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DACK FAYDEN
Feb 25, 2013

Bear Witness

Araxxor posted:

For some reason, EOU saw fit to nerf armor even further, making it about as 1/4th as effective against STR based attacks instead of 1/3rd. And against TEC based attacks? 2/7ths. Not only that, enemy base hits got a massive boost which is why everything in that game hits like a goddamn truck. Enemies hit harder on average and armor is nearly a completely worthless mechanic due to the nerfs. If you wanted defense, HP increases were far far better for survivability than most defensive boosts could ever be, and if you couldn't get those, VIT boosts. Armor was only worth buying if it had a good secondary benefit or came with an HP boost as DEF is nearly worthless in EOU.
as someone who didn't bother to look this up and ragequit EOU despite having beaten the final story boss of every other EO game, lmao, no wonder everything was murdering me on sight

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