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While there has definitely been some progress I feel like the field has been stagnant for years (outside of board games). It is usually pretty easy to break down enemy behavior into scripted moves in order to defeat them, and difficulty is scaled by damage/hp rather than enemy intelligence.
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# ¿ Dec 11, 2021 12:57 |
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# ¿ May 15, 2024 19:28 |