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Chrono/Earthbound is what nerds use to try and big up their weeb credentials
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# ¿ Nov 7, 2021 11:24 |
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# ¿ May 21, 2024 22:42 |
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FF8's music is thoroughly excellent too The only blot on the game imo is the junction system, I did not like how magic just seemed like consumables you had to draw from monsters, and if you set them to stats you were effectively locked out of using that particular magic. The materia system from 7 was much more flexible, interesting and fantastical. jokes posted:FF8 is the only video game that managed to apply a mathematical exponent to the game’s plot. Not to mention the baddy literally being all the party members' matron at the orphanage they grew up together in, but they all forgot because the GFs gave them amnesia. lol
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# ¿ Nov 8, 2021 06:01 |
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Isnt FFVIIr supposed to be out on PC today
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# ¿ Dec 16, 2021 13:32 |
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Apparently the settings are barebones but it runs extremely well, like 4k120 on ultra with a 2080ti with room to spare
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# ¿ Dec 16, 2021 20:04 |
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Party Boat posted:Cyberpunk 2077 came out just last year! That's not AAA by any stretch of the imagination, I have been saying for years CDPR is just a typical eurojank studio that got lucky with witcher 3
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# ¿ Dec 18, 2021 01:16 |
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PringleCreamEgg posted:Stranger of Paradise looked so bad and dumb when the first trailer dropped. Then the more of itself it showed the dumber it looked, and it quickly found itself in the so dumb it’s good zone. I’m more excited for it than Elden Ring. On the other end of the spectrum, Forspoken looks terrible because it's a dour generic high budget game where the developers were seemingly told no laughing or displays of joy allowed in the workplace
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# ¿ Dec 19, 2021 10:30 |
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Sony doesn't like it when you use Microsoft-bought items on their platform, they never got their cut after all, yet they are hosting you. There's big exceptions like a fair chunk of Destiny 2 DLC, but on the whole they bristle at it.
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# ¿ Dec 19, 2021 12:59 |
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It's hard to gently caress up your classes in FFXII especially now you have the new boards and dual spec with the ability to reset them As long as you have healing capabilities in your parties that's enough for all of the story and most of the optional stuff, it's only the superbosses you gotta min/max and look at guides for. By the time you get that far you have a good understanding of what works and what doesn't anyway.
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# ¿ Dec 23, 2021 00:47 |
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Basically just sit back and enjoy the excellent VA work. It's a top tier FF in that aspect and you'll get none of the cringy ahegao weeb grunts, squeeks, vocalizations and mannerisms that plagued FF7r.
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# ¿ Dec 23, 2021 00:50 |
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I wouldn't mind something like FFXII, where it's a bunch of small open zones between each major location. It was a good way to keep the spectacle up while looking pretty yet keeping a feeling of freedom and openness. Square never really went back to that kind of world traversal which is kind of a shame. Perhaps 16 will do similar? It would be super rad if that's the case.
