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What should I play next in the C&C Universe?
This poll is closed.
Twisted Insurrection 8 8.00%
Mental Omega 12 12.00%
Renegade X 20 20.00%
The next official C&C game 56 56.00%
Other [Thread's choice] 4 4.00%
Total: 100 votes
[Edit Poll (moderators only)]

 
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Nostalgamus
Sep 28, 2010

iwfan53 posted:

I love how at the end of the mission's opening cut scene we see the battle Havoc is about to join rendered via the original C&C interface engine, it is such a neat little touch.
Of course, if you're familiar with C&C you'll also recognize what a terrible base location that is. No wonder the attack failed.

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Nostalgamus
Sep 28, 2010

IIRC, elevators don't actually trigger on the use key - just approach/entry. The elevator at the bottom of the power plant should show up if you stand in front of the bar at the end of the hallway for a few seconds.

Nostalgamus
Sep 28, 2010

The surprise snipers were definetly my number 1 cause of death back when I played this. The second was turning a corner and taking a rocket to the face.

IIRC the health/armor upgrades are +5 on normal difficulty, along with 100 base health/armor, and then hard difficulty reduces everything by 25%. (Of course, given my recollection of how elevators worked, this should probably be taken with a grain of salt.)

Nostalgamus
Sep 28, 2010

I enjoy the little touch of Raveshaw having a statue of himself - but taller - in front of his mansion.

Nostalgamus
Sep 28, 2010

Jobbo_Fett posted:

Aftermath:

With Dr. Mobius rescued and the Powered Armor Suit recovered, it is time for

[DEATHS: 11]
I feel like something's missing here (as funny as it is this way).

Loxbourne posted:

There's no music in this level because the blaring alarm and background mutant growls replace the track (and this level looks rather like last-minute filler, frankly).
I remember the track "Sneak Attack" playing in this level.

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