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Major Isoor
Mar 23, 2011
Just started a Dragonlance campaign with friends - playing as a glaive-wielding human paladin, as I've never used the paladin class or polearms. (and I've never really tried playing 'lawful good' either, so this'll be new haha) Let me just say, it's pretty good! We're only level 1 but I've got the Polearm Mastery feat, so I'm able to dish out all sorts of damage from afar. Planning on getting Sentinel too, so that my attacks of opportunity can stop enemies from moving once I hit them, for some hit-and-run goodness.

Anyway, first combat (with a party split - I was in a group of three, the other two were off doing their own thing) involved me taking out both enemies with one turn, due some great damage rolls and the bonus action attack I get. Apparently though, the lizardmen/dragonborn guys we faced have various 'AoE attack on death' ability. The thing is, as I'm a polearm user, I was out of range of both! My companions though, not so much... :getin: One was taken down to 1hp by the acid spray, while the other was taken down to -1hp, requiring a medicine check on my part, afterwards... I think I'm gonna enjoy this! :D Move around, stab guys without them stabbing me, then see them burst in acid, from afar. I can see why the polearm master feat is popular! Seems great - especially for the Dragonlance setting, if this encounter was any indication

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Mordekai
Sep 6, 2006

Salt in the wound eases the soul.
Polearms own

Mordekai
Sep 6, 2006

Salt in the wound eases the soul.
When I was pouring over the martial arts companion for Rolemaster when I was a kid, I imagined a meeting of different weapon schools, like a convetion of some sorts. I imagined coming there with my spear school which was quite smaller than the different sword schools, and not very popular, but the other people grudgingly gave us respect.

Hizke
Feb 14, 2010
I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha

----------------
This thread brought to you by a tremendous dickhead!

Pablo Nergigante
Apr 16, 2002

Hizke posted:

I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha

Lol

Fungah!
Apr 30, 2011

Hizke posted:

I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha

Arch Nemesis
Mar 27, 2007

Hizke posted:

I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha

lol

tmfc
Sep 28, 2006

Hizke posted:

I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

make a dungeon earring check

Arch Nemesis
Mar 27, 2007

Pharmaskittle posted:

make a dungeon earring check

what the...

Leadthumb
Mar 24, 2006

Pharmaskittle posted:

make a dungeon earring check




PS this post is impervious to Flames because of the flame proofer. :)

Leadthumb fucked around with this message at 00:23 on Nov 10, 2023

Leadthumb
Mar 24, 2006

and nothing happens




PS this post is impervious to Flames because of the flame proofer. :)

Leadthumb
Mar 24, 2006

Pharmaskittle posted:

make a dungeon earring check

I rolled a two.




PS this post is impervious to Flames because of the flame proofer. :)

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Leadthumb posted:

I rolled a two.

that's how many you get

Leadthumb
Mar 24, 2006

Pharmaskittle posted:

that's how many you get

Oh.




PS this post is impervious to Flames because of the flame proofer. :)

Evil Eagle
Nov 5, 2009

back on that wingspan. oceania expansion.




The Spangled Drongo is absolutely OP. Sick synergy with the Red-Winged Parrot.

Fungah!
Apr 30, 2011

strangled dong, oh

symbolic
Nov 2, 2014

Evil Eagle posted:

back on that wingspan. oceania expansion.




The Spangled Drongo is absolutely OP. Sick synergy with the Red-Winged Parrot.



oh hell yes, played that game with my uncle a fair bit during family vacay and got a copy for Christmas. stoked to play it again, it's surprisingly strategical

Lunchmeat Larry
Nov 3, 2012

Evil Eagle posted:

back on that wingspan. oceania expansion.




The Spangled Drongo is absolutely OP. Sick synergy with the Red-Winged Parrot.



