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Rimusutera
Oct 17, 2014

Endorph posted:

what does 'grimdark' mean

"Grimdark is a subgenre of speculative fiction with a tone, style, or setting that is particularly dystopian, amoral, or violent."

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Rimusutera
Oct 17, 2014

Endorph posted:

how is this different from fft

I'm not entirely sure what the other poster means comparatively, I was just quoting the definition. Maybe they're thinking most of FFTA? That was relatively bright and lighthearted upfront, and though it went to some more serious places narratively I wouldn't call its plot line grimdark.

Rimusutera
Oct 17, 2014
As someone who loves certain customization elements of the modern era of Fire Emblem a lot I still am interested in seeing this carve out different space; I get the feel that the customization/range of options will be more in the specialists you choose to recruit and them being actually mutally exclusive instead of having reclassing options for each character and I think thats neat.

Rimusutera
Oct 17, 2014
After having some more time to sit through, I got through the siege fight. I was half way through expecting to open my post with "it kicked my rear end and I loved it" and I guess it still kinda did; after trying to win without using the map gimmick I won with Hughette cheesing from roof tops after having killed off their arches, but the enemy general had loving cut through everyone else on my team like a hot knife through butter after I split my forces and over extended.

I think I'm hooked, the layers of options and positioning strategies is really good and I hope this difficulty level is available in the playable version too. Its very tense and grindy but in a way that has a lot of really sick plays available to get through it.

The writing is hit or miss, I especially found the talk around the ramifications of the traps really confusing on that map's lead up: was it going to kill the townsfolk or just mess up their homes? Otherwise there's a charm to some of it in conjunction with the presentation and I wanna see what the antagonist has coming up next, he breaks the trope of fantasy invader kingdom just killing the entire royal family completely and it feels like he's maybe got a grounded realpolitik scheme going on.

Rimusutera
Oct 17, 2014
I actually really like that it seems a bunch of the cut scene stuff was optional, unless important to recruiting a character which it was marked as.

Rimusutera
Oct 17, 2014
You can flick the cursor between options real quick with the directional pad.

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Rimusutera
Oct 17, 2014

Edna Mode posted:

Has anyone figured out how the enemy AI determines who they are going to attack? I felt like there were more than a few times I would try to send my frontline up to draw aggro just to have the enemy walk around them and hit a support character instead.

Yeah they're attacking who they can deal the most damage to, you're moving your supporters into their range.

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