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punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
I'm really glad that this "HD 2D" thing has been successful for Square so far.

The company has really been getting their "edge" back over the past few years.

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punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

100YrsofAttitude posted:

AI was fine, but it was kinda funny how they wouldn't break Ice walls, like in the stairs chokepoint. It was very strange.

I was annoyed how the boss in the second fight didn't move unless I approached them.

I realize that's how the genre works sometimes but I still found it dumb in the context of the story. She is invading ME not the other way around.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

OhFunny posted:

They said they tuned the battle difficulty higher than they will be in the final game.

Much like they did with Bravely Default 2's first demo.

But the difficulty is perfect.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
I've been avoiding info on this game because I don't like spoilers, but what's the general consensus of it?

Like how does it compare to say Fire Emblem?

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
Playing this game now and am finding all the reviewers who complained about too many cutscenes as being weird.

The visual novel hybrid aspect of the game is cool.

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