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Mycroft Holmes
Mar 26, 2010

by Azathoth
I actually enjoy lamb as an opposite of Ryan.

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SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.



We must have bombarded some city with killer robots, but whatever.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.



Almost there!

NGDBSS
Dec 30, 2009






I forgot how much of the plot got backloaded right into the (rear) end here. At least in Bioshock the big revelation came 2/3 of the way in and the hints leading up to it were not nearly so coy as this.

Kibayasu
Mar 28, 2010

Let me tell you that last fight is a slog if you're playing on harder difficulties, chain possessing or not.

So I don't think the whole "always a lighthouse, always a man" etc twist is a bad one but I do think Infinite is the wrong game to tell it. Besides the game itself infamously being a mess of development pulled together too quickly at the end I feel its the kind of revelation that needs a lot more than 1 additional game (because Bioshock 2 doesn't factor in) behind it. Like if Bioware wanted to make an extremely meta game about how there "always blue, always red" or something stupid like that I could dig it because there's a whole lineage behind that simple phrase.

sb hermit
Dec 13, 2016





Kibayasu posted:

Let me tell you that last fight is a slog if you're playing on harder difficulties, chain possessing or not.

So I don't think the whole "always a lighthouse, always a man" etc twist is a bad one but I do think Infinite is the wrong game to tell it. Besides the game itself infamously being a mess of development pulled together too quickly at the end I feel its the kind of revelation that needs a lot more than 1 additional game (because Bioshock 2 doesn't factor in) behind it. Like if Bioware wanted to make an extremely meta game about how there "always blue, always red" or something stupid like that I could dig it because there's a whole lineage behind that simple phrase.

I remember playing on what is likely the second hardest difficulty and the only way to buy time to kill all the enemies was to put bullet absorbing shields on the ... reactor ... thing

It was the only hint I looked online for.

It was also the only time I ever used traps.

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Bioshock Infinite: "Hey, remember everything that's happened in the game? Well forget about it, here's the real plot. No, it definitely wasn't crammed in at the last moment when we didn't feel like reconciling our two treatments."

E: a "n't"

Fantastic Foreskin fucked around with this message at 15:21 on Aug 21, 2021

Judge Tesla
Oct 29, 2011

:frogsiren:
Remember the scene in the second Matrix film where Neo walks into the Architects room and he explains the entire mythos? This is Bioshock's version of that scene.

Kangra
May 7, 2012

Except the Matrix does some work setting that up, and the theme's consistent with the world; you just get a reveal of the backstory all at once. The problem here isn't so much that it all comes at once, it's just how much this has just wandered off from whatever was going on in the game prior to this. The Bioshock games have always gone for meta-commentary about computer games as a major theme, and this one's no exception. But it really only shows up at the end, and knowing about it doesn't really explain anything else in the game outside of a few flash-back/forward scenes. The other games reinforced the theme throughout and often incorporated it in gameplay as well. The games in the series also mix in some criticism of an easy-target philosophy. In this one you had all of the political theme, then it kind of undercuts that, and then only at the end does it start to head in this direction of maybe sort-of being about gaming.

Mraagvpeine
Nov 4, 2014

I won this avatar on a technicality this thick.
What was Bioshock 2's commentary on gaming?

White Coke
May 29, 2015

Mraagvpeine posted:

What was Bioshock 2's commentary on gaming?

I never finished it, but I’ve never seen anyone talk about it having one either. Maybe making ham-fisted meta commentaries about video games is Ken Levine’s thing. Has he done other games with similar meta themes about games?

im saint germain
Jan 30, 2021

i've come from the future to tell you all we have to stop party rock before it returns

Fantastic Foreskin posted:

Bioshock Infinite: "Hey, remember everything that's happened in the game? Well forget about it, here's the real plot. No, it definitely wasn't crammed in at the last moment when we didn't feel like reconciling our two treatments."

E: a "n't"

It's almost like there were 3 separate teams working on different parts of the plot and they all equally refused to alter content to make it meld better with the other two. Maybe they thought all the universe-hopping via the tears would allow them to handwave any fireable-blunder-type questions? Sure didn't work for me, personally - then again, I should probably check out the DLC to see if that gets addressed in any way.

Kangra
May 7, 2012

Mraagvpeine posted:

What was Bioshock 2's commentary on gaming?

The nature of the NPC, especially with respect to a single-player gamer. Can an NPC be treated as something to interact with, as if it has agency, or is it ultimately just another tool controlled by the player? There's also the balance of just how powerful such a 'partner' can be – too weak, and it's nothing but an 'escort mission'; too strong, and the player loses engagement because they have nothing to do.

