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WithoutTheFezOn posted:Not at all, for me. Having just finished Ivan's campaign, I'd honestly recommend stopping if you're already feeling the grind, it gets insanely worse. The first few hours were fun enough, but the degree of padding is unbelievable. Every single thing you do requires multiple rounds of world map missions that require training up new minions, but the game never gives you anything to actually *do* while you're waiting for that to happen. And I don't know if the other Geniuse's doomsday weapons are as bad as Ivan's, but having to set my entire base on fire every single time I fire the drat thing (and the game forces you to do it a lot) sure got old fast, especially with the way my braindead minions were completely unable to figure out what to do with the huge pile of fire extinguishers at every corner. Nevermind having to waste even more minions on getting the ammo. The game would have been way better at a quarter the length with less tech gating, as is I'd say wait for balance patches or at least ignore all the side missions to speed things up. As it is now, I can''t really recommend playing this over EG1 - that sure has a load of issues too, but at least it's way cheaper.
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# ¿ Apr 5, 2021 18:35 |
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# ¿ May 15, 2024 17:04 |
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Dareon posted:After the robot finished, I wondered why the quest hadn't updated, but it needs you to actually go request the robot minions at that stage of the quest, then build new ones, because it didn't recognize the one I had already built either. That's how it worked for every "get X minions of type" quest at release, and it was annoying as hell. They patched it out later, but it seems they just made the same mistake again.
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# ¿ Sep 17, 2021 13:57 |