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Bob Morlock
Aug 22, 2012
Hi! Long-time player, first time poster here. Love the new update, but I seem to have come across another bug:


code:

`{c:[1844,14Z0,1503,1773,1632,20Z5,2170,22a3,2361,2470,25a5,4,15Z3,13Z5,1411,300,20Z1,2154,2231,4,20Z4,2164,2265,2340,4],d:{l:{m:[Sniper,Militia,Imp,Sniper,Quartz,Grave]},m:[Worse Items^3,Arthritis^2,Death Shield^1],n:10,p:{e:[Camomile],h:[Spade,Brute,Berserker~D~Doomblade~Martyr,Caldera~Mana Bomb~Cheating Sleeves,Druid~Parasite#Trick Deck]},sl:1},p:[12],s:445010524133,v:3011r}`

I had a good thing going here, but equipping the berserker to self-destrucuct in an especially glorious manner seems to break the spade's resurrection ability. If you smash the berserker against the skeleton here, the resurrection doesn't bring back neither him nor the already dead druid. What's more, if you save the spade (mulch + burst), the resurrection still does nothing the following turn. Does the 'serker end up "extra-double-triple-dead" somehow?

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