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It’s odd this is on Windows 3.1 when it was released in mid-1997. Windows 95 was in widespread adoption by the time this game came out. Wonder if there was some behind the scenes delays or an abnormally long production cycle.
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# ¿ Dec 16, 2021 02:52 |
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# ¿ May 11, 2024 16:50 |
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Man, I hope the plot speeds up sometime soon - it really seems like the party doesn't really have any overarching goal yet and still just sort of doing minor bullshit tasks. Also, what's people's take on the new word lock chests? I like the concept, but it seems like a lot of the ones thus far have revolved around in-game knowledge which limits the fun riddling part of it - you either know what the game's name for Antidote Herb is or you don't (being on this side of the LP, I mostly don't ); there's no reasoning it out.
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# ¿ Jan 12, 2022 03:46 |
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The Mage thing seems extra weird to me because he accepted the answer instantly without question. It's not exactly one of those riddles where you hear the answer and it makes intuitive sense; for all he knows we're totally on the wrong track. Unless he's already got an inkling of the answer, in which case, why not walk to the chest yourself and brute-force it, dumbass? Though trying to ambush three heavily armed strangers in broad daylight in the center of town isn't the greatest plan either, so uh, he's probably not the brightest bulb. PurpleXVI posted:The Shadowring is a bit like the Weed Walkers from Krondor, providing a permanent stealth boost to the wearer. As another nice benefit, characters actually have a "jewelry" slot this time around, so passive boosters don't have to hang around their inventory taking up space and being a nuisance in that fashion.
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# ¿ Jan 17, 2022 15:41 |