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Whybird
Aug 2, 2009

Phaiston have long avoided the tightly competetive defence sector, but the IRDA Act 2052 has given us the freedom we need to bring out something really special.

https://team-robostar.itch.io/robostar


Nap Ghost
Oof, I've been watching through this and as much as I really love the idea and the inventiveness of the puzzles, the not-game really does not have any faith at all in the player's ability to notice things for themselves, does it? It feels like you can't go five minutes without Game butting in to point out the thing that just happened.

I really want to enjoy it, and I'm definitely interested to see where it goes, but having every joke explained twice to me really takes me out of the game.

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Whybird
Aug 2, 2009

Phaiston have long avoided the tightly competetive defence sector, but the IRDA Act 2052 has given us the freedom we need to bring out something really special.

https://team-robostar.itch.io/robostar


Nap Ghost
There does seem to be a pretty depressing mechanism at play where if you want to have a hope of selling a game, you have to make everything obvious enough that the stupidest streamer out of all the ones who might be showing your game off won't miss it even while they're distracted by the need to engage with their audience.

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