|
Spent the last 8ish years on UO Forever, thought I'd give this a try. I'm liking the fact it all feels new, that I have no idea what I'm doing, where I'm going etc I'm thinking about adding Mining to my macer, but since there's still a 720 skill cap, I was wondering if the bonus from Mining would be worth cutting other skills down to 85%, such as 85% anat 85% healing 85% mace fighting 85% tracking 85% mining 85% tactics 90% magery 100% magic resist vs 100% anat 100% healing 100% mace fighting 100% tracking 100% tactics 100% magery 100% magic resist [edit] this is mostly for PvM.
|
# ¿ Mar 7, 2022 19:08 |
|
|
# ¿ May 10, 2024 10:21 |
|
Dungeons def be crazy packed during peak times, my poor stealther will get a monster to half hp and someone else will come in, see (to them) no one else here, and finish the monster off and I'm standing there like "..." Trying to save up for so many things at once lol I don't see any people spamming goods for sale outside banks? I have some blood and poison aspect cores I don't need, as well as lesser paragon chests, research materials etc but I'm not sure the best way to sell them
|
# ¿ Apr 9, 2022 21:32 |
|
What are Aspect Phylactery used for? The website says to force your next attack to use an aspect special, but there has to be a cost, right? Is it a one time use item?
|
# ¿ Apr 14, 2022 10:12 |
|
I can't decide if Arms Law's Disarm is worth it. It only last 10 seconds and that's if you don't wiff your swing. You could have camping, tracking, or forensic evaluation instead. Or even Anatomy if you don't have that in a template for damage and extra heals.
|
# ¿ May 12, 2022 20:05 |
|
How do you get the necromancy book on test server? I heard there is a necromancer npc you can buy it from but I've no idea where.
|
# ¿ May 27, 2022 12:49 |