Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
biosterous




DOMS: at the end of the turn target takes damage equal to 10% of the damage they dealt two turns ago



thank you saoshyant for this sig!!!
gallery of sigs


he/him

Adbot
ADBOT LOVES YOU

biosterous




hyperfocus: target is gonna repeat its next action for the next 5 turns, instead of what it would normally do



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




ref bump'd: target is ""unconscious"" until something dramatic happens. target is also untargetable while ""unconscious"". good-aligned characters (on both sides of the combat) take an extra 25% damage while this is active



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




chagrin: target feels really bad for hitting someone last turn. really regrets losing their cool, decides to take a turn or two and just do some self-reflection and figure stuff out, y'know? should probably call them and apologize too. is it too soon? it was just like last turn, jeez, will that seem fake, like they're just trying to sweep it under the rug? hold on they gotta make a phone call and get some advice. ah jeez.



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




quippin' pox: target takes actions as normal but starts dropping one-liners and puns in response to anything that targets them or any action they take. quips are played at max volume, regardless of your sound settings. contagious.



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




left-right dyslexia (player units only): reverses the left and right inputs when giving this unit commands. except sometimes it doesn't reverse them. look it's hard for me too sometimes ok? i have to make the L with my hands. now you get to experience it a bit, as a status effect, except you also have healing spells that just solve the problem.

also if unit has any commands with "east" or "west" in the name those get switched too



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




upside-down: flips the unit's sprite. animations get weird. no downside. unfortunately wears off in a few turns but some romhackers are working on a thing to just turn it into a toggle in the menu. i think they're doing it unit-by-unit too? sounds complicated but pretty dope, looking forward to the release



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




the bad farts: uh oh!



thank you saoshyant for this sig!!!
gallery of sigs


he/him

vanisher

Damp: water drop effect on player sprite. No effect in combat.



Sig images courtesy of the talented Luvcow, Dumb Sex-Parrot, & Death Sext

nut

vanisher posted:

Damp: water drop effect on player sprite. No effect in combat.

moist: same as damp but u get squishy footsteps sounds

Doctor Dogballs

driving the fuck truck from hand land to pound town without stopping at suction station


waterlogged: same as moist but character's speed is reduced by 1% and fire resistance increased by 1%

----------------
https://thumbs.gfycat.com/HopefulSophisticatedIndianrhinoceros-mobile.webm
"The Bad Boy of Comics"

Doctor Dogballs

driving the fuck truck from hand land to pound town without stopping at suction station


mouse: Character becomes a mouse. They take double damage from Cat enemies. Can be cured by using the item called "Big"

----------------
https://thumbs.gfycat.com/HopefulSophisticatedIndianrhinoceros-mobile.webm
"The Bad Boy of Comics"

Zurtilik

The Biggest Brain in Guardia
Lethargic: Player Character always goes last and may choose to lay down instead of performing action.

Ventral EggSac

Stared at a screen too long: Character's aim is decreased unless they go last so they have a chance to blink a couple times

Sword is sticky for some reason: 2% lower damage dealt because they are now holding the sword a little weirdly, due to it being sticky. Maybe it was that other character's kid that touched it

French Accent

anemic: player character faints if they move too far too quickly

vanisher

dramp: damp characters metamorphize into a smallish ramp to assist other characters with getting up very small inclines



Sig images courtesy of the talented Luvcow, Dumb Sex-Parrot, & Death Sext

vanisher

small moist potion: counter warm status effect



Sig images courtesy of the talented Luvcow, Dumb Sex-Parrot, & Death Sext

vanisher

warm: kind of feeling warm



Sig images courtesy of the talented Luvcow, Dumb Sex-Parrot, & Death Sext

Twenty Four


snooze button: I'm gonna take my turn, just ten more minutes...

*chance on cast: repeat*

Jaguars!


Burnt Out: 10% chance of Poison effects on mondays. White noise in background of cut scenes will wax and wane randomly.

your friend sk

(ヤイケス!)


tinnitus: man, that's an annoying noise. is it always like this or does it phase in and out? character has a -10% penalty to concentration checks unless listening to headphones to try and drown out this loving ringing sound


Join the BYOB Army


thank you again Saoshyant!!