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# ¿ Oct 23, 2022 16:50 |
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I think VIIr is the closest ideal to what a modern FF should be too. That's obviously very subjective but to me it's how I would have imagined FFVII being like if I was back in 1997 and had to predict the future of the series nearly 30 years later. XVI is excellent in its own right (my GOTY so far) but it's very much a modern hack and slash like Devil May Cry more than it is a Final Fantasy game when it comes to the gameplay and systems. That's my spicy take on it anyway. Final Fantasy gameplay-wise has always evolved with the times so there's no 'right' way it should be. But I think VIIr is the direction the series should stick to more. When FFXVII rolls around I would be happier if it steered closer to the VIIr formula over XVI's. To me FF is about the party and the systems of the party
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# ¿ Jul 9, 2023 22:38 |
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BigRed0427 posted:
??? All three PS1 FFs were open world. oh god I just started a 3 page discussion on semantics of open world haven't I
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# ¿ Jul 18, 2023 17:27 |
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Mega64 posted:I can't believe different people want different things. It's mad. We need to homogenize, and ostracise any outliers. Namely the ones who like FFX
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# ¿ Jul 18, 2023 19:29 |
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I can't remember anything about FFVIII
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# ¿ Jul 20, 2023 18:09 |
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Scoss posted:I wonder if the people who make a big deal about the pronunciation of Cait Sith's name are also adamant about arguing that the gray haired anime swordsman must be pronounced "Sfirot" with a hard T at the end, just like the original Kabbalah. Or any other of the many, many cultural and mythological names that FF has yoinked from around the world over the past 35 years. I don't understand why his name specifically is such a hill to die on. I think it's just a big childhood thing. I was 10 or 11 years old when the game first came out and it's always been kate sith to me and everyone else I know. You can't really undo that. If it was a minor side-character sure, but Cait Sith is a big part of the gang and a memorable, unique character
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# ¿ Dec 23, 2023 09:18 |
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DeadButDelicious posted:I think I saw a snippet in one of the trailers where Tifa grabs the moogle by the hands and loving hammer throws it into some mobs akin to Yuffie and Sonon's synergised windstorm and I'm 100% on board with that. In fact, one of the things I am very much looking forward to is the fortune message Cait Sith gives to Cloud when they first meet in the Gold Saucer. In the original FF7 it was the first hint of Aerith's impending death. I wonder how it will go in Rebirth.
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# ¿ Dec 23, 2023 13:58 |
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Arist posted:Somehow, it's still just Scotland It's shite being a shinra employee!
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# ¿ Dec 23, 2023 16:24 |
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I honestly think FFVIIr's combat is the absolute best I've ever played in any RPG, it just works and clicks all together so well. It's got the perfect mix of action and strategy that makes you feel like a badass in the moment when you've thought on your feet quickly. This is partly why I found Devil May Clive a little wee bit disappointing.
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# ¿ Dec 30, 2023 22:22 |
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Kheldarn posted:I also don't find FF7R's combat fun.
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# ¿ Dec 30, 2023 22:40 |
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15's a good game. I like to think it's also the game that finally kicked Square-enix in the rear end and got them to sort their atrocious project roadmap out. 15 and 7r both suffered from unnecessary development hell that just needed a steady pair of hands. I was in school when they first announced 13 versus (15's first form) and several years into a mortgage when 15 finally came out. I'm pretty sure there was like five years between VIIr's initial announcement and eventual release too. It's just... a ridiculously long time and an indication of poor management. It's been sorted out now clearly, since rebirth is just around the corner and 14 is getting a healthy stream of content.
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# ¿ Dec 31, 2023 17:19 |
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jokes posted:Is there any way to make Ff8 combat smoother? I think it’s locked to 20FPS which feels just terrible The PS1 trio all ran at 15fps during combat. It's hard locked that way unfortunately. The PC version has mods iirc but I am not sure if they work properly or simply speed the animations up.
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# ¿ Dec 31, 2023 23:40 |
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Demon wall being the potential final boss has some vibes In any case it'll be frigging epic, they can't not have demon wall in rebirth
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# ¿ Jan 1, 2024 20:05 |
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Ye you're right and it sucks a tiny bit to be honest. He was a little over exposed in remake. Part of his aura in the original was the team chasing a ghost with a fearsome background. Like seeing shinra dead with the sword in his back, or that snake impaled on the tree.
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# ¿ Jan 1, 2024 20:51 |
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Raxivace posted:Yeah 15 vibed hard with me while something like 16 very much did not even slightly. FF is at its best with ensemble casts and a good roster that you can get into the weeds with. It's like a crucial ingredient that's missing with 16.
