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BeanpolePeckerwood posted:You know what, this simply isn't true. The original DeS/BB were both very much influenced by the culture and work of Japan Studio, and not only were they very much present with the remake but Bluepoint absolutely got Miyazaki's blessing for the project. I guarantee it wouldn't have been made otherwise. nuDeS is wildly faithful to the artistic ambitions of the original game, to the point where I'm really surprised that certain things were left in, and the people who talked poo poo can suck an egg.
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# ? Jun 11, 2021 17:55 |
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# ? May 12, 2024 22:51 |
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smellden ring
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# ? Jun 11, 2021 17:56 |
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Comrade Fakename posted:Yeah, why would I expect a software company to make good software? Graphical/technical prowess isn't magic, these games make From a shitload of money, they can afford to just hire programmers. It's not unreasonable to expect that one of the most anticipated games of the year would have significant investment in it. If anything the fact they're designing it for older hardware too means you're less likely to have sub 10 FPS inexplicably on the ps5. So count your blessings, friend.
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# ? Jun 11, 2021 17:57 |
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One day, From will rediscover and learn from the ancient records, and the graphics on level three will finally be tightened
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# ? Jun 11, 2021 18:06 |
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lol at the dude who said Dark Souls graphics usually aren't very good. The vistas and draw distance and fidelity of "wow they rendered every errant brick on that castle, I can count every stone if I wanted to" is real. Not talking about art, pure gamejuice grafix magic.
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# ? Jun 11, 2021 18:12 |
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Volte posted:I think you misunderstood what I said. I just said it's not a FROM game anymore, in that (as far as I can tell) their name is literally not even mentioned in the remake except at the very end of the game when the original Demon's Souls PS3 credits are tacked on after the main credits. I only meant that nobody should look at nuDeS as an indicator of what future FROM games might look like, since people tend to associate Demon's Souls very closely with FROM and may not realize that they aren't involved in it anymore. Yeah, sorry, I took your post the wrong way.
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# ? Jun 11, 2021 18:15 |
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Watched the trailer once again and man am I glad it's only a six month wait (fingers crossed).
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# ? Jun 11, 2021 18:16 |
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BeanpolePeckerwood posted:horse horns
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# ? Jun 11, 2021 18:16 |
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I'm going to play this game I reckon
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# ? Jun 11, 2021 18:41 |
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Comrade Fakename posted:If by "the fuel tank" you mean money and "Programmer Energy" you mean hiring a larger team of well-managed programmers to work on the graphics technology of their games, then yes. Besides, you have to leave something for Bluepoint to do in 2028.
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# ? Jun 11, 2021 18:42 |
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I'm sure this is the hottest take but I'm really sick of open world.
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# ? Jun 11, 2021 18:51 |
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I want a horse battle against GYOUBU
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# ? Jun 11, 2021 18:56 |
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I'm looking forward to having an icon on my minimap direct me to a pot with limbs that offers a mission where I have to follow a lizard person without being spotted. I can't wait to climb a big tree to unlock a chunk of the map. This is how the game will work. Only six months!!
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# ? Jun 11, 2021 18:58 |
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4000 Dollar Suit posted:I'm sure this is the hottest take but I'm really sick of open world. Have the strangest feeling it isn't going to play like those. acksplode posted:I'm looking forward to having an icon on my minimap direct me to a pot with limbs that offers a mission where I have to follow a lizard person without being spotted. I can't wait to climb a big tree to unlock a chunk of the map. This is how the game will work. Only six months!!
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# ? Jun 11, 2021 18:59 |
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I honest to god hope there is no minimap at all, or it's a cumbersome paper map that takes like 10 seconds to unfold and pauses the game.
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# ? Jun 11, 2021 19:13 |
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Colonel Whitey posted:and pauses the game.
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# ? Jun 11, 2021 19:14 |
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4000 Dollar Suit posted:I'm sure this is the hottest take but I'm really sick of open world. That and FROM's "open zones" are usually, by far, their worst work so Not super enthused about that part.
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# ? Jun 11, 2021 19:16 |
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Elden Ring is: open world; hobby-grade coop campaign; genre-blended, multi-mode sidequests; meta-growth, choice + epic Elden Ring Heroes!
