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What should I play next in the C&C Universe?
This poll is closed.
Twisted Insurrection 8 8.00%
Mental Omega 12 12.00%
Renegade X 20 20.00%
The next official C&C game 56 56.00%
Other [Thread's choice] 4 4.00%
Total: 100 votes
[Edit Poll (moderators only)]

 
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FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Man, mobius has a sweet rear end laser chaingun and I can't even tell if he ever fired the thing. His idea of fighting seems to be running into the open and repeatedly flinching from the hail of bullets hitting him.

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biosterous
Feb 23, 2013




i had a fun glitch on this level with the original release. i think there was some install option that let you only put in the game and not the cutscenes (to save space), but you could play the cutscenes by having the cd in the drive. didn't have to have it in to play, though

on this level, if i didn't have the cd in, when he got the powersuit mobius wouldn't have a character model, he'd just be the oval shadow that shows up under any character. he couldn't shoot anything but also he couldn't get shot, so i didn't have to worry about protecting him at all.

the downside was that he also wouldn't trigger the end of the level, but i could save + put the cd in + reload and he'd be back and then i would win.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

biosterous posted:

i had a fun glitch on this level with the original release. i think there was some install option that let you only put in the game and not the cutscenes (to save space), but you could play the cutscenes by having the cd in the drive. didn't have to have it in to play, though

on this level, if i didn't have the cd in, when he got the powersuit mobius wouldn't have a character model, he'd just be the oval shadow that shows up under any character. he couldn't shoot anything but also he couldn't get shot, so i didn't have to worry about protecting him at all.

the downside was that he also wouldn't trigger the end of the level, but i could save + put the cd in + reload and he'd be back and then i would win.

:allears:

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
There's no music in this level because the blaring alarm and background mutant growls replace the track (and this level looks rather like last-minute filler, frankly). Mobius runs into that room because it has the new weapon in it and he's scripted to pick up ammo. He won't, because he never fires his own gun so his ammo is full, so it's probably a way to make sure the player finds it.

C&CR has a LOT of unused dialogue tucked away in the files, so there may even have once been speech connected with it.

But yes, now we have the best weapon in the game - excellent against infantry and vehicles, core of any Nod infantry attack in multiplayer. Westwood had the sense to keep the ammo rare in both modes.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

It is incredibly annoying to me that they have mobius running around very visibly holding a really good gun and he never fires the darn thing at an enemy. If they didn't want him to shoot why give him that thing?

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.

FoolyCharged posted:

It is incredibly annoying to me that they have mobius running around very visibly holding a really good gun and he never fires the darn thing at an enemy. If they didn't want him to shoot why give him that thing?

Almost certainly because the model is shared with his MP version, so it may not be possible to have him unarmed. This mission was clearly the clunky last-minute one thrown together on deadline - the second town level was another retread, but at least it actually made some changes to the layout and geography.

THE BAR
Oct 20, 2011

You know what might look better on your nose?

I thought the "green no sign" meant that the unit was neutral, and would either attack no one or everyone.

E:

Never write before watching... at least a couple of seconds ahead. :doh:

THE BAR fucked around with this message at 12:16 on Jul 2, 2021

Dale-Taco
Feb 19, 2009

He worst map in the game. I died on this level more than any other.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Obviously they have armories in the bathroom for good reason. Imagine having to take off all of your fireproof suit, spandex undersuit, and magic cult underwear plus finding a place to put a flamethrower the size of your chest just so you can take a piss.

Might as well as put some gun racks and lockers in there to keep the guns from getting scratched up from being dropped

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

THE BAR posted:

I thought the "green no sign" meant that the unit was neutral, and would either attack no one or everyone.

E:

Never write before watching... at least a couple of seconds ahead. :doh:

No worries, haha. I just find it odd to label them as Neutral when clearly they are Nod units, and hostile to us.


Slaan posted:

Obviously they have armories in the bathroom for good reason. Imagine having to take off all of your fireproof suit, spandex undersuit, and magic cult underwear plus finding a place to put a flamethrower the size of your chest just so you can take a piss.

