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Whelp, reinstalled vic2. What’s the current good mod for it? Last time I played was with the beta patch and things seemed fine, but I’ve seen people play on streams from time to time with loads of decisions to take and such.
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# ¿ May 31, 2021 07:57 |
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# ¿ May 14, 2024 01:56 |
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anyone playing GFM around to tell me why my bureaucrats and intellectuals promotion numbers are through the roof? (like 1000% and 500% respectively). The tooltip does not show what the fuckery is.
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# ¿ Jun 2, 2021 11:09 |
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who gives a craaaaaaaaaaaaap
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# ¿ Jun 23, 2021 16:21 |
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Gort posted:people who know what words mean I’m clipping the Oxford dictionary RIGHT NOW
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# ¿ Jun 23, 2021 18:07 |
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guidoanselmi posted:What’s the etiquette for leaked beta chat? If nothing else, I’m even more excited after playing and seeing the state of the game. Incredible job so far. Goast posted:besides the constant crashes its not that bad, got a couple hours worth of dicking around in it This is me. I'm in love with the structure I'm seeing. I'm really looking forward to the finished product. For HotCode™ it's looking very promising.
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# ¿ Apr 17, 2022 13:19 |
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MonsieurChoc posted:The Hudson Bay Company is playeable which is incredible to me. That North America map is
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# ¿ Apr 17, 2022 16:26 |
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RattiRatto posted:I feel sorry for Wiz and team, getting your work leaked and criticized when it should go through limited testing must be not a nice experience. This will inevitably delay the whole thing, but who can blame them. The average person has no loving clue how a game can appear completely broken and unplayable until the very last month* before shipping when everything comes together like a beautiful ballet.
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# ¿ Apr 17, 2022 19:49 |
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JosefStalinator posted:What's the forum/thread policy on the leak? Are we allowed to post about it, maybe no screens or spoiler it or something? Just curious, want to be respectful of the rules/norms. you can chat all you want about it, but just chat.
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# ¿ Apr 18, 2022 05:36 |
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Ignorant Hick posted:Freaking badass posting my dude. They're saying it very roughly, but they're actually right: PDX devs are not your friends. Thinking so is falling into the trap of parasocial relationships. I'm wishing the dev team well not because I wish them good health as friends, but because I want a really good game from them. Which the leak has proven they are on their path to delivering. It's why PDX's message of "even the people telling us they're enjoying the unfinished product are wrong and also hurting our morale" is dumb as poo poo, because it's proof that the path they're on is the good one, no matter the current circumstances. I get, though, that they can't openly say ever that they agree with that message, since it would be like tacitly saying the leak was good. Bottom line: the half finished game is looking good and hopefully the team delivers on what they've promised so far in the dev diaries, in return I'll reward Paradox with some cash and a thumbs up on the steam review page, as will many others.
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# ¿ Apr 21, 2022 16:42 |
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RabidWeasel posted:Imagine being nice to someone just because you think that it's better for people to experience pleasant things than unpleasant ones, what a crazy idea You can be nice for any reasons you want, they're still not your friends.
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# ¿ Apr 21, 2022 17:20 |
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Agean90 posted:https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-43-the-american-civil-war.1521383/ clear example of whitewashing. smh
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# ¿ Apr 21, 2022 17:24 |
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Ms Adequate posted:I wrote my Master's Thesis on Byzantium. how much do people fight about calling them Romans in the inner circles?
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# ¿ Apr 26, 2022 16:43 |
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Dayton Sports Bar posted:The stuff at the end about how interest group allegiances vary based on the balance of power sounds incredible. I also really like how many political layers there are, even though I'm starting to lose track of them sometimes. You've got jobs/classes, ideologies, interest groups, and political parties, none of which (as far as I remember) are strict 1-to-1 correspondences. just like politicians in real life, who are also bumbling about through the process. dont worry, itll just make the game more realistic and good (no sarcasm).
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# ¿ May 12, 2022 20:00 |
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Victoria III coming out in the middle of the Greatest Depression that seems to be on the cusp is going to be magical and on point.
