|
Trustworthy posted:Far Cry 2 had an amazing setting and tone, and I sure wish the series would have continued in that direction. 3 was better as a game - slicker, more player-friendly - but started the trend of wacky NPCs and crazy missions (gee, another drug-induced hallucination, never saw that coming ) that only got sillier over time. I'll probably buy 6 because I love Cuba-style environments, but drat, there's some goofy-rear end stuff in the trailer. I just want a straight Cuban Revolution game where you get to be Castro loving things up for Batista, dammit!
|
# ¿ Aug 24, 2021 22:38 |
|
|
# ¿ May 21, 2024 18:19 |
|
Radical 90s Wizard posted:That whole thing was extremely overblown in ghost recon, you could always headshot dudes, the levelling system was basically pointless. Although the final fight against the Big Bad saw me get instantly shot by drones and reduced to one blim of health, hide around a corner to bandage myself up, then come back out just in time for my all-female POC team (gently caress you, former bigshot Ubi guy and your "straight white alpha male heroes only!" bullshit) to kill Walker without my firing a single round.
|
# ¿ Oct 6, 2021 13:08 |
|
Been playing for a couple of evenings, and... it hasn't quite clicked for me yet? I think it's because the guns feel 'sloppy', for want of a better word, compared to previous games. (4 was the last I played.) Dani seems to be holding them at arm's length for ADS, and it makes it hard to aim accurately. I'm still loving about on Tutorial Island, though, so maybe better guns turn up later.
|
# ¿ Oct 18, 2021 18:06 |
|
Got off Training Island, then decided to go back there to see the bits I missed. Promptly got into a firefight at some small base north of the main fast-travel town. Ugh, how long before the guns actually become worth a drat? I'm pumping a dozen AP rounds into regular mooks and they're still standing as their health bar plinks down. Even the incendiary machine gun I got free with Ubi coins or whatever they are is pretty useless. Not having much fun at all with the gunplay, which is kind of a problem for a Far Cry game.
|
# ¿ Oct 26, 2021 23:41 |
|
Changed my play style a bit and enjoyed the game a lot more - basically treating it more like Breakpoint and sneaking around checkpoints and bases to take out enemies one by one with headshots rather than my usual FC run-and-gun approach. Discovering that "Oh hey, I have dynamite?!?" added to the fun as well. Bye-bye, AA guns! Still don't think the weapons do nearly enough damage, but now I've started accumulating resources I guess I'll upgrade them in time.
|
# ¿ Oct 28, 2021 23:32 |
|
Guess I've got fully into the game now, I spent 10 real-world minutes driving a tank halfway across the map to my one current vehicle drop-off point, stopping twice to repair it when it just kinda... ground to a halt for no apparent reason. But I was determined, dammit!
|
# ¿ Nov 1, 2021 14:30 |
|
Didn't know about the Danny Trejo mission until today, then when I got back into the game it popped up immediately, so wa-hey! So much violence in the name of tacos. I've realised one of my favourite things is using the little VTOL to fly right up to AA guns at just above ground level so their radar can't see me, hop out and dynamite them. Shame the trick doesn't work when you approach the capital, though - RESTRICTED AIRSP[booooooom]
|
# ¿ Nov 4, 2021 00:50 |
|
I turned the difficulty down to Story Mode early on because I was constantly getting shredded while needing a dozen bullets to plink down one guy, then forgot I'd done so. Now that I've got the maxed-out Desert Eagle with 5x scope and can capture high-level bases with ease, should I put it back up again, or just enjoy my strolls around not-Cuba with my instant death gun? Also, after the mission with the artist, can you find his wife again? Because there's another sicko deserving a bullet to the head.
|
# ¿ Nov 11, 2021 00:26 |
|
I unwittingly triggered the 'go and assassinate Castillo' mission in the city and now can't seem to get out of it. Fast travel is disabled, even if I switch the mission being tracked it doesn't make any difference, and if I try to leave the city I get a 'Mission Failed' message and am dumped back at a city base. Is there any way to get back to aimlessly pissing about doing treasure hunts and liberating checkpoints? (The mission first appeared so relatively early in the game that I'm 100% certain Anton will escape, there will be a Major Plot Twist! and Dani will be betrayed, etc, which I can't be bothered with right now.)
|
# ¿ Nov 21, 2021 16:14 |
|
Payndz posted:I unwittingly triggered the 'go and assassinate Castillo' mission in the city and now can't seem to get out of it. Fast travel is disabled, even if I switch the mission being tracked it doesn't make any difference, and if I try to leave the city I get a 'Mission Failed' message and am dumped back at a city base. Is there any way to get back to aimlessly pissing about doing treasure hunts and liberating checkpoints? (The mission first appeared so relatively early in the game that I'm 100% certain Anton will escape, there will be a Major Plot Twist! and Dani will be betrayed, etc, which I can't be bothered with right now.) So now I know to stay well clear of that one base until I drat well want to go into a mission I know I'm not going to win (yeah, I looked up how many there are after it).
|
# ¿ Nov 22, 2021 00:45 |
|
blackguy32 posted:I liked 6 but some campaigns are way better than the others. The legends one was easily the best for me and the Maximas Matanzas was the worst. I have no idea why the game would make you put up with Bembe's poo poo.
|
# ¿ Feb 19, 2022 19:18 |
|
|
# ¿ May 21, 2024 18:19 |
|
Yes, I would 100% buy a remake/update of FC2. Making it so that your choice of which mission you do for which faction has an ongoing impact on the story rather than the original's "do them all, it makes no difference" or FC4's "one choice decides your mission tree" would be fantastic. Also make it so that you can burn everything and the trains work, please.
|
# ¿ Dec 20, 2023 19:27 |