Might as well as put some gun racks and lockers in there to keep the guns from getting scratched up from being dropped

:hmmyes:

biosterous
Feb 23, 2013




pretty sure the green there just means "tiberium unit" so you've got yet one more sign that you shouldn't use your tib weapons on them

Nostalgamus
Sep 28, 2010

Jobbo_Fett posted:

Aftermath:

With Dr. Mobius rescued and the Powered Armor Suit recovered, it is time for

[DEATHS: 11]
I feel like something's missing here (as funny as it is this way).

Loxbourne posted:

There's no music in this level because the blaring alarm and background mutant growls replace the track (and this level looks rather like last-minute filler, frankly).
I remember the track "Sneak Attack" playing in this level.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Nostalgamus posted:

I feel like something's missing here (as funny as it is this way).

I kinda prefer it that way now, haha

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Slaan posted:

Obviously they have armories in the bathroom for good reason. Imagine having to take off all of your fireproof suit, spandex undersuit, and magic cult underwear plus finding a place to put a flamethrower the size of your chest just so you can take a piss.

Might as well as put some gun racks and lockers in there to keep the guns from getting scratched up from being dropped

You've heard of the poop knife, now welcome the poop laser rifle.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Cleanliness is next to Kaneliness :catholic:

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


:krakken: ONE PATH ONE VISION ONE SOAP BRAND!

Indeed the similarity between Kane and Mr.Clean has been remarked upon.

UED Special Ops
Oct 21, 2008
Grimey Drawer
Huh, Mobius actually fired his chain laser once or twice against those celling turrets near the end it looks like, very surprised. Anyway, yeah, count me in with everyone else for disliking this level that looking at it now is obviously rushed filler, and an escort mission to boot back through a level you JUST played. At least Mobius can take an absurd amount of damage, even on hard it looked like. Not sure why the game tips keep insisting you use C-4 to "lure" enemies when Mobius tends to just blunder ahead at a million miles per hour right into the next hoard of enemies though.

Nostalgamus posted:

I remember the track "Sneak Attack" playing in this level.

Same, weird that no music loaded for this level, maybe an issue with modern systems?

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
Mission 10: Tomorrow's Technology Today

https://www.youtube.com/watch?v=cfFx6wklVXI
Renegade 10: Tomorrow's Technology Today




With a positive ID on the location of Sydney Mobius, the Global Defense Initiative has amassed a force to assault Kane's Temple of Nod in Cairo. Havoc is tasked with reaching the assaulting units, clearing out opposition, and planting an Ion Cannon beacon at Kane's doorstep.




Location: Cairo, Egypt
Objective: Assault Kane's base in Cairo and destroy his temple.

Author's note: A map that's only faults are not having enough GDI units to help, and forcing the player to use the armored tortoise of a Mammoth Tank.





Name: Nick Parker
Aliases: Havoc, Five Alive
Affiliation: GDI
Occupation: Commando
Voiced/Played by: Wally Wingert

Havoc is a Commando within the Global Defense Initiative's forces, ready and willing to take any fight to the Brotherhood of Nod. Commandeers (un)friendly vehicles in record time. Delivers terrible one-liners on purpose, or so he claims. Has a thing of Sakura. Learned to shoot left-handed, for sport.



Name: Ignatio Mobius
Aliases: None
Affiliation: GDI
Occupation: Tiberium Expert
Voiced/Played by: Rene Auberjonois

As the only leading expert (that is mentioned) on Tiberium, it stands to reason that people are listening to what the Dr. has to say. Predicts that Tiberium will potentially overrun the entire planet. Serves as the Economic Expert in the tutorial.



Name: BGen Locke
Aliases: None
Affiliation: GDI
Occupation: Commander of the Global Defense Initiative Special Forces
Voiced/Played by: David Lodge

The commanding officer for Havoc and other Special Forces, Brigadier General Locke displays an excellent sense of patience and decor, especially in the face of the more unruly members he commands. Chief officer of GDI Special War Operations, Brigadier General Adam Locke began his military career in the British Army. Locke has commanded Havoc for two years running.





