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What's? Etrian Odyssey IV: Legends of the Titan (JP: 世界樹の迷宮IV 伝承の巨神) is a dungeon-crawler RPG developed and published by Atlus, the company most well-known for the Persona series (and also Shin Megami Tensei, I guess). It was released in Japan on July 5th, 2012, in North America on February 26th, 2013, and in Europe on August 30th, 2013. Key staff on the project include series character designer Yuji Himukai (known, these days, for making Fire Emblem Heroes players angry), series composer Yuzo Koshiro (known for way too many game soundtracks for me to list, but Streets of Rage is a good starting point), and in the director's chair, series newcomer Daisuke Kaneda, whose prior credits include being the director of Trauma Team, as well as several roles on various Persona games. Series director Shigeo Komori was, at the time, busy with Etrian Odyssey Untold, the 3DS remake of the first game, so Kaneda was brought in to direct the series's first foray onto the 3DS. EO4 is a peculiar game as far as the series goes. Under the hood, it's not very different from EO3: a large chunk of the internal formulas are the same, those that aren't have only minor modifications made, and the structures of internal data files are all the same. The two games, however, could not play more differently. EO4's class design is completely different from EO3's, with an emphasis placed on helping the player avoid falling for so-called "trap" skills, and guiding the player towards figuring out how to best use each class with, for the most-part, tightly-designed skill trees that make it easy to build characters who function well in combat, even for first-time players. The dungeon-crawling side of things has also been overhauled, too, with the addition of overworlds, which connect the main Yggdrasil Labyrinth strata (now referred to as "mazes") with smaller one-floor mini-dungeons with unique gimmicks (referred to as "caves"). Owing to its unique structure and player-friendly design, it's safe to call EO4 the most beloved entry in the series, with many fans citing it as either the first Etrian Odyssey game that hooked them, or their first EO game, period. The fact that it was the first EO game available via digital distribution almost certainly helped it reach more players than any of the DS games ever could've dreamed of. That's not to say the game is perfect, mind you—I have plenty to say about some of EO4's bad design decisions, as well as some bizarre decisions made with regards to enemy stats and vulnerabilities. However, it's still a fun time, and I invite you all to come and see why this game sold so many people on this very niche series! If you wanna talk about the LP, or Etrian Odyssey in general, my Discord server is over here. Hey, wait a minute, why do you have the three unlockable classes already? Unlockable classes are a bad and dumb design decision, and I'm gonna break the rules by enabling them from the start without NG+. Additionally, while the first two unlockable classes can function just fine from the beginning, imperials lack actual weapons until near the end of the story. As such, I've added some early and midgame weapons for our guild's imperial to make use of. This does make the LP not fully vanilla, but I wouldn't let it bother you that much. You can tell when commentary is coming from me, Rea, when it's got my avatar (the one wearing the multi-colored hat and sometimes outfit) next to it. If you're viewing updates on rhematic, then my commentary is also in a light blue box, for extra visual cue-ity. I'm Kinu, and I'll be providing co-commentary. I'm one of those people who started with EO4, and it's still my favorite. As such, I'm here to provide occasionally insightful comments and maybe just giggle about the cute puppy the rest of the time. Table of Contents Update 1: Adventures Across the Sky Update 2: This is Not Australia Update 3: Elafiphobia, Not Cervidaephobia Update 4: Wander Around the Lush Woodlands Update 5: Drenched in Red Update 6: The Great Leons Boss Overview: Berserker King Update 7: Headbangin' Grizzly (VS. Berserker King) Update 8: Hazy Maze Cave Update 9: Archaeology Stream Update 10: Myst Update 11: Arcane Incantation Update 12: Relatively Peaceful Days Update 13: Thanks For the Fog Wave, Grizz Boss Overview: Hollow Queen Update 14: Jelly Madchester (VS. Hollow Queen) Update 15: Viaduct Update 16: Next Time, Let's Just Sit In An Oven Update 17: Barnblitz Class Overviews Landsknecht Nightseeker Fortress Sniper Rea fucked around with this message at 20:26 on Mar 3, 2024 |
# ? Nov 14, 2021 06:00 |
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# ? May 9, 2024 19:38 |
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Reserved.
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# ? Nov 14, 2021 06:00 |
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yesssssssssss EO4 is such a goddamn good game and I'm super here to see you show it off
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# ? Nov 14, 2021 06:02 |
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I've been waiting for this! It's been a pretty roundabout journey, but I'm very happy one of the best EOs is getting its own LP, I have a few issues with it that stop me from replaying it often, but it's a bright colourful game that's just so much fun to play, god I love the classes in this game, it's so good!
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# ? Nov 14, 2021 06:35 |
EO4's a great game - I hope the series finds its footing on a new console in the future.
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# ? Nov 14, 2021 09:00 |
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3 was my first Etrian so I have a soft spot for it Hoist the Sword with Pride in the Heart but 4 was the first one I finished. Probably because Nightseekers are loving busted.
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# ? Nov 14, 2021 09:30 |
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gamer
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# ? Nov 14, 2021 10:28 |
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Oh boy, ground floor on another daring adventures involving the true heroes of the series. The Byeahs.