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# ¿ Jan 2, 2024 20:27 |
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Meanwhile, Squall:
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# ¿ Jan 4, 2024 21:42 |
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IthilionTheBrave posted:Honestly a big part of the charm for Vagrant Story is the aesthetics and cutscenes. The game play itself can be hit or miss, especially if you're prone to getting really into optimizing (spamming Scan on everything and checking every body part for the lowest defense numbers for Class/Type/Affinity before swapping to the appropriate weapon and using Gems and spells to further optimize said weapon against that specific body part...) Or you could just do what my kid self did, ignore all the mechanics and tickle enemies to death with 1 damage chain combos
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# ¿ Jan 5, 2024 18:49 |
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Endorph posted:Theres an interview with the president of sony where he goes 'ff7 only used 50% of the Playstations power... gran turismo, 70%... tobal number one is the first game to use 100%' I'm looking at footage of the game right now and I'm just like uh what? It looks like it uses barely 5% of it lmao I don't think the game even uses textures, it's all flat shaded
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# ¿ Jan 6, 2024 10:01 |
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Yeah I was wondering why it was so difficult finding raw PS1 footage of it on youtube, turns out all the videos I thought were emulated was actually running on base PS1 hardware anyway, it's running at native resolution and holding locked 60fps, both of which is an extreme rarity for that era. Looks like an FF7 minigame though.
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# ¿ Jan 6, 2024 10:41 |
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I didn't know people disliked nomura so much The idea of him being a sleep paralysis demon for some goons as somebody mentioned earlier makes me chuckle a little
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# ¿ Jan 7, 2024 11:32 |
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Where's its $#@%&@*# head? This whole thing's stupid. Let's keep goin
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# ¿ Jan 7, 2024 21:25 |
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The Colonel posted:it reminded me of when someone compared the final game of ffvii remake part 1 to the earlier trailers they showed and you could really easily tell that they had completely reworked the game's lighting so that barret would look right lol Iirc they scrapped virtually all of that work by cyberconnect and started again in-house
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# ¿ Jan 8, 2024 00:27 |
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Don't eat too many tacos before bedtime or the nomura paralysis demon visits you
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# ¿ Jan 8, 2024 00:38 |
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You're not alone, 16 is a very 'off' FF game. It's a good game on its own merits, but it's trying to be something it's not. I don't think history will be kind to it.
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# ¿ Jan 8, 2024 11:54 |
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NikkolasKing posted:I know a guy on another site who got FFVII on PC because he couldn't afford a PS1, either. This always felt strange to me because wouldn't a computer that can run FFVII be more expensive than a Plsytation? I have no idea. Back then, PC hardware requirements for games weren't quite as high as they are today. You could play most games on ordinary pcs in the living room corner that mom & pop bought for the occasional home office work. The first GPU is widely considered the geforce 256 for example, which didn't exist until 1999, a year after the PC version of FF7.
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# ¿ Jan 9, 2024 09:09 |
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jokes posted:It's the year of a the bouncer 2 I read this in an italian accent
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# ¿ Jan 16, 2024 20:09 |
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Wutai is literally side content: the continent, among other things such as chocobo breeding, gold saucer activities and taking down the weapons. A decent chunk of the world is off the beaten path and would be missed entirely if you were only focused on the story.
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# ¿ Jan 18, 2024 05:26 |
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Quistis was gross back then and its gross now. Even my younger didn't-know-better self was skeeved out by it. That particular scene served no purpose and would end up on the cutting floor today.
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# ¿ Jan 21, 2024 09:16 |
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Mega64 posted:It leads to my favorite part of the game, that pathetic grunt Cloud Strife, too lame to make SOLDIER, gathers the strength to fulfill his childhood promise to Tifa and defeat motherfucking Sephiroth. Shame does wonders to anybody
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# ¿ Jan 25, 2024 13:27 |
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SettingSun posted:Can't believe it's FF7R2's release month. Just a couple more weeks to wait. 29th is a bit more than a couple of weeks but I share the sentiment. It's almost here
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# ¿ Feb 1, 2024 16:38 |
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# ¿ May 21, 2024 22:42 |
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Ravus Ursus posted:Uh... Doom? It's easily definitely Doom for sure. The official releases plus all the unofficial releases playing on toasters, fridges and even calculators and pregnancy kits.
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# ¿ Feb 10, 2024 09:55 |