N/A


Aftermath:

Kane's Temple is broken, but Sydney is nowhere in sight. Find her!

[DEATHS: 11]

Jobbo_Fett fucked around with this message at 00:52 on Jul 5, 2021

UED Special Ops
Oct 21, 2008
Grimey Drawer

Jobbo_Fett posted:

Location: Cairo, Egypt
Objective: Assault Kane's base in Sarajevo and destroy his temple.

Hmm, the Balkans sure is looking deserty this time of year. :razzy:

Anyway, back in the day really liked this mission. It actually felt like you were assaulting a base again, which is something the game really hasn't done for quite a while, and the several references to TS stuff, going against the NOD Cairo Temple, Laser Fence Posts, and especially the UFO part, were fantastic. Looking at it now though, it is kind of noticeable how... oversized everything is and how much space padding there is, although overall I still feel its a pretty solid one, especially after the last couple of levels.

Asehujiko
Apr 6, 2011
And here's the second weapon that only shows up in enemy hands in the campaign: The railgun, Nod's equivalent of the PIC(though the game adds it under the sniper rifle keybind). It's used by one of the snipers on top of the communications array. He actually drops it on death but there's no way to get up there and pick it up yourself.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

UED Special Ops posted:

Hmm, the Balkans sure is looking deserty this time of year. :razzy:

Anyway, back in the day really liked this mission. It actually felt like you were assaulting a base again, which is something the game really hasn't done for quite a while, and the several references to TS stuff, going against the NOD Cairo Temple, Laser Fence Posts, and especially the UFO part, were fantastic. Looking at it now though, it is kind of noticeable how... oversized everything is and how much space padding there is, although overall I still feel its a pretty solid one, especially after the last couple of levels.

God I changed this, I swear!

Also, this should totally be Sarajevo anyways! You can't tell me that Tiberium wouldn't just suck the life out of the area.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
Where was the last mission of the Nod campaign? Could well have been Cairo and this is Westwood being sneaky.

Marshal Radisic
Oct 9, 2012


Just checked the wiki and some videos, and in the Nod campaign in C&C Kane builds his temple somewhere near Cape Town, down in South Africa. (Man, it's been a while, hasn't it?)

Marshal Radisic fucked around with this message at 23:25 on Jul 5, 2021

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
Sarajevo makes more sense, but its always fluctuated. I think the first C&C had the Temple be in different spots based on if you were playing NOD or GDI. The Tiberian Sun campaign had the Temple on an island off the coast in the GDI side of things, and I believe that was Cairo. The map with the Temple of Nod is different in NODs Firestorm campaign, the list goes on.

Poil
Mar 17, 2007

Maybe he has several temples.

Getting to blow up a whole base was pretty fun. Even though it was all weirdly spread out and the annoying massive and super high walls blocking everything. Would be absolutely terrible to rts.

Groetgaffel
Oct 30, 2011

Groetgaffel smacked the living shit out of himself doing 297 points of damage.

Poil posted:

Maybe he has several temples.
This is the case, yeah.
According to the wiki, Sarajevo is the main temple where Kane hangs out, and eventually eats an ion cannon to the face.
This temple is in Cairo and acts as a research base of sorts. Tech from the UFO we found would be studied here, it's the primary project ReGenesis lab, and finally also houses [REDACTED]*.
Presumably, and this is just speculation on my part, it, and the rest of this base, was constructed to study and safeguard the UFO.

Regardless, man I love the the neo-gothic C&C 1 iteration of the temple of nod. I remember being really excited to get to see it from first person perspective the first time I played renegade.

*We'll get the hints next mission.

Groetgaffel fucked around with this message at 07:02 on Jul 6, 2021

UED Special Ops
Oct 21, 2008
Grimey Drawer

Groetgaffel posted:

This is the case, yeah.
According to the wiki, Sarajevo is the main temple where Kane hangs out, and eventually eats an ion cannon to the face.
This temple is in Cairo and acts as a research base of sorts. Tech from the UFO we found would be studied here, it's the primary project ReGenesis lab, and finally also houses [REDACTED]*.
Presumably, and this is just speculation on my part, it, and the rest of this base, was constructed to study and safeguard the UFO.

