Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

Now that time travel has been introduced, I'm curious about how the other scenarios are handled.

But yeah, echoing everyone else the PC engine comparisons are really neat.

Adbot
ADBOT LOVES YOU

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

The final pc engine art actually makes the arm look somewhat normal.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

Yeah, the summary works well, and despite not having any plot D scenario actually seems pretty cool, I assume the idea from the dev team is that you would have made tons of notes during the first 3 scenarios so it's a bit less overkill. It doesn't fit every kind of game, but it's a neat thing.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply