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Just remembered this morning while thinking about doing a pre-Infinite replay of the Halo series that for some reason I was convinced Halo: Reach was going to be terrible and I refused to play it for years. I don’t even really remember why, I didn’t really care for ODST that much and I thought the armor abilities sounded like a really bad idea (I guess a foreshadowing of how much I’d end up hating overwatch-style hero shooters with special character abilities years later), but I feel like there must have been more to it than that to get a Halo fanboy like me to pass up a new Halo game. I guess I was just really hardheaded then. Then years later when I finally got over myself and played it I felt like an idiot, since it turned out to be the best Halo game by a mile
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# ¿ Jun 25, 2021 15:35 |
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# ¿ May 16, 2024 03:11 |
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AverySpecialfriend posted:Reach is the only one I ever played online. It was more like battlefield characters with slightly different load outs than overwatch heroes with completely different unique abilities imo Yeah they didn’t change the flow of Halo combat anywhere near as much as I was afraid they would
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# ¿ Jun 25, 2021 19:30 |
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# ¿ Jan 8, 2022 19:26 |
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Pablo Nergigante posted:Blimey, this andy wif a big arse ain’t got no knickers guv lmfao
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# ¿ Jan 8, 2022 20:01 |