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meowmeowmeowmeow posted:The hole wizard tool is similar to the groove tool in that it's more specific application but does a lot of the get dimensions from a book work for you. Or you can spec a m4x.7 threaded hole and it'll grab the tap.drill size, give you options for visualizing the major and minor diameters, etc. Same for counter sinks, choose you fastener type and head clearance and it'll make it deep enough. Does anybody know if there is something like this for Fusion, too? I design a lot of stuff that's e.g. a part has a hole in it that an m3 screw goes to; the part it touches will be threaded m3. I'd like to be able to have one "hole" feature and then say "this part gets minor/tap diameter" and "this part gets slip-fit diameter." Then if I want to change it to m4 or m5, just update the base feature and everything propagates through.
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# ¿ Apr 5, 2021 21:47 |
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# ¿ May 21, 2024 01:57 |
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meowmeowmeowmeow posted:I was in the process of trying to learn when I got SW at home and I'm not sure if it's from learning SW first but man it's more intuitive. And I'll never forgive fusion from not having an offset both sides function for sketch geometry. Slot tool with no radius?
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# ¿ Apr 5, 2021 22:05 |
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Ethics_Gradient posted:The next hurdle would be getting the relief smoothed and finished a bit more (some areas higher than others, etc), I found a tutorial where the guy used Zbrush for that step around the 5' mark and something in that vein looks ideal - would the Sculpting tool in Blender work for a relatively simple application like this? For borders and other symmetrical parts of the design, is there a program that offers a good way to copy or duplicate the work you've already done? You're basically trying to make a bas relief mesh. I know Zbrush has an actual tool to do that. You can also look into a lithophane generator to take grayscale and generate .stl from it. https://www.youtube.com/watch?v=f25h308PVlg this video seems to make it look pretty easy.
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# ¿ Sep 19, 2023 18:53 |
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some kinda jackal posted:I have an OpenSCAD question. For chamfered cylinders, I will either do a rotate_extrude() on a 2d shape, or an extrude() with a scale factor on a circle. code:
Edit: Doing a minkowski hull with a sphere gives a filleted edge. You can play around with the second shape in the rotate_extrude to get different edge profiles. Edit2: for comments babyeatingpsychopath fucked around with this message at 00:48 on Feb 16, 2024 |
# ¿ Feb 16, 2024 00:37 |