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# ? Jun 11, 2021 19:22 |
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Captain Oblivious posted:That and FROM's "open zones" are usually, by far, their worst work so imagine the swamp map it's just miles and miles of foggy swamp, that probably also poisons and slow walks you.
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# ? Jun 11, 2021 19:34 |
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4000 Dollar Suit posted:imagine the swamp map it's just miles and miles of foggy swamp, that probably also poisons and slow walks you. There's a glowy item on the opposite side and when you get there it's a homeward bone
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# ? Jun 11, 2021 19:36 |
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Blind Rasputin posted:One thing I notice is, you all remember that big trailer leak a while back? A ton of footage from that isn’t in this trailer. I wonder if anyone has put the two side by side and see if pieces fit together yet? If that internal trailer leak was from when it's allegedly from (roughly a year ago) it is entirely possible that much of it has been scrapped/repurposed/was placeholder, knowing the dev cycle of all the previous souls games. Also i'm really surprised but a scene in the trailer seems to match up with one of those leaked concept art pieces that came out of the chinese souls community
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# ? Jun 11, 2021 19:54 |
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More screenshots: https://twitter.com/fromsoft_pics/status/1403082852976189445 No details whatsoever!
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# ? Jun 11, 2021 19:56 |
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visual fidelity doesn't matter so much to me if what it's depicting is striking enough i was genuinely awestruck when i first saw ash lake. no amount of lovingly rendered mossy concrete or reflective puddles could compare
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# ? Jun 11, 2021 19:57 |
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punished milkman posted:expecting from software to make a game as graphically excellent as the demons souls remake is kinda ridiculous. bluepoint had the luxury of having every design and gameplay mechanic built for them already. they also had sony breathing down their necks to produce a game that made the ps5 look amazing (they succeeded). This. Ya there is literally only a handful of devs that can get graphics like Bluepoint while on top of that making the game from scratch. That requires INSANE amounts of resources and capital. That's why its only teams like ND, Rockstar, Santa Monica, Square. I really prefer Fromsoft's less capital extensive style, they probably have way better roi for their games. DS3 for example sold as much as GoW with less marketing and smaller budget. Another thing is that those studios are NOTRIOUS for crunch or insanely long project times(Square). Ulio fucked around with this message at 20:36 on Jun 11, 2021 |
# ? Jun 11, 2021 20:02 |
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giZm posted:
lol it took me a triple-take to notice that those aren't just severed arms, they're double-sided severed arms. triple-sided, even. and I think I see a foot
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# ? Jun 11, 2021 20:16 |
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giZm posted:More screenshots: What is this a PS3 game? Preorder cancelled, thread unbookmarked, wake me up when there's a Bluepoint remake
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# ? Jun 11, 2021 20:17 |
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https://twitter.com/fromsoft_pics/status/1403083640154865664?s=20 https://twitter.com/fromsoft_pics/status/1403083420385878024?s=20 Jbp is a good poster but I’m sorry ur just wrong about the lack of detail Also, I’d rather have From Software’s art design be as good as it is, rather than have a more generic design but ‘nicer’ graphics. This Zbrush presentation they did shows that they’re also really good at graphics stuff https://youtu.be/pygFqqwfPag imhotep fucked around with this message at 21:25 on Jun 11, 2021 |
# ? Jun 11, 2021 21:20 |
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# ? Jun 11, 2021 21:36 |
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I guess all these drat hands want to put on that ring edit - elden ring = toe ring? bows1 fucked around with this message at 21:48 on Jun 11, 2021 |
# ? Jun 11, 2021 21:44 |
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Fromsoft makes some of the best looking games out there and it's because their art is rad, not because their games are tech showpieces. Wondering if the main elden ring dude is a set protagonist or the official stand in for a create a character. I am just going to assume the latter because the trailer shows phantoms that all look different and its a fantasy RPG.
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# ? Jun 11, 2021 21:49 |
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Character creation is confirmed yeah
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# ? Jun 11, 2021 21:51 |
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I'm not sure what it is about FromSoft, but when I see other games aping the souls format, I just groan and move on, but I never get tired of FromSoft's own games very excited for this game, very confused about all the severed arms. ...even if it has giant bugs (why)
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# ? Jun 11, 2021 22:13 |
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Blaziken386 posted:very confused about all the severed arms. That's probably just Miyazaki going "See? I'm not into feet at all!"