You're a Spangled Drongo.

scary ghost dog
Aug 5, 2007
practicing my australian accent by just saying spangled drongo over and over

Leadthumb
Mar 24, 2006

Evil Eagle posted:

back on that wingspan. oceania expansion.




The Spangled Drongo is absolutely OP. Sick synergy with the Red-Winged Parrot.



av post combo lol




PS this post is impervious to Flames because of the flame proofer. :)

welcome
Jun 28, 2002

rail slut
Lay Eggs On Bird(s).

Evil Eagle
Nov 5, 2009

symbolic posted:

oh hell yes, played that game with my uncle a fair bit during family vacay and got a copy for Christmas. stoked to play it again, it's surprisingly strategical

I just bought the Asia expansion because it includes a standalone 2 player mode, gonna try and get my grandma to play. if its too much for her there's always the 1 player mode lol

teppichporsche
May 11, 2019


Nectar is just way too strong in that expansion. It's always the best choice to pick it when it's available.

oddium
Feb 21, 2006

end of the 4.5 tatami age

art imitates life

teppichporsche
May 11, 2019

You gotta get the nectar first. When you get the nectar, you get the birds. Then when you get the birds, you get the eggs.

Vadun
Mar 9, 2011

I'm hungrier than a green snake in a sugar cane field.

Played some Wormhole to Uranus, a drinking/card game that is a lot more fun than the name implies.

Then went through setting up characters for a Shadowrun module I'm going to run using Savage Worlds/Sprawlrunners to get around the Shadowrun jank

PerniciousKnid
Sep 13, 2006

Vadun posted:

Then went through setting up characters for a Shadowrun module I'm going to run using Savage Worlds/Sprawlrunners to get around the Shadowrun jank

But Moe, the jank, the jank!

Only registered members can see post attachments!

PerniciousKnid fucked around with this message at 04:10 on Jan 15, 2024

hamsauce666
Apr 11, 2018

Vadun posted:

Played some Wormhole to Uranus, a drinking/card game that is a lot more fun than the name implies.

Then went through setting up characters for a Shadowrun module I'm going to run using Savage Worlds/Sprawlrunners to get around the Shadowrun jank

How do you like Spralwrunners? I was planning to use Cities Without Number for my next cyberpunk game, but I love the latest edition of Savage Worlds and Sprawlrunners looks rad.

PerniciousKnid posted:

But Moe, the jank, the jank!



Lmao

Vadun
Mar 9, 2011

I'm hungrier than a green snake in a sugar cane field.

hamsauce666 posted:

How do you like Spralwrunners? I was planning to use Cities Without Number for my next cyberpunk game, but I love the latest edition of Savage Worlds and Sprawlrunners looks rad.

Lmao

Sprawlrunners is real good. Only thing I feel like it could do better is Physical Adepts, they take too long to hit their stride. That's more of a problem with Melee characters in all Savage Worlds though

Lunchmeat Larry
Nov 3, 2012

I knew my Dungeon World players should recover an artifact in the area they were exploring since the campaign is focused on gathering magical artifacts and having to sacrifice some of them to power a great ritual, but for some reason I didn't have a specific artifact in mind, so when they found it I panicked and gave them a slightly legally distinct Stand Arrow. I have caused problems for myself

grieving for Gandalf
Apr 22, 2008

Lunchmeat Larry posted:

I knew my Dungeon World players should recover an artifact in the area they were exploring since the campaign is focused on gathering magical artifacts and having to sacrifice some of them to power a great ritual, but for some reason I didn't have a specific artifact in mind, so when they found it I panicked and gave them a slightly legally distinct Stand Arrow. I have caused problems for myself

I dunno how Dungeon World works but make them roll a really tough constitution check or something if they use the Arrow

Lunchmeat Larry
Nov 3, 2012

grieving for Gandalf posted:

I dunno how Dungeon World works but make them roll a really tough constitution check or something if they use the Arrow
yeah it's basically the Powered by the Apocalypse take on DnD so it's all 2d6 rolls. I've told them outright that if they use it on themselves a 6 or less is straight into Last Breath (dying state) which I've never done with anything else but it needs to be high stakes, 7-9 something circumstantial and stupid will happen, and only 10+ is going to get anything positive.

