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Jack-Off Lantern
Mar 2, 2012

davidspackage posted:

There's a lot of clumsy elements to the FPS sections that suggest it was Quantic's designers first time working on one. Like the way the hud elements clip into the environment if you walk into a wall or door, or the fact that your shots hurt you if you're too close to an object.

That just means that the guns are designed for pro fps players in mind, like in Daikatana

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Jack-Off Lantern
Mar 2, 2012

Yeah, this is probably the most informative and skilled let's plays of this game.

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