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FoolyCharged posted:Man, I remember slowly picking my way through that map alone until the tanks and the wonderful feeling I had when I realized it wasn't doable single player. I actually opened the map up in the editor and modified the map to get through the tanks solo. And then melth comes in god knows how many years later and drops a pair of infernals to clear it in a way that looked super reliable. It almost seems like using Infernals was intended for that, since the store is right there and doesn't have a limit on purchases, just a time limit!
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# ¿ May 2, 2022 00:15 |
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# ¿ May 18, 2024 01:19 |
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anilEhilated posted:You say that, but I honestly can't believe "sit in place for three minutes" was ever an intended design element. I don't think this map was ever playtested, really. You don't have to sit in place, you get one then come back after clearing the paths!
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# ¿ May 3, 2022 01:15 |
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I always enjoyed the team games, or the asymmetric ones like Vampire Hunt or goofy stuff like Jurassic Park Survival. Never got into TD, always felt too passive to me. Even in this one, where you are pretty active about going out and using your hero abilities when you can, is just too passive for my taste. That said, getting that many different tower options is pretty silly! Even if it takes a while to unlock, it takes a bit out of the teamwork that the maps were designed around. Though, of course, you demonstrated that teamwork is clearly for other people.
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# ¿ May 22, 2023 02:11 |
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Beartaco posted:The minigames are very cool and creative. I imagine they're a blast with a whole team of players. I liked the minigames in some of the Line Wars variants, too - a chance to recover, but also get an edge over the other team potentially.
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# ¿ May 23, 2023 20:11 |