Regardless, man I love the the neo-gothic C&C 1 iteration of the temple of nod. I remember being really excited to get to see it from first person perspective the first time I played renegade.

*We'll get the hints next mission.

Yeah, and to add, Egypt's status during the canon GDI campaign is kind of nebulous, as the country does seem to waver between GDI and NOD control at various points and who really knows how much of the NOD campaign is canon, as outside of the final couple of missions, all of it could conceivably take place.

Not entirely sure either WHEN Renegade takes place as well, GDI def doesn't seem to be in the "oh crap our funding is cut" phase, so it is presumably after that, but then you have the whole evac Mobius from his research base in south-eastern Europe mission, and I doubt he jetted off to S. America just to be instantly captured and... and I am putting way more thought into this then Westwood probably did... But yeah, based on TS alone Cairo always seems to have been the 2nd most important place for NOD outside of Sarajevo, so it would make sense for a Temple to be here.

Sylphid
Aug 3, 2012
Even from the first C&C I presumed different Temples acted as regional command centers but only the Sarajevo one was where Kane actually was.

As for Renegade's place in the story, again, I always assumed it was right near the end of the first war since GDI is actively using all their advanced tech like Mammoth Tanks and the Ion Cannon and no one thinks much of it and NOD is using all kinds of crazy technology like stealth and lasers, also with no one particularly finding it strange. Definitely not everything lines up but I doubt the thinking went that far.

UED Special Ops
Oct 21, 2008
Grimey Drawer

Sylphid posted:

Even from the first C&C I presumed different Temples acted as regional command centers but only the Sarajevo one was where Kane actually was.

As for Renegade's place in the story, again, I always assumed it was right near the end of the first war since GDI is actively using all their advanced tech like Mammoth Tanks and the Ion Cannon and no one thinks much of it and NOD is using all kinds of crazy technology like stealth and lasers, also with no one particularly finding it strange. Definitely not everything lines up but I doubt the thinking went that far.

Probably. There is def a TS-era vibe with the game as well, as pretty much every single high-tech unit and even a fair few normal ones, like the Light Tank, would feel right at home there.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
I love how, uh, calmly Havoc and everyone at GDI HQ takes the discovery of an honest-to-God UFO right next to Kane's temple.

Then again, they'd probably assume it was some fake that Nod whipped up as a next-generation air weapon to gently caress with people.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

PurpleXVI posted:

I love how, uh, calmly Havoc and everyone at GDI HQ takes the discovery of an honest-to-God UFO right next to Kane's temple.

Then again, they'd probably assume it was some fake that Nod whipped up as a next-generation air weapon to gently caress with people.

One assumes that after watching multiple people turn into piles of moving flesh, capable of shooting tiberium gas to infect/murder those in its immediate vicinity, a few little green men is nothing by comparison.

UED Special Ops
Oct 21, 2008
Grimey Drawer

Jobbo_Fett posted:

One assumes that after watching multiple people turn into piles of moving flesh, capable of shooting tiberium gas to infect/murder those in its immediate vicinity, a few little green men is nothing by comparison.

Quite fair, plus with Tiberium already at this early point causing all kinds of health and environmental chaos alongside a global battle vs a possibly thousands of year old cult with a super charismatic melomaniac at its helm, worrying about some random maybe possibly UFO would be a few pegs lower on the "oh poo poo" list.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
There is a reason for Nod being the cartoony TibSun version rather than the original - I've been holding back to avoid spoilers but once we see the next mission I will go into more details. The original release date is one part of it.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Loxbourne posted:

He's supposed to be able to run to the big blue tiberium crystal and draw health from it. It didn't trigger in that video. He can also throw himself down from the upper platform to piledrive you.