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# ? Nov 14, 2021 10:49 |
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Gideon020 posted:Oh boy, ground floor on another daring adventures involving the true heroes of the series. The Byeahs. ... gently caress Shelly must have a Byeah hold. On the other hand this is probably the game where Byeahs are not really needed? Gathering skills are 1-pointers, shared* between every class, and I don't recall any class having specialized gathering skills. *each class has exactly 1 out of better mine, better chop, better take.
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# ? Nov 14, 2021 11:26 |
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The game basically being EO3.5 internally made a lot of info on it much easier to dig up and extract compared to the later 3DS games where they overhauled a lot. A little magic from Citra and Cheat Engine was able to let me dig up a lot to help with the LP. 4's certainly an interesting title. Not one of my personal favorites, the flaws the game has is a bigger deal for me, though I do like some of the design decisions it made. Namely how SP is less restrictive due to how skills scale, compared to other EO titles in general where several classes can struggle to basically function until they get enough SP to start working. Omobono posted:... Gathering skills are just a 10% roll per party member to force the rare drop from that point. There's technically a reason to make actual gathering teams, but gathering is far more effortless compared to previous games that it's not something a lot of people really bother with. 4's incarnation of the gathering system is probably the one I like the most. The DS era forces you to spend precious SP in gathering skills just to use them in the first place, and while later games still let you gather without the skills, getting uncommons and rares is like pulling teeth unless you invest in those gathering skills. Also gently caress 5's gathering system, probably the worst incarnation of the "modern" gathering system. Incidentally the game is kind here with the ore mission and will rig that point to cough up the ore on the last gather if you weren't lucky enough to get the ore on the first 2 gathering attempts.
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# ? Nov 14, 2021 11:53 |
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Gideon020 posted:Oh boy, ground floor on another daring adventures involving the true heroes of the series. The Byeahs. Mercifully, there is no need for Guild Daffodil to procure their own Byeahs. I'm sure we'll see them again in another time, another game, though.
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# ? Nov 14, 2021 19:54 |
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EO4 was my first in the series and what got me into dungeon crawlers along with Grimrock so looking forward to this lp as it goes on. The decision to unlock bushi/imperial now is a good one, the stick people you get early enough to easily level them up but I never bothered with Bushi or Imps.
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# ? Nov 14, 2021 20:08 |
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Heck yeah. Excited for this LP.
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# ? Nov 14, 2021 22:51 |
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Oh man, EO4, easily my favorite in the series. IMO they nailed the class balance in this one. Every single class feels a little overpowered in their own way and there are tons of viable subclass combos for most classes. It's very much a "play the classes you want" type of dungeon crawler, which is excellent. I also really liked the overworld mechanic. It felt fun to fly around and explore and run from gigantic FOEs in my airship. Just a great, great game all around.
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# ? Nov 14, 2021 23:02 |
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Yessss!
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# ? Nov 15, 2021 00:18 |
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Here's Update 2. I felt it was time to retire the old hot pink with lime green text update notification. People can probably notice when I post things that are updates just fine without it.
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# ? Nov 21, 2021 03:03 |
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4's shop system is easily my least favorite in the series and one of the big issues I have with 4. I wasn't happy to see that return for 5 and N. Also I'm surprised at how many powerful tools 4 just hands you right off the bat. +5 accessories you had to wait until S4 in EO3 to get and were stuck with +3s beforehand. ATK and ELM forges as your starting forges seems rather off since those have more power than STR and TEC forges once you're out of the earlygame due to how the game's damage calculations work. Also fun fact this is the first time in the series the game ever told you about Accumulative Resistance. You were playing 3 despite the system being introduced in that game? Yeah get screwed and wonder why your disables are no longer working in the big fights. Burst is a pretty interesting meter mechanic. It's the first time the series used shared meter mechanics and it changes up the dynamic of how you use meter skills greatly. Like Immortal in EO3 (Full heal to the entire party) requires 3 people to cast, and anymore would... kind of make it pretty bad considering the competition for Limit skills in that game. But in 4 where anyone can cast it and only 1 person needs too, and back to back meter skill casts are possible? Yeah that equivalent skill would be broken as hell with a 3 meter cost. I definitely wouldn't mind seeing more games with a shared meter system instead of an individual one since it changes how you look at the meter. Araxxor fucked around with this message at 04:40 on Nov 21, 2021 |
# ? Nov 21, 2021 03:48 |
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Ah the first time you get on the ship and hear the music and see the exploration awaiting you. Good poo poo. Shame the shop drags this game down, which when combined with the slow walking compared to later games as you grind gathering materials, makes this game a little awkward to replay sometimes.
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# ? Nov 21, 2021 05:26 |
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I totally forgot it was Nexus that introduced the log map icons. Everytime I read these LPs im always struck by how differently (read:badly) I invested skills vs the LP.
