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Another useful but not very well documented feature: there's a button by the minimap that toggles different data overlays. The one for deposits is nice when tunneling out mountains for mines/quarries, and the traffic one is good for figuring out where to place facilities and torches to maximize bang-for-buck in terms of access.
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# ¿ Jul 20, 2021 18:27 |
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# ¿ May 21, 2024 04:28 |
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They seem to serve about the same number of citizens regardless of size but larger ones let you stuff more workers in to keep them stocked; I've managed to get 60% access with two large ones (19x19, I think about 40 workers each) in a 1200 pop game. I also have them directly adjacent to large warehouses that just hold the items the eatery has enabled.
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# ¿ Jul 22, 2021 00:18 |
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Wafflecopper posted:Do canals actually work? I'm not seeing any change in the overall fertility rating of a farm I dug one next to, nor seeing anything happen on the fertility overlay as I dig one. Farms have an "irrigation" factor which supposedly adds to the productivity. For an 8x8 farm, four tiles of canal (or any fresh water access) is enough to get it to 100%.
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# ¿ Jul 23, 2021 08:38 |