I'm not saying it does it well, and BS 2 is somewhat weaker on the theme, but I think it's there, especially in light of the rest of the series. I don't think it's worked into the other games Ken Levine worked on; I think Bioshock is probably more of a reaction to them than anything.

Judge Tesla
Oct 29, 2011

:frogsiren:
Yeah Sofia Lamb initially refers to Subject Delta as just a "Faceless Golem" who has no real purpose in life anymore, Sinclair is pretty much the only person to treat him like an actual person, Eleanor aside of course.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.



They were actually trying to lift Booker, but he had so much money on him…

Space Kablooey
May 6, 2009


So time is a flat circle?

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

well i guess the real villain is born-again evangelicals

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Well that sure was a blurry mess.

Kangra
May 7, 2012

The scene in the credits really was an excellent explanation of how the production must have gone: Courtnee Draper being mildly confused at how it should go (after all she also had to deliver lines like "We're either doing this together, or I'm doing it alone"), Ken Levine having ideas in his head but not communicating them well, and Troy Baker just calmly rolling with it like a professional.

sb hermit
Dec 13, 2016





wow, baptismals can be pretty metal

From the ones I've seen, you just dunk your head in a tiny aboveground pool and then you get a towel

Fleshwit
Apr 25, 2011
I'm pretty amazed that this game was about ten times worse in every regard than I had already envisioned it to be.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

Back again, and so soon

im saint germain
Jan 30, 2021

i've come from the future to tell you all we have to stop party rock before it returns
Holy poo poo now I know why some people say the main game Elizabeth is decent enough as a character. This version is downright insufferable

Judge Tesla
Oct 29, 2011

:frogsiren:
Just wait, you haven't seen anything yet, it gets much much worse.

Kibayasu
Mar 28, 2010

I mean, they're intentionally playing to an archetype. Everything about this part is hitting every single big noir point they can think of - black and white intro, eyeline lighting, everyone is incredibly cagey about their past, woman manipulating men like its nothing. It's an act and you know its an act (because you've already played the main game) and part of the mystery is why the act. This is probably the best part of the whole thing.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.



Hey, let's change how literally all the gameplay works!

Space Kablooey
May 6, 2009


They wasted no time giving Elizabeth some clothing damage huh.

Kibayasu
Mar 28, 2010

SelenicMartian posted:

Hey, let's change how literally all the gameplay works!

Not the worst idea they had.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.



Clodflare was blocking me from reaching the forum for 15 minutes, but at least we got to where the plot picks back up.

Space Kablooey
May 6, 2009


What the gently caress Elizabeth

Fleshwit
Apr 25, 2011
If this plan works I'll be madder at the game than I already was.

Kibayasu
Mar 28, 2010

No worse than what can happen in 1 and 2.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.



Today we learn what kind of girls Ken Levine likes.

SIGSEGV
Nov 4, 2010


A radarrange is a real thing IIRC, they were the first widely available microwave ovens; also they weren't handheld which allowed for safe and hands-off operation, a pretty great feature.

E: I am very impressed by the Citizen Kane of video games, I can't wait to see the rest of this! This is serious mum! And art, too!

SIGSEGV fucked around with this message at 01:28 on Sep 18, 2021

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Iirc one of those 'devs tell their secrets' twitter threads had someone disclose that the last sliver of health in this game is like 10x what it looks like.

Kibayasu
Mar 28, 2010

Charitably I figure Elizabeth just really wanted BookerStock to know why he was going to die before he did.

Fantastic Foreskin posted:

Iirc one of those 'devs tell their secrets' twitter threads had someone disclose that the last sliver of health in this game is like 10x what it looks like.

I feel like that or something similar is probably more common than one might think.

Kangra
May 7, 2012

I bet in Part 2 we find out the samurai is us.

Space Kablooey
May 6, 2009


I think the samurai was there just because it was a racist caricature?

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.



The plot has now gone full edgy.

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resurgam40
Jul 22, 2007

Battler, the literal stupidest man on earth. Why are you even here, Battler, why did you come back to this place so you could fuck literally everything up?
Thing About Hackneyed Video game Plots That Makes Me Very Tired, Part ???: Morality and intelligence entirely dependent on what the game director wants to happen, and not the (already fairly well established) inner life of the character in question.

I really should have listened to my inner sense and reason when I got to this point... alas, sunk cost fallacy, she is a thing. At least Quantum Not-Paris is pretty.

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