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# ? Jun 11, 2021 22:16 |
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4000 Dollar Suit posted:I'm sure this is the hottest take but I'm really sick of open world. If FROM can pull off a version (and I'm extremely confident they can) of 'open world' that I end up enjoying then I will be pleased as punch, but I have very little patience for giant sandbox checklist experiences, almost all of which I tap out on...including HZD, all GTA and GTA-likes, Days Gone, Ghost of Tsushima, all Ubisoft games, and very nearly God of War (yawn) and MGSV () If I make it through Cyberpunk for the story bits it will be a minor miracle at this point. To this day pretty much the only 'open-world' games I remember fondly are FROM titles, funneled cinematic narratives like 2LOU/UC4/LL (which almost don't count), NieR jrpgs, Control, and Mirror's Edge: Catalyst by special exception due to its peerless traversal. acksplode posted:Elden Ring is: open world; hobby-grade coop campaign; genre-blended, multi-mode sidequests; meta-growth, choice + epic Elden Ring Heroes! epic heroes sold separately tho you're god damned right
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# ? Jun 11, 2021 22:29 |
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extreme ludwig vibes from the all-hands-on-deck dude
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# ? Jun 11, 2021 22:30 |
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BeanpolePeckerwood posted:If FROM can pull off a version (and I'm extremely confident they can) of 'open world' that I end up enjoying then I will be pleased as punch, but I have very little patience for giant sandbox checklist experiences, almost all of which I tap out on...including HZD, all GTA and GTA-likes, Days Gone, Ghost of Tsushima, all Ubisoft games, and very nearly God of War (yawn) and MGSV () There's a certain semi-recent sequel to a renowned series of linear games that introduced a radical open world design while managing to respect series tradition, I'm hoping Miyazaki took some inspiration from it. For that matter it also happened to be gorgeous because of its art design rather than its technology.
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# ? Jun 11, 2021 23:00 |
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It's not about the aesthetics, from does a great job of doing a western aesthetic. It's that the visuals are objectively bad and totally out of date, and not in a stylized way that could be cool. It's not just in terms of poly count and texture res either, look at the big dudes pulling the coach in the trailer. Their heads are totally non-animated, all their hair and poo poo is very plainly just part of a static "head" model and even that isn't flexing relative to the body at all. That's probably the most egregious example, but even in the "better" areas the animation honestly looks like complete rear end for the most part, it's more like an early 360 era title than even a PS4 game. From doesn't seem capable of moving forward at all from where they were with Demons Souls other than adding in a few polygons and a bit higher res textures. There really isn't an excuse for this, while not everyone is always at the bleeding edge, there's no one else making $60 games that has adapted this little. Madden shows more visual improvement FFS.
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# ? Jun 11, 2021 23:01 |
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K8.0 posted:It's not about the aesthetics, from does a great job of doing a western aesthetic. It's that the visuals are objectively bad and totally out of date, and not in a stylized way that could be cool. It's not just in terms of poly count and texture res either, look at the big dudes pulling the coach in the trailer. Their heads are totally non-animated, all their hair and poo poo is very plainly just part of a static "head" model and even that isn't flexing relative to the body at all. That's probably the most egregious example, but even in the "better" areas the animation honestly looks like complete rear end for the most part, it's more like an early 360 era title than even a PS4 game. From doesn't seem capable of moving forward at all from where they were with Demons Souls other than adding in a few polygons and a bit higher res textures. Hi I am not going to respond to whatever this is but I am delivering a formal notice that you are now my enemy and thus, you have started down a path of endless malice and misery.
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# ? Jun 11, 2021 23:05 |
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acksplode posted:There's a certain semi-recent sequel to a renowned series of linear games that introduced a radical open world design while managing to respect series tradition, I'm hoping Miyazaki took some inspiration from it. For that matter it also happened to be gorgeous because of its art design rather than its technology. https://www.youtube.com/watch?v=BYxihFvCuk8
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# ? Jun 11, 2021 23:06 |
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# ? May 12, 2024 22:51 |
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https://twitter.com/BuxbiArts/status/1403082212925378564
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# ? Jun 11, 2021 23:06 |