If anyone uses it successfully I'll use it for something minor that improves some issues I have with their character class, like I have a Necromancer custom class who... isn't really getting enough opportunities to do necromancer things, so it will augment some of her existing abilities to give her more opportunities to use them in general situations. I think that's the best balance to strike between making it fun and novel, and avoiding it taking over the game. Also the sooner they sacrifice it to the ritual the more it will be powered up, so hopefully a lot of interesting choices to be made

NPCs I will either kill or not depending on what will be narratively appropriate or funny to me at the time. The first thing they did was stab a dog person with it who was helping them explore the ruins, so I named him Baha and now his stand Who Let The Dogs Out is a skeletal wolf with shifting/warping limbs that can open locks both magical, mundane and metaphorical. If they use it on their lovely goblin follower they only have themselves to blame

Bicyclops
Aug 27, 2004

the d&d campaign i'm in wants to meet in person because we're probably at the end of it. we used to meet every week in person (before this campaign, really), but then some of us had kids, pandemic, etc. so now we meet online and have one long session like three or four times a campaign. our group somehow convinced the DM to send us back in time 2000 years to an apocalypse he'd thought up and i think he's going to try to kill us all, lol.

been playing with this group (membership shifting, but three of us at least being the same) since 2002, the first time i played d&d. our first party went from level 1 to epic level and . we had one total party TKO that we were all happy with that was basically all of us saying "this party sucked." i think we all love this party but we acknowledge that they might die, lol. we started at level 1 and we're level 13.

we have a guy playing a pretty typical halfing rogue that just... does it spectacularly well, a warlock who's sort of a min/max sort of guy that we all keep in check, a druid who uses house rules to be a "warforged" so that he can basically be a transformer that's a robot who turns into animals (one of my favorites of his characters), a guy wo's playing his time wizard in an alternate reality, and me, a dwarf cleric devoted to god of luck and trickery (who won against my own god by making the DM deeply confused about the rules of Koi-koi, lol).

grieving for Gandalf
Apr 22, 2008

Lunchmeat Larry posted:

yeah it's basically the Powered by the Apocalypse take on DnD so it's all 2d6 rolls. I've told them outright that if they use it on themselves a 6 or less is straight into Last Breath (dying state) which I've never done with anything else but it needs to be high stakes, 7-9 something circumstantial and stupid will happen, and only 10+ is going to get anything positive.

If anyone uses it successfully I'll use it for something minor that improves some issues I have with their character class, like I have a Necromancer custom class who... isn't really getting enough opportunities to do necromancer things, so it will augment some of her existing abilities to give her more opportunities to use them in general situations. I think that's the best balance to strike between making it fun and novel, and avoiding it taking over the game. Also the sooner they sacrifice it to the ritual the more it will be powered up, so hopefully a lot of interesting choices to be made

NPCs I will either kill or not depending on what will be narratively appropriate or funny to me at the time. The first thing they did was stab a dog person with it who was helping them explore the ruins, so I named him Baha and now his stand Who Let The Dogs Out is a skeletal wolf with shifting/warping limbs that can open locks both magical, mundane and metaphorical. If they use it on their lovely goblin follower they only have themselves to blame

lol that sounds awesome. you did it right

I haven't gotten to play a tabletop game with people before but this is the kind of story that makes it sound great

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Lunchmeat Larry
Nov 3, 2012

Bicyclops posted:

(who won against my own god by making the DM deeply confused about the rules of Koi-koi, lol).
Lol this reminds me that one of the locations i came up with off the cuff for my game was "Alisdair McIntyre's Teleological Mahjong" and I'm both excited for them to get to it and also dreading having to come up with what teleological Mahjong involves

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