ? Mar 25, 2021 13:31 |
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3
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# ? Mar 25, 2021 13:50 |
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Huh. We've hit a bug. When I try to leave we get this: Evertree posted:The conversation falters, and this irritates Daisy, who manages a little bit of small talk before giving up in favour of consuming wine and looking over at the door. Which has looped us back to the start of this conversation. I'll have a fiddle about and see what's going on in the code this evening and then report back.
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# ? Mar 25, 2021 15:15 |
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Apparently we do have more to talk about with Daisy.
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# ? Mar 25, 2021 15:28 |
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I've worked out what caused it. There's a missing else in an if-else statement. This actually isn't the Daisy conversation we just had, the code pushed us into the conversation we would have had with Daisy if we were her lover. I've reported it to Thom. Anyway, it probably won't be fixed for a little while, so we have a couple of options at this point. We could leave and follow Gunther at the choice earlier, we could sit alone when we were asked at the start of this chapter, or we could look and see what Daisy's lover dialogue looks like before we retcon. E: Actually, another variable that was carried over means we can continue on more or less as we were, the only difference is that Daisy will have had her relationship value set to 80, which might break things later. But I can go back through and fix that once the fix has been uploaded. So we can carry on as we were. CottonWolf fucked around with this message at 15:37 on Mar 25, 2021 |
# ? Mar 25, 2021 15:32 |
We are so open to every opportunity that we managed to get TWO lovers instead of one? Who said goons can't get laid.
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# ? Mar 25, 2021 15:40 |
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By the power of me working out what the code was meant to say!Evertree posted:The conversation falters, and this irritates Daisy, who manages a little bit of small talk before giving up in favour of consuming wine and looking over at the door. Evertree posted:From your table you are able to hear the conversation clearly, as can the rest of the inn. The guest who is complaining is doing so very loudly and said guest is none other than the halfling, Mr. Brushgather. Stats posted:Clues ~~~ Stats~~~ Stats posted:Current Stats Evertree posted:Backstory That Italian Guy posted:We are so open to every opportunity that we managed to get TWO lovers instead of one? Who said goons can't get laid. But like a true goon, we only managed this feat accidentally. CottonWolf fucked around with this message at 15:57 on Mar 25, 2021 |
# ? Mar 25, 2021 15:41 |
Mrs Dupree definitely knows more about the mystery than this halfling, so let's keep her on our good side. 1.
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# ? Mar 25, 2021 15:43 |
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3, go and watch - let's not jump in too quickly, we might miss hearing something important.
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# ? Mar 25, 2021 16:01 |
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Black Robe posted:3, go and watch - let's not jump in too quickly, we might miss hearing something important.
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# ? Mar 25, 2021 16:16 |
Black Robe posted:3, go and watch - let's not jump in too quickly, we might miss hearing something important.
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# ? Mar 25, 2021 16:22 |
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Go and watch the exchange as it continues.Evertree posted:You look over at Daisy, who is fixed on the conversation with avid curiosity, and as you stand up, she nods for you to go and get a better look. Now that you are on your feet, you feel a rush to your head. The alcohol that you consumed with dinner is still in your system, but rather than inhibiting your abilities, you find it gives you a surge of confidence. Good thing you didn't drink any more, or you might have found yourself feeling quite unwell. Guile %+2 Perception %+2 Magic %+2 We picked the right amount of drinking here for a optimal drunkenness buff. I wish that was a thing I regularly got in real life. Evertree posted:The situation resolved, the half-orc turns and heads upstairs, and Mrs. Dupree lets out a flustered sigh.
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# ? Mar 25, 2021 16:37 |
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1
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# ? Mar 25, 2021 16:42 |
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1. I know a quest hook when I see one. Also, let's just make sure to stand well away from him; I'd hate to have him rob us again.
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# ? Mar 25, 2021 16:48 |
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1 and now I really want to see what happens on the Ga'arl team path.
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# ? Mar 25, 2021 16:49 |
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I'm going to chase after Mr. Brushgather.Evertree posted:With no time to waste, you make your way hastily from the inn just in time to see Mr. Brushgather closing the front gate. He looks to be in a hurry, and so you call out to him to turn around. E: Forgot to add choice numbers! CottonWolf fucked around with this message at 18:05 on Mar 25, 2021 |
# ? Mar 25, 2021 17:49 |
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"What did you mean when you said this place was cursed?"
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# ? Mar 25, 2021 18:01 |
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2
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# ? Mar 25, 2021 18:11 |
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"What did you mean when you said this place was cursed?"Evertree posted:The halfling scoffs. For some reason Tobin doesn't like us.
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# ? Mar 25, 2021 18:16 |
2. "I can pay you for information!" May as well make him work for the gold he tried to steal from us.
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# ? Mar 25, 2021 18:21 |
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Marluxia posted:2. "I can pay you for information!"
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# ? Mar 25, 2021 18:28 |
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"I can pay you for information!"Evertree posted:Tobin stops and a calculating smile spreads across his face. "Well, if that's the case, I'll tell you what. For every gold piece you give me, I'll answer one of your questions."
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# ? Mar 26, 2021 13:52 |
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1
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# ? Mar 26, 2021 14:54 |
1 let's play twenty questions with the Halfling.
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# ? Mar 27, 2021 20:52 |
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"Deal"Evertree posted:You agree to pay one gold piece for every question you ask from now on and Mr. Brushgather asks, "So with what can I help you, ma'am?"
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# ? Mar 27, 2021 23:54 |
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2. I think if we ask why he “really” came to the Inn, we’ll get something useless; asking about the curse seems more likely to lead directly to the death.
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# ? Mar 27, 2021 23:58 |
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2
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# ? Mar 28, 2021 00:04 |
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2
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# ? Mar 28, 2021 01:38 |
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2
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# ? Mar 28, 2021 02:51 |
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"What did you really mean when you said this place was cursed?"Evertree posted:You hand over the gold and Tobin starts talking. Tobin +20 Stats posted:Clues
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# ? Mar 28, 2021 12:38 |
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2
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# ? Mar 28, 2021 13:10 |
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2
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# ? Mar 28, 2021 13:12 |
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# ? May 15, 2024 14:33 |
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"What happened? How did two people disappear?"Evertree posted:A coin is exchanged. Stats posted:Clues
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# ? Mar 28, 2021 13:29 |