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Extra Credits did a short series on Ibn Battuta if you want to know more. Honestly most missions feel kinda low effort so this one doesn't surprise me. Maybe they expected players to attempt to make human soldiers or there was supposed to be a Krios faction of Atlanteans attacking as well but it got removed for whatever reason.
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# ? Oct 31, 2021 22:26 |
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# ? May 4, 2024 03:00 |
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It feels like Ensemble dumped all their map making resources into beautifying primarily the second and one upcoming map we haven't seen yet. I like how Ajax and Amanra have more blinged out versions of their base game outfits, having worked up their way to be king of Salamis and queen of Nubia respectively.
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# ? Nov 1, 2021 13:10 |
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Asehujiko posted:It feels like Ensemble dumped all their map making resources into beautifying primarily the second and one upcoming map we haven't seen yet. I agree about the new outfits being fun. I think they made a lot of the other maps very pretty too; they're much more polished than the original campaign ones in general when it comes to appearances. But they didn't spend enough time testing and balancing the gameplay. Honestly, some of the missions that were great because they were challenging (like 1, 2, 4, and 8) might be the result of bad testing. Maybe the designers wanted them to be as easy as the bad ones, I just don't know. Melth fucked around with this message at 05:40 on Nov 4, 2021 |
# ? Nov 1, 2021 15:39 |
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One interesting final element of the Prometheus myth is that in some later myths (well, actually all I can think off is Aeschylus's Prometheus Bound, don't know whether he created it from whole cloth or drew on existing stories) is that Prometheus is released because he agrees to share a prophesy with the Gods -- namely, that Thetis' son would be greater than his father, which leads to the marriage of Peleus and Thetis and the Trojan War.
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# ? Nov 2, 2021 18:48 |
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Smiling Knight posted:One interesting final element of the Prometheus myth is that in some later myths (well, actually all I can think off is Aeschylus's Prometheus Bound, don't know whether he created it from whole cloth or drew on existing stories) is that Prometheus is released because he agrees to share a prophesy with the Gods -- namely, that Thetis' son would be greater than his father, which leads to the marriage of Peleus and Thetis and the Trojan War. That is interesting! I think I read that once too, but I can't remember whether it was a separate source from Aeschylus or not.
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# ? Nov 6, 2021 21:44 |
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It's the big one at last! The New Atlantis 8: Cerberus
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# ? Nov 14, 2021 17:18 |
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My god. I had no idea this map was so incredibly broken.
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# ? Nov 15, 2021 01:36 |
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BlazetheInferno posted:My god. I had no idea this map was so incredibly broken. I think that qualifies you to be one of their developers!
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# ? Nov 15, 2021 01:54 |
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Now that's just being mean. On the other hand, it is true that there's a certain sloppiness showing up in the plot (and maps).
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# ? Nov 15, 2021 02:00 |
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AoM's first expansion pack is kinda slapdash. Supposedly they planned the new race to be Rome, but for whatever reason partway through development switched to Atlantis. This is why so many Atlantean units have a decidedly Roman look underneath a few cosmetic alterations. The Destroyer, for example, is clearly a Legionary with a trident. If there was a sudden big shift partway through development, that would explain why the later campaign missions are rather thrown together.
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# ? Nov 15, 2021 13:47 |
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Loxbourne posted:AoM's first expansion pack is kinda slapdash. Supposedly they planned the new race to be Rome, but for whatever reason partway through development switched to Atlantis. This is why so many Atlantean units have a decidedly Roman look underneath a few cosmetic alterations. The Destroyer, for example, is clearly a Legionary with a trident. That's interesting! I always assumed it was a deliberate choice from the beginning to make Atlantis have a mix of both Roman (especially gladiator) units and Incan/Mayan architecture and llamas as part of their lore implying that all those civilizations descend from their colonies.
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# ? Nov 15, 2021 16:54 |
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It never clicked that the Atlantians have Incan/Mayan influence in their architecture. Now that we're in an Age of... renaissance, I really want an AOM2 featuring way more old and new world mythologies.
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# ? Nov 15, 2021 17:02 |
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Soylent Pudding posted:It never clicked that the Atlantians have Incan/Mayan influence in their architecture. I can understand wanting more mythologies included, but I don't think I do upon consideration. One of the main things that makes me like this game whereas I don't like AoE3 or most other RTSes is how distinct all the civilizations are. The more that get put into the game, the more likely that they'll go the AoE3 or AoE2 route and just make everyone 95% the same with a couple of unique units. I would hate that.
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# ? Nov 16, 2021 18:06 |
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There is a mod in the works that aims to add the major Mesoamerican civs, they've been making good progress on the Aztecs. https://www.moddb.com/mods/the-return-of-the-gods
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# ? Nov 16, 2021 20:28 |
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Mordja posted:There is a mod in the works that aims to add the major Mesoamerican civs, they've been making good progress on the Aztecs.
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# ? Nov 17, 2021 09:38 |
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Just figured out a way to beat mission 10 with 0 casualties, so I think that'll be my approach
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# ? Nov 21, 2021 05:43 |
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The New Atlantis 9: Rampage No casualties on the norse titan mission!
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# ? Nov 28, 2021 20:32 |
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The New Atlantis 10: Making Amends Zero casualties taking down Prometheus and talking Roman history! Melth fucked around with this message at 21:43 on Dec 12, 2021 |
# ? Dec 12, 2021 20:58 |
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That's the wrong link, that one just goes to video 9 again.