The little shrine out in the desert is a nice secret. Westwood were sneaking in some hints regarding Nod's origins and the Biblical link to Kane.

Kane is such an odd duck of an antagonist. He is the leader of a quasi-religious fascist terror organization but he is also (unlike any real-world examples) undeniably cool even when seen from their enemies perspective.

I am presuming that's down to the runaway success of the original character and them not really being able to just rewrite the motivations of the character between games.

UED Special Ops
Oct 21, 2008
Grimey Drawer

evilmiera posted:

Kane is such an odd duck of an antagonist. He is the leader of a quasi-religious fascist terror organization but he is also (unlike any real-world examples) undeniably cool even when seen from their enemies perspective.

I am presuming that's down to the runaway success of the original character and them not really being able to just rewrite the motivations of the character between games.

The best part is that Joseph Kucan more or less got the roll by pure happenstance, as when Westwood was just making a test video to test video compression, they had Kucan say a couple of lines acting as a villain character. They were so taken with it that he become C&C1's main villain Kane and the rest is now history. *expect in this thread where we are still only a little more then half was through the C&C games*

Still, I think a random install picture from C&C1 summed it up best: Hero or Madman? No Middle Ground, the Riddle of Kane and The Brotherhood of Nod

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
Mission 11: Stomping on Holy Ground

https://www.youtube.com/watch?v=p5oWXl3lNWI
Renegade 11: Stomping on Holy Ground




Thanks to the Ion Cannon, an opening has been created for him to infiltrate into the Temple of Nod. Thanks to information provided by Sakura, Nick was able to determine that both Dr. Petrova and Sydney Mobius had survived the tactical strike, and that Project Re:Genesis was still operational. It is time to cut Petrova's efforts short!




Location: Cairo, Egypt
Objective: It is time to confront Dr. Petrova and save Sydney Mobius from the depths of Kane's Temple of Nod

Author's note: This map actively punishes players on the hardest difficulty, and gives you an almost useless weapon for the end of the game.





Name: Nick Parker
Aliases: Havoc, Five Alive
Affiliation: GDI
Occupation: Commando
Voiced/Played by: Wally Wingert

Havoc is a Commando within the Global Defense Initiative's forces, ready and willing to take any fight to the Brotherhood of Nod. Commandeers (un)friendly vehicles in record time. Delivers terrible one-liners on purpose, or so he claims. Has a thing of Sakura. Learned to shoot left-handed, for sport.



Name: Petrova
Aliases: None
Affiliation: NOD
Occupation: Tiberium Scientist / Tiberium-infused Super Soldier
Voiced/Played by: Lori Tritel

Scientist/Civilian and building expert in the tutorial. Tiberium scientist alongside Ignatio and Sydney, she betrayed GDI by orchestrating the capture of her colleagues, as well as the research and development into the Re:Genesis program, a super soldier experiment seeking to tip the scales of war in NOD's favor.



Name: Kane
Aliases: Caine, Jacob; al-Quayym, Amir
Affiliation: NOD
Occupation: Leader of the Brotherhood of NOD
Voiced/Played by: Joseph David Kucan

The leader of the Brotherhood of Nod, Kane is shrouded by mystery. No one knows much about him, and the mythos surrounding him tells of tales of alternate identities, immortality, or simply rumours and hearsay. Murdered Seth after he tried to usurp control of the Brotherhood of Nod. Discoverer of Tiberium (Unsubstantiated) and believes it is the future of mankind. Appears to always carry a pistol at his side; a Beretta 92FS. May have plans to use the Ion Cannon against GDI. Has a healthy respect for Havoc's talents as a soldier, even if the Commando cannot be recruited into the Brotherhood.



Name: Sakura
Aliases: Unknown
Affiliation: NOD(?)
Occupation: Mercenary/Assassin
Voiced/Played by: Mari Weiss

Former member of Dead Six and ex-lover of Havoc, Sakura joined the Brotherhood of Nod, although whether this is for money or out of personal conviction is not known. Is capable of jumping up to 10 feet into the air. Provides critical aid over the course of Havoc's missions, but prefers to remain independent as a means of income.