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# ? Nov 21, 2021 19:43 |
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tithin posted:EO4's a great game - I hope the series finds its footing on a new console in the future. I'm still holding out hope for the Switch. I even own two different styluses and the better one would the one I use with a new Etrian Odyssey (the slightly worse one can then become my Mario Maker 2 stylus)
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# ? Nov 21, 2021 20:16 |
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Naoto Hiraoka, whose name you might recognize from being credited as "Executive Producer" on who knows how many Atlus games, gave an interview with Famitsu this summer where he confirmed that the next EO game is still alive, so yeah, hopefully that still comes to pass. My guess with why it's taking so long is that Shigeo Komori was suddenly pulled from SQ Next to work on Shin Megami Tensei V—which he was the director of, if you weren't aware. Why that happened, I can't say. Maybe Atlus is just short on proven directors right now, who knows.
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# ? Nov 21, 2021 20:26 |
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Give EO6 to Daisuke Kaneda, Atlus, you cowards
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# ? Nov 21, 2021 20:37 |
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Scrap Dragon posted:Give EO6 to Daisuke Kaneda, Atlus, you cowards He was busy until early last year directing Persona 5 Strikers, and after EO4, was busy with work on Persona 5. Sadly, he's probably full-time on Persona stuff now.
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# ? Nov 21, 2021 20:51 |
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Etrian Odyssey's always been one of those series I've heard and seen bits about, but never found it's way into my hands as it always kinda drifted in and out of notice for me. I still remember seeing EO3 in Nintendo Power and thinking it looked really good. I'll definitely be keeping up with this LP- it's great to finally see what these games are like!
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# ? Nov 21, 2021 21:04 |
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I hope this actually gets finished, unlike the the tales for Ashley & Cason, and Judith. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Nov 27, 2021 11:11 |
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I understand you don't understand social cues, nightelf, so I'm gonna inform you that's actually really loving rude to say. Rea puts a lot of work into these LPs and you're clearly ignorant of the kind of life or emotional circumstances that might lead someone to have to stop working on those things, and casually throwing that in her face like that is incredibly callous. Also, dude, we know it's you, stop posting in LP. Just leave.
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# ? Nov 27, 2021 12:03 |
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CrystalGemTormalin posted:I hope this actually gets finished, unlike the the tales for Ashley & Cason, and Judith. Can you please not go around randomly necromancing or bumping inactive threads? Also that is really rude to say to someone.
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# ? Nov 27, 2021 12:14 |
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CrystalGemTormalin posted:I hope this actually gets finished, unlike the the tales for Ashley & Cason, and Judith. you know nightelf goons still (generally) don’t like bronies either, just a quick friendly tip
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# ? Nov 27, 2021 14:12 |
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I woke up this morning and saw that there were some replies in this thread. Awesome, another Eo4 update- that was fast! Been really enjoying these! But no, it's just this dingus being a tool again. Left 4 Bread fucked around with this message at 17:18 on Nov 27, 2021 |
# ? Nov 27, 2021 17:09 |
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At least it’s reminded me that I need to bookmark this thread.
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# ? Nov 27, 2021 17:14 |
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On a more positive note, I'm enjoying this and eyeballing the EO games again. Not sure where I'd want to start, though.
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# ? Nov 27, 2021 17:28 |
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disposablewords posted:On a more positive note, I'm enjoying this and eyeballing the EO games again. Not sure where I'd want to start, though. Honestly? This game in particular is as good a place to start as any - the classes are good and it's hard to really go wrong with most party compositions.
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# ? Nov 27, 2021 17:29 |
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CrystalGemTormalin posted:I hope this actually gets finished, unlike the the tales for Ashley & Cason, and Judith. Lol rekt
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# ? Nov 27, 2021 19:07 |
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Let's stay on topic, the commentary from the peanut gallery is unnecessary
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# ? Nov 27, 2021 19:27 |
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disposablewords posted:On a more positive note, I'm enjoying this and eyeballing the EO games again. Not sure where I'd want to start, though. Echoing ZZT's sentiment that EO4 is a very good place to start with the EO series. The only thing to note is that it's missing a noticeable amount of quality-of-life features introduced in EOU (such as the ability to run in the labyrinth, as well as the ability to select what New Game+ gives you) and EO2U (way too many smart mapping features to count, the ability to preview future levels of skills from the Custom screen, the option to have the game prompt you before beginning a turn of battle after selecting the last character's action), so don't be surprised if things feel a bit rough.
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# ? Nov 27, 2021 20:48 |
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Alrighty. Thanks for your thoughts!
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# ? Nov 27, 2021 21:13 |
EO4 is the one EO game I 100%'d. It's perfect and I love it, namaste.
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# ? Nov 28, 2021 00:20 |
Omobono posted:I have a soft spot for it Hoist the Sword with Pride in the Heart this is the best EO music tho
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# ? Nov 28, 2021 00:21 |
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disposablewords posted:On a more positive note, I'm enjoying this and eyeballing the EO games again. Not sure where I'd want to start, though.
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# ? Nov 28, 2021 00:25 |
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# ? May 9, 2024 19:38 |
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i'm so glad i have no idea who this nightelf and what his drama was
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# ? Nov 28, 2021 00:41 |