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i adore songs of syx; but i gotta say, based on how much pride and effort the dev has put into its’ slavery and racism mechanics, that he might not consider that sort of attention unwelcome just pulling from his most recent update…
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# ¿ Apr 18, 2024 19:55 |
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# ¿ May 17, 2024 19:12 |
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wouldn’t really have the same trashy barbarian genre vibe without all that stuff
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# ¿ Apr 18, 2024 20:03 |
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CuddleCryptid posted:Game good but I can't quite grasp the speed of the game. The focus on the seasons makes it seem like they should be around for a while but every season is like four days so it's gone before you know it. You seen to frequently have too much or too little labor, and I have no idea how large I need to build all the work huts. It feels like you're working on city scale when your "city" is three guys in a jack shack chasing after wild animals. you’re probably trying to build too big, too quickly. it’s really tempting to start plopping down a whole city with giant, monolithic production centers right out the gate—but, that can get you in a bad spot real quick instead, start off treating it more like a survival game. make things really good for just a few people, then build up on that to make it good for just a few more people. trickle in new citizens one by one instead of using autopop until you’re really good at the game stick with individual rooms for production. they can be part of bigger planned factories, but don’t make your entire factory one giant room. plan all of your layouts around happiness and keep your people’s commutes as short as possible don’t overlook logistics. think about how long it takes items to go to and from warehouses. design your city on a logistics first basis right off the bat or that’s going to turn into a huge problem to solve all at once later stay away from trade until you’re able to build a smallish-medium sized self sufficient city that’s not constantly on the verge of collapse. it can be helpful for accelerating your city’s development, but it can be just as much of a trap if you don’t have a handle on all of the mechanics also, don’t be afraid to bulldoze stuff. small populations and big populations have very different needs. develop your city accordingly and listen to your citizens
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# ¿ Apr 19, 2024 02:11 |
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all humans are criminals
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# ¿ Apr 27, 2024 02:45 |