N/A


Aftermath:

Sydney Mobius has been saved, Dr. Petrova and Project Re:Genesis have been stopped, and NOD forces are in disarray following the destruction of one of Kane's most holy sites.

[DEATHS: 22]

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
And with that, we've hit the end of this game.

I've got at least one other post I'd like to make that will cover the various guns in this game, using the stats/data available from the walkthrough (which I am not aware if they have been changed in patches post-release). I'm not sure if there's really much to show off with regards to multiplayer. You get money from Harvesters, you use that to purchase units/weapons, and then you cause fun* mayhem with them.


*This is dependent on having other humans to play with/against.



edit: Its also mentioned at the end of the final video, and I'm sure most people are aware of the next title in the series. Its... very rough around the edges in regards to the story and character(s) it portrays. If bombing trade centers and depicting the Twin Towers was riske, the next game is infinitely worse than that, and I would just like to preface that discussions about it will come eventually, but I really want to treat it with kid gloves until such a time. This also isn't aimed at any posters in particular, ya'll have been fun to read and reply to over the various threads and I'm happy that many of you have stuck with me for so long :).

Jobbo_Fett fucked around with this message at 04:11 on Jul 8, 2021

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


I think the corpse on display is supposed to be Seth from the first game.

cuc
Nov 25, 2013
The most important piece in the museum room is no doubt the "Cain smashing Abel" mural which we saw unearthed in the Tiberian Dawn credit roll.

Re: weird announcements, from "intruder alert, intruder canceled" we can tell they are typical "malfunctioning AI talk funny" jokes.

=======

Now having visited their modern polygonal depiction of the Temple of Nod, it is time to go back in time down an alternate and more atmospheric path, only briefly mentioned in a previous LP.

https://www.youtube.com/watch?v=GqCDm-tWuiA

The context:
Lands of Lore III, the last RPG from Westwood, was released in early 1999, a few months before Tiberian Sun. In the main middle portion of its story, you travel through parallel worlds, each containing a shard of a MacGuffin.

Alternate future:
And one of these worlds is a ruined and desolate earth, where you explore the Temple of Nod. A crashed Orca, corpses of the cyber runners from Tiberian Dawn's Nod ending, and CABAL guarding the temple are among your discoveries. Perhaps a possible alternate outcome of Tiberian Dawn.

Alternate past:
LoL3 represents a technological cul-de-sac, a path not chosen by the industry, fairly alien to what we are now used to.

Its predecessor, LoL2: Guardians of Destiny combined live action characters with a Voodoo-accelerated 3D world. To keep the character sprites straight and not tilting like cardboard cutouts, it rendered 3D graphics with a fixed y-axis similar to pseudo-3D engines like Doom & Duke3D. On top of that, LoL3 replaced the human actors with the voxel tech from Blade Runner (which is much simpler than that of the TS/RA2 engine, handling each object like a sandwich of 2D "slices") to render its characters and many objects, giving them a unique look that resembles sprites, yet animates and rotates with an uncanny smoothness.

cuc fucked around with this message at 10:42 on Jul 8, 2021

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UED Special Ops
Oct 21, 2008
Grimey Drawer
Shame that you didn't poke around the museum section a bit more, there is some really interesting stuff inside, including as mentioned the Cain murdering Abel mural. Also, while they are Apoc Tanks from RA2 in the pictures around the topside of the temple, I like to think they are a nod(no pun indented) to Kane being in the Soviet Campaign of RA1. And possible CABAL reference with the broken AI babbling throughout the mission, even though I could have sworn it didn't sound like a generic one. Anyway, congrats on finishing the game, Renegade def is a bit more rough then I remembered although how much of that was hard mode and/or slight issues with it being run on modern systems I can't say. Generals is certainly going to be a... unique experience though, replayed it fairly recently last year and yeah... Gonna def be something. Good luck if you are going for hard mode on it, normal was pretty rough at times, with a certain few missions really sticking in my mind difficulty-wise.

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