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# ¿ May 12, 2022 23:47 |
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Are we planning a release mega MP session? I'd love to be part of one. Euro goon here. Just a bunch of chill idiots flailing at every buttons trying to manage an economy.
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# ¿ Jun 23, 2022 18:06 |
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im gonna grow and exports tulip bulbs. the currency of the future
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# ¿ Jun 23, 2022 22:44 |
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The mods that will be made for this game will be glorious. Can't wait.
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# ¿ Jun 25, 2022 19:27 |
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i will crush capitalism
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# ¿ Jun 26, 2022 23:19 |
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Baronjutter posted:I'm really excited at all the alt-history and straight up total conversion projects that would suit V3 so well. It’s going to be bonkers. So many possible economy simulators to mod in.
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# ¿ Jun 27, 2022 21:44 |
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Finally we can have the Rome game we deserve.
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# ¿ Jun 27, 2022 21:45 |
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i alt+f4 the moment my economy goes down 1%
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# ¿ Jul 1, 2022 14:38 |
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ThaumPenguin posted:https://twitter.com/producerjohan/status/1558546217151389696 It’s Latin for celebrate you uncultured swine!
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# ¿ Aug 14, 2022 07:47 |
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Now that we have a date, I'd love to see who's up for doing a grand MP game on the 25th. Just all of us jumping in with no knowledge and bumbling about (the most realistic the game will ever be).
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# ¿ Aug 30, 2022 20:25 |
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this is the first game in a loving long while im counting the days until it releases.
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# ¿ Sep 20, 2022 01:03 |
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SnoochtotheNooch posted:I’m not saying the old system was the perfect balance, but that old system is why there is so much intense interest in the new version. Admittedly the micro of a huge multi continental empire was unfun, there can be improvements. what about random events where the choices offered to the player depend on the general's interest group/personality, affecting the fronts? (unless that's already in and I never noticed it). I feel that could help bring in the "lens" closer to the meat of battle, and bring life to the line of fire drawn on the map.
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# ¿ Sep 29, 2022 01:46 |
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less than four weeks
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# ¿ Sep 29, 2022 10:12 |
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ilitarist posted:I hope later we get some sort of system where huge losses would justify adding more wargoals or something like that. I realize it may make the game feel much more gamey (I have to throw just 30k more people into the grinder to be able to demand 1 more province!) and it's hard to balance so I understand if it never comes to be. paying for land with bodies, very accurate
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# ¿ Oct 1, 2022 12:57 |
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23 days
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# ¿ Oct 2, 2022 15:03 |
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3 weeks
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# ¿ Oct 4, 2022 18:01 |
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20 days
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# ¿ Oct 5, 2022 22:54 |
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In two days we'll have just a week left.
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# ¿ Oct 16, 2022 15:43 |
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Anyone wants to be my gaming buddy on the 25th for a blind mp game? Euro time zone here.
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# ¿ Oct 17, 2022 15:48 |
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6 sleeps
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# ¿ Oct 19, 2022 22:12 |
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4
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# ¿ Oct 21, 2022 12:28 |
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3
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# ¿ Oct 22, 2022 11:47 |
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The hype vids are coming out! (headphones warning from french player in the first min.) https://www.youtube.com/watch?v=KqCVfW2ju2M
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# ¿ Oct 22, 2022 17:16 |
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A disconcordant thought appears!
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# ¿ Oct 22, 2022 18:28 |
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Pooned posted:Wastched Bokoens MP game, Spiffing Brits Jan Mayen game and Proud Bavarian forming "HRE", everything looks super fun. God drat I'm hyped for tuesday. extremely hyped here. big gdp numbers incoming
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# ¿ Oct 22, 2022 18:31 |
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hot cocoa on the couch posted:now that v3 is almost out i must implore the dev's once again to make little mans on the map fighting during battles, as the first thing they do + also for free
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# ¿ Oct 22, 2022 20:09 |
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# ¿ May 14, 2024 01:56 |
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ilitarist posted:Yeah, it really is this way with all those complicated simulations with complex rules. First you think that incomprehensible UI is a consequence of a huge galaxy-spanning scope and detailed emulation of a living world, Master Of Orion 3
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# ¿ Oct 23, 2022 00:19 |