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Megazver
Jan 13, 2006

90s Cringe Rock posted:

ironsworn £0
ikea pencils £0
fancy notebooks £3600
dice app £0

someone who is good at solo roleplaying please help me, I can't bring myself to start writing in any of the notebooks I already own

Just open one and scribble on the first few pages.

Once it has been soiled, continue with whatever it is you'd rather write in it.

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Megazver
Jan 13, 2006

TK_Nyarlathotep posted:

Is there a good solo RPG for being a big heavy metal badass killing their way through hordes of enemies and mooks? I'm specifically looking at a way to play the Chaos-y parts of Age of Sigmar, so very high fantasy epic barbarian type stuff. I've played a little with Scarlet Heroes and it does the job well, but I'd love to have some other options.

Try just playing AoS: Soulbound with Mythic or CRGE or whatever?

Alternately, Godbound.

Megazver
Jan 13, 2006
I was a little put off by the fact that the first few episodes of The Bad Spot have hosed up audio and the creator decided not to do anything about it.

Megazver
Jan 13, 2006

chglcu posted:

So, just from a quick read about Four Against Darkness, it seems like very much not my thing. I strongly dislike level and class-based games. I’m honestly having a hard time explaining exactly why both GURPS and Ironsworn aren’t quite what I’m looking for. Lemme see if I can work out what I’m actually looking for...

etc

Well it sounds to me like you want a mid-crunch skill-based generic system.

Try Mini-Six (or one of the several other OpenD6 systems) or Everywhen or Freeform Universal 2e (there's a beta out there) or some other generic system coupled with a generic GM emulator like Mythic, CRGE, MUNE, Motif, etc.

Megazver
Jan 13, 2006
Fria Ligan loves d66 tables.

And Mutant Year Zero has a d666 table.

Megazver
Jan 13, 2006

Rutibex posted:

I do not like the look of this, it seems like the same trick pulled by D20 toolbox. Look at all the wasted white space on those pages. I think he is going to use a less compact formatting and boost the page count without adding any content. The kickstarter is bragging on the page count and doesn't say anything about new content:

They explicitly say the main addition are the micro-prompt lists on the margins.



I imagine other than that, it's mostly the same book that is laid out prettier, which I am fine with.

I checked my copy of the old TOAD and the free Kickstarter preview. The table in the old version is two and a half pages; it's three and a half in the new version. That about checks out; if you own the old version, you probably don't need the new one.

Megazver
Jan 13, 2006

Potsticker posted:

Yeah, I really love the sort of open nature of Fabled Lands. As far as CYOA goes, it's on the top of my charts. I owned two of the books myself when I was younger and would trade/borrow a friend who had the third. If I was pick one thing in particular that impressed me was things that progressed without you doing anything (other than repeatedly visiting a location) like the town dealing with a civil war. And of course the keyword system that makes the entire thing work by having things you do in one book affect or carry over into others.

The official CRPG adaptation just went 1.0 on Steam, btw. They're still adding book material, though, just got to Court of Hidden Faces.

Megazver
Jan 13, 2006

Potsticker posted:

How is that? I thought at first they were doing a straight electronic version of the books, but the screenshots look like it's almost an entirely new thing.

The text bits are more or less the same. The combat system has been expanded to tactical fights on maps and there is proper UI for buying stuff and inventory, etc.

It's... okay. If you're already a fan, it's worth a look maybe. I bought it because I played through the Java version a long time ago for free and found it a faithful adapation and, thus, a little too old-school for my taste in 2022.

Megazver
Jan 13, 2006
There is a bundle with a few of these:

https://bundleofholding.com/presents/NovelTools

Megazver
Jan 13, 2006

girl dick energy posted:


Semi-related question, is anyone making anything like the old Lone Wolf or Fighting Fantasy game books any more? I don't just mean new entries, I mean new IPs, and original/indie/heartbreaker takes on the genre of "CYOA book with dice rolling."

https://www.spidermindgames.com/collections/legendary-kingdoms
http://www.destiny-quest.com/
https://www.fantasyflightgames.com/en/products/legacyofdragonholt/
https://www.kickstarter.com/projects/itbboardgames/alba-an-open-world-adventure-book
https://martinbarnabusnoutch.com/
http://aaronemmel.com/ml/wp/?page_id=9
https://www.acegamebooks.com/about-ace-gamebooks
https://fabledlands.blogspot.com/p/vulcanverse-solo-roleplaying-gamebooks.html

Megazver
Jan 13, 2006

Bottom Liner posted:

“The content consists of 4 pages of actual instructions on how to generate and use a 3d6 roll for finding icons as a story prompt. The remainder is cover, legal, and 9 pages of icons”


Great recommendation as always

It's by Parts Per Million who cranks these out at a rapid pace for different systems. Yeah, they're a little... slim.

Megazver
Jan 13, 2006

StrixNebulosa posted:

Hello! I have a weird question, and I'll warn you in advance that I'm going to be very picky.

I am looking for a light weight freeform combat / adventure solo rpg tool that I can use to write a little journal about an OC going on mage adventures in a bog-standard classic fantasy world. Cast fireball to blow up goblins, look for loot, level up, etc... but balanced for one (or two at max) characters, and not too chart heavy.

Does this exist?

Scarlet Heroes?

Megazver
Jan 13, 2006

StrixNebulosa posted:

This might fit! Thank you!

You can get the basic idea of the changes Crawford made to the D&D rules to make them solo-able from the free Scarlet Heroes quickstart and his earlier free Solo Heroes pamphlet and you can apply them to any D&D-ish system you like, tbh. I used it with Into the Odd, for example.

You'll still need some oracles and tables, but this takes care of the "classic D&D fantasy, but solo" part.

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Megazver
Jan 13, 2006
Steam Highwayman, Legendary Kingdoms and Expeditionary Company are recent gamebooks that are supposed to be sandbox-y like Fabled Lands. (I haven't had a chance to try them out, because they're physical-only.)

I played the DestinyQuest books, they're more like Bioware RPGs in tone and structure and they're pretty fun.

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