Heather Papps

hello friend


caffiene addiction: no difference in stats, unless deprived for 24+ hours in which case you need to roll higher than a 3 on a d6 in order to not be grumpy

toxoplasmosis: take increased damage from all rodent class enemies

wizards ankle: roll a d20. did it land on a number? your ankle glows.

jrpg/wrpg confusion: a refusal to progress unless certain you are taking canon actions.



thanks Dumb Sex-Parrot and deep dish peat moss for this winter bounty!

biosterous




minmaxitis: target misses the next three turns because they just looked at the gear they have available and they're pretty sure they can get some more DPS if they shift things around. where was that build calculator site? no not that one, that one's three patches behind. hold on a minute it's probably bookmarked here somewhere.



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




earworm: a three-bar segment just keeps playing in target's head, over and over. and it's a good segment, the melody absolutely rips, but aaaaaaaaaaaaaaa hearing it nonstop is painful. counteracts the effects of tinnitus, though!



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




Heather Papps posted:

wizards ankle: roll a d20. did it land on a number? your ankle glows.



thank you saoshyant for this sig!!!
gallery of sigs


he/him

Heather Papps

hello friend


boo-osterous posted:

minmaxitis: target misses the next three turns because they just looked at the gear they have available and they're pretty sure they can get some more DPS if they shift things around. where was that build calculator site? no not that one, that one's three patches behind. hold on a minute it's probably bookmarked here somewhere.

boo-osterous posted:

earworm: a three-bar segment just keeps playing in target's head, over and over. and it's a good segment, the melody absolutely rips, but aaaaaaaaaaaaaaa hearing it nonstop is painful. counteracts the effects of tinnitus, though!

myxomatosis: sufferers keep breaking immersion to discuss radiohead.



thanks Dumb Sex-Parrot and deep dish peat moss for this winter bounty!

Finger Prince


Dark: character makes edgy jokes about death that are funny, but not ha ha funny.
Stone: character can only use "Item" and only to consume tasty snacks
Zombie: character can only attack using tanks/bombs/bombs/guns

Jaguars!


Gondrified: Slight chance the character will suddenly turn into animated wool or lego

biosterous




Finger Prince posted:

Zombie: character can only attack using tanks/bombs/bombs/guns

lmao



thank you saoshyant for this sig!!!
gallery of sigs


he/him

biosterous




Afraid: causes Petrified next turn if not dispelled



thank you saoshyant for this sig!!!
gallery of sigs


he/him

alnilam


took me a bit lol

frump truck

hello... again!

gnocchi: character is incapacitated for two turns, then shifts to sleep status effect

frump truck

hello... again!

Oprah: a chair is summoned into the fight. If afflicted target looks under it, they will gain a new status effect

Ventral EggSac

Finger Prince posted:


Zombie: character can only attack using tanks/bombs/bombs/guns

dam that's good

Buttchocks

No, I like my hat, thanks.
Pilgarlic: Character is completely bald until end of combat.

Bruxism: Characters cannot speak without grinding teeth; geared equipment cannot function without grinding teeth.

Double-Reeded: Character's voice timbre changes to more closely resemble the sound of breaking wind.

Sciamachy: The next [X] battles will be imaginary. Enemies will do no damage and provide no experience or loot, but you still have to play out the entire combat as normal.

Peristeronic: All potions turn into pigeons when equipped. Pigeons have the same properties of those potions.

Demitasciturn: NPCs will not respond to the party unless first served a cup of coffee.

doritto


Random Boner: your character's mind has wandered far far away from the battle leaving yourself embarrassed in front of the entire party. Can not attack or block for the next 2 turns as you attempt damage control.

Jaguars!


Littoral: Character is close enough to a beach that their legwear counts as speedos, not undies.

google THIS

boo-osterous posted:

Afraid: causes Petrified next turn if not dispelled

However, character becomes immune to Death

biosterous




it's complicated:

will save modifier = (((time since last significant interaction + texts left on read) - (relationship duration mod)*(1+(severity of last fight*(2.89/time since last fight)))) + (base empathy + empathy mod * (therapy mod * moon phase))) * -1

speed multiplier = ((relationship duration mod/(1*(AVG(group inertia coefficient, base empathy, therapy mod))))/(SQRT(time since last significant interaction * texts left on read))) * -1

focus modifier = ((time since last significant interaction * texts left on read) - (AVG(group inertia coefficient, relationship duration modifier))) * (severity of last fight*(2.89/time since last fight))

there's a calculator for it thankfully



thank you saoshyant for this sig!!!
gallery of sigs


he/him

Adbot
ADBOT LOVES YOU

deep dish peat moss

Sad: The character is very sad and you will feel bad about it

Real: The character becomes a real person and you will feel awful if they die

Deleted: When a character with the Real status dies they are deleted from your game cart forever

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply