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Cowman
Feb 14, 2006

Beware the Cow





CuddleCryptid posted:

https://twitter.com/VOIDInteractive/status/1474203773878816778?t=1dB0RLK81RTHKNv5p-IUsw&s=19

Tl;Dr: We're making levels that feature shooting kids in *tribute* of the victims of school shootings.

Christ I like the game but this is deranged.

Yea I don't think they'll handle it well at all

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Anime Store Adventure
May 6, 2009


Really don’t know how you can square the fairly over the top “comic” part of the game (the weird voice clips and stuff all strike me as intentionally overwrought) and the goofiness of it with a Very Serious Setting that We Will Pay Due Respect To. I really hope they haven’t painted themselves into some dumb edgy gamer corner because the game absolutely doesn’t need that and it rules right now. I’m worried when you take on that sort of controversy unnecessarily because it makes me think you’re targeting a specific flavor of consumer that sucks, considering I don’t really see how adding a school specifically enriches the game other than to pull that crowd.

On the other hand I don’t have good arguments about leaving it out? There’s already active shooter scenarios in the game and any of these could be particularly visceral when compared to a real life event… Maybe someone smarter than me has the words but I can’t find a convincing way to say “You can show me these SWAT scenarios but not these other ones.”

I just wish they had sidestepped it but I feel like this was a minefield no matter what they did. No matter what opinion I try to form on the matter it feels wishy washy and I don’t like it.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


The main issue is the prospect of portraying violence against children. If it was a university, this wouldn't garner controversy - it didn't when SWAT 4 did it.

dogstile
May 1, 2012

fucking clocks
how do they work?
I keep thinking if the people criticising actually liked swat 4.

It's very much in tone with the sort of game that it is.

Cognac McCarthy
Oct 5, 2008

It's a man's game, but boys will play

I like what I played of the game a lot but it doesn't sit right knowing I gave these dorks my money so I got a refund. Maybe I'll pick it up later on sale or if they change their tune or something. It sucks because it was really fun, and it would be so easy for them to just steer clear of that one particular scenario

Cowman
Feb 14, 2006

Beware the Cow





HerpicleOmnicron5 posted:

The main issue is the prospect of portraying violence against children. If it was a university, this wouldn't garner controversy - it didn't when SWAT 4 did it.

Yea it's mostly that

CuddleCryptid
Jan 11, 2013

Things could be going better

dogstile posted:

I keep thinking if the people criticising actually liked swat 4.

It's very much in tone with the sort of game that it is.

See, I entirely disagree with this, because SWAT 4 didn't take itself so seriously. Like, the iconic level of SWAT 4 for me is the first one where you go arrest a serial killer in the murder den he built under his mother's house while she stands there in her robe screaming at you. It was campy and the developers seemed to know it, that's how they got away with the cops, hostages, and perps all being completely insane in their voice quips. Here they are taking themselves *so* seriously.

CuddleCryptid fucked around with this message at 22:34 on Dec 24, 2021

Anime Store Adventure
May 6, 2009


HerpicleOmnicron5 posted:

The main issue is the prospect of portraying violence against children. If it was a university, this wouldn't garner controversy - it didn't when SWAT 4 did it.

That’s such an obvious point I don’t know why I couldn’t pull that out. A buddy did make an argument that they could just mean “university” or cop out that way, but if that’s the case it’s extremely a way for them them to try to bait a certain edgy type by conjuring the image of a school shooting. You can make the argument school shooting doesn’t necessarily only mean kids, but I feel like that argument is disingenuous.

Anime Store Adventure
May 6, 2009


CuddleCryptid posted:

See, I entirely disagree with this, because SWAT 4 didn't take itself so seriously. Like, the iconic level of SWAT 4 for me is the first one where you go arrest a serial killer in the murder den he built under his mother's house while she stands there in her robe screaming at you. It was campy and the developers seemed to know it. Here they are taking themselves *so* seriously.

Yeah I think that’s the biggest clash for me. And I kind of assumed that with the weird voice overs in this, they were keeping to that theme, but the sudden seriousness is weird.

Cowman
Feb 14, 2006

Beware the Cow





Anime Store Adventure posted:

That’s such an obvious point I don’t know why I couldn’t pull that out. A buddy did make an argument that they could just mean “university” or cop out that way, but if that’s the case it’s extremely a way for them them to try to bait a certain edgy type by conjuring the image of a school shooting. You can make the argument school shooting doesn’t necessarily only mean kids, but I feel like that argument is disingenuous.

Yea when you say "School Shooting" most people think of Sandy Hook or other terrible events involving children rather than say Virginia Tech which obviously involves adults

CuddleCryptid
Jan 11, 2013

Things could be going better

Cowman posted:

Yea when you say "School Shooting" most people think of Sandy Hook or other terrible events involving children rather than say Virginia Tech which obviously involves adults

Yeah its also not the only level that does it. The gas station level specifically calls out that the suspects are juveniles for really no good reason since all the models are identical.

Cowman
Feb 14, 2006

Beware the Cow





CuddleCryptid posted:

Yeah its also not the only level that does it. The gas station level specifically calls out that the suspects are juveniles for really no good reason since all the models are identical.

I don't own the game so I don't know the context but this seems really scummy and pointlessly edgy to me

dogstile
May 1, 2012

fucking clocks
how do they work?

CuddleCryptid posted:

See, I entirely disagree with this, because SWAT 4 didn't take itself so seriously. Like, the iconic level of SWAT 4 for me is the first one where you go arrest a serial killer in the murder den he built under his mother's house while she stands there in her robe screaming at you. It was campy and the developers seemed to know it, that's how they got away with the cops, hostages, and perps all being completely insane in their voice quips. Here they are taking themselves *so* seriously.

Are you seriously remembering it as campy?

https://www.youtube.com/watch?v=jP8kO4da3Xs

The music is intentionally really loving creepy and the way she argues is not out of the norm for hosed up families.

CuddleCryptid
Jan 11, 2013

Things could be going better

dogstile posted:

Are you seriously remembering it as campy?

The music is intentionally really loving creepy and the way she argues is not out of the norm for hosed up families.

I mean yeah? It was pegged as a spooky level but it's so melodramatic that is becomes almost comedic. Maybe the developers were trying to play it 100% straight but if they were then they failed.

dogstile
May 1, 2012

fucking clocks
how do they work?
I think that's mostly you then, most of the people i've seen playing it, or play through it (as seen by pretty much every lets play) has it as a creepy level that's not particularly challenging but makes people uncomfortable.

CuddleCryptid
Jan 11, 2013

Things could be going better

Maybe it is just me, idk. A lot of SWAT's levels to me read like Ice T in Law and Order going "you tellin me the cult is gonna blow up a building?"

Red Mundus
Oct 22, 2010
Yeah playing it for the first time was creepy as gently caress. Especially the weird plywood dungeon thing he built in the basement that I wasn't expecting. I went through the back door first time and the darkness combined with seeing movement and shadows through the windows was kinda chilling.

Anime Store Adventure
May 6, 2009


I mean I’m with Cuddle, I always got SWAT 4 as kind of intentionally over the top and slipping into goofy, but I realize that could have just been a weird read on it being played too straight and me thinking “lol they can’t be serious.”

Dandywalken
Feb 11, 2014

Its a school shooting.... BUT BIG TWIST.........

they're full remote post-Covid :smug:

dogstile
May 1, 2012

fucking clocks
how do they work?
Turns out its actually just the janitor watching reruns of band of brothers.

CuddleCryptid
Jan 11, 2013

Things could be going better

Tragedy Befalls University "LARP-ing" Community After Police Interaction

And I mean I hope it was supposed to be melodramatic because if they were playing it straight then the way that hostages are portrayed and treated was extremely hosed up. It'd be what I imagine people with blue line flag tattoos view the general public as.

dogstile
May 1, 2012

fucking clocks
how do they work?
Try to remember that the time swat4 came out and what general internet humour was like. You may have your answer.

Hub Cat
Aug 3, 2011

Trunk Lover

CuddleCryptid posted:

Maybe it is just me, idk. A lot of SWAT's levels to me read like Ice T in Law and Order going "you tellin me the cult is gonna blow up a building?"

What do you think the joke is there though? The Waco siege and Aum Shinrikyo would have been within living memory when the game was made, the cult tenement level typically ends in the basement with a seemingly deliberate reference to Heaven's Gate and the tone is clearly "this is super hosed" about their children's graves

The last level name checks the then very current Army of God terrorist group with "Army of Faith".
The gas station level is all about this crazy drug addict doing a super bad store robbery.

You are giving Swat 4 far too much credit, it was absolutely mining very real tragedies for content.
The creators made a "cool and gritty" cop game it wasn't a joke even if it could be humorous at times

Making a school shooter level is an incredibly boneheaded move but doing hagiography for Swat 4 doesn't help.

Hub Cat fucked around with this message at 14:07 on Dec 25, 2021

Perestroika
Apr 8, 2010

dogstile posted:

Are you seriously remembering it as campy?

https://www.youtube.com/watch?v=jP8kO4da3Xs

The music is intentionally really loving creepy and the way she argues is not out of the norm for hosed up families.

While certainly intentionally meant to be creepy, this really strikes me more of a Hollywood take on creepy. It's the sort of thing that you'd expect to see in an episode of Hannibal, rather the local 5 o'clock news. There's an additional level of dramatization that creates some additional distance between the game and reality, which works in part because your average player isn't really familiar with the particulars of horrible serial abductor dungeons or weirdo suicide cults. It helps create a certain separation that conveys that while these levels may feel authentic, they are still fundamentally fictional.

On the other hand with school shootings, those are painfully familiar to a lot of people these days. Managing the tightrope of "close enough to feel real, not so close to feel like murderporn" would be tricky at the best of times, and so far the devs haven't really given us much cause to hope that they'll manage to pull it off.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


CuddleCryptid posted:

I mean yeah? It was pegged as a spooky level but it's so melodramatic that is becomes almost comedic. Maybe the developers were trying to play it 100% straight but if they were then they failed.

I do not see it as one bit comedic. It played completely straight. I don't really see how you could see that level as funny at all. The one thing I'd say about SWAT 4 is it didn't feel mean spirited towards the victims or bystanders at any point, at least to my recollection.

Hub Cat posted:

You are giving Swat 4 far too much credit, it was absolutely mining very real tragedies for content.
The creators made a "cool and gritty" cop game it wasn't a joke even if it could be humorous at times

I agree, but they navigated it well enough.

Anime Store Adventure posted:

Yeah I think that’s the biggest clash for me. And I kind of assumed that with the weird voice overs in this, they were keeping to that theme, but the sudden seriousness is weird.

god i hate the flirting literally every woman does in this game, i hear that "woowww just like the movies" "you have some really nice tattoos" nonsense every loving time

Anime Store Adventure
May 6, 2009


I guess maybe I was the edgy idiot teen gamer when I played SWAT 4 and now I’m a much more mature idiot gamer, so that’s why there feels like there’s a tonal change versus what I remember.

dogstile
May 1, 2012

fucking clocks
how do they work?

HerpicleOmnicron5 posted:

god i hate the flirting literally every woman does in this game, i hear that "woowww just like the movies" "you have some really nice tattoos" nonsense every loving time

Isn't this just one drug house level? You In the