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# ? Dec 12, 2021 21:05 |
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Tombot posted:That's the wrong link, that one just goes to video 9 again. Huh, that's the second time that happened recently. I could have sworn I'd pasted in the new link. In any case, thank you for pointing that out.
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# ? Dec 12, 2021 21:44 |
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I like the theory that the Syracusans didn't actually build a ship-burning mirror, but they might have said they were going to and traded on Archimedes' reputation.
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# ? Dec 13, 2021 02:14 |
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I like the fact that they built one on Mythbusters.
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# ? Dec 13, 2021 03:40 |
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FoolyCharged posted:I like the fact that they built one on Mythbusters. How did using that one go? I think I'd read a study on it done at some university.
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# ? Dec 13, 2021 05:11 |
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They managed to start a fire on a small boat, but it took way too long to be useful and the range the boat needed to be at was so dismally short it would have been more practical to just use flaming arrows.
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# ? Dec 13, 2021 05:42 |
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FoolyCharged posted:They managed to start a fire on a small boat, but it took way too long to be useful and the range the boat needed to be at was so dismally short it would have been more practical to just use flaming arrows. I thought flaming arrows were themselves kinda a myth.
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# ? Dec 13, 2021 08:22 |
WarpedLichen posted:I thought flaming arrows were themselves kinda a myth.
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# ? Dec 13, 2021 08:25 |
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You wouldn't need to set the boat on fire to render it combat ineffective, merely give the marines standing on it a heatstroke, which requires an order of magnitude less energy, well within the capabilities of a bronze mirror.
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# ? Dec 13, 2021 16:26 |
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FoolyCharged posted:They managed to start a fire on a small boat, but it took way too long to be useful and the range the boat needed to be at was so dismally short it would have been more practical to just use flaming arrows. Is there a reason one couldn't use both? I would imagine that after setting up the mirror, you would only need a crew of a few people to aim it, and they wouldn't need to be trained archers. The fact that the technique didn't catch on even though the fundamental principle was understood in ancient times and mirror-making got better and better suggests that it wasn't very practical though of course.
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# ? Dec 13, 2021 17:16 |
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One of the most plausible theories is that the mirrors Archimedes supposedly made weren't for setting ships on fire, but as an early form of searchlight, using fires as the source of light, that the Greeks used to spot Roman ships approaching at night or in bad weather so their defenses could engage despite the poor visibility. More a military adaptation of lighthouses than anything. That's the kind of "incredibly useful, but also remarkably mundane" thing that tends to get turned into something more exciting in legend.
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# ? Dec 14, 2021 00:31 |
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The New Atlantis 11: Atlantis Betrayed What is the best onomatopoeia for the sound automata make when they die? I'd go with "Hurrrr!" Science may never know what sounds my units would make if they died.
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# ? Dec 26, 2021 21:51 |
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That ai was certainly something
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# ? Dec 27, 2021 00:15 |
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This is, in my book, the prettiest map in the game.
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# ? Dec 27, 2021 00:46 |
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Melth posted:What is the best onomatopoeia for the sound automata make when they die? I'd go with "Hurrrr!"
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# ? Dec 27, 2021 00:46 |
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I'm always irrationally annoyed at how it's practically impossible to get to the northern base before the outer gate is destroyed, leaving a really ugly hole in the AI-owned wall that can't be fixed by rebuilding it manually because it won't blend in.
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# ? Dec 27, 2021 19:16 |
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Asehujiko posted:I'm always irrationally annoyed at how it's practically impossible to get to the northern base before the outer gate is destroyed, leaving a really ugly hole in the AI-owned wall that can't be fixed by rebuilding it manually because it won't blend in. I know what you mean! It's even worse if one of those bugs I mentioned happens and some other gates start off either dead or so close to death that there's no way to save it. Poil posted:Maybe in all caps to get the volume of it? And of course in this mission it's more of a HURRR! HURRR! HURRR! HURRR! I considered naming the video something like that but then decided that it wouldn't make sense to enough people FoolyCharged posted:That ai was certainly something It was something awful I'd say! (Out of curiosity, where did that name come from?) Melth fucked around with this message at 03:12 on Dec 28, 2021 |
# ? Dec 28, 2021 03:09 |
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It always sounded like some sort of "AWWURR" cry to me.Melth posted:(Out of curiosity, where did that name come from?) https://www.vice.com/en/article/nzg4yw/gently caress-you-and-die-an-oral-history-of-something-awful Lowtax posted:Kyanka: "Something Awful" was a catchphrase that I used to use. As in, "Wow, that Del Taco burrito sure is something awful." One day I said, "I should really register that as a website." My friend said, "What are you going to put there?" I said, "I don't know, I just really want to register it. So I did, and I moved my original site I had on Tripod.com since back in 1996 called RK Central and put the stuff on [SA], which included my old ICQ pranks and things like that.
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# ? Dec 28, 2021 10:50 |
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After 5 years, it's time to finish the final mission: The New Atlantis 12: War of the Titans I'll defeat Kronos without killing him with Gaia and wrap up this excellent expansion campaign.
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# ? Jan 9, 2022 23:07 |
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Five years later and Age of Mythology is finally wrecked completely
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# ? Jan 9, 2022 23:22 |
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It's always fun to watch someone pick up a game and show not really how it is played but more how it is solved, nice work.
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# ? Jan 9, 2022 23:40 |
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# ? May 4, 2024 03:00 |
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Congratulations, it was an amazing LP I'd be extremely interested in seeing you take on Dark Souls.
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# ? Jan 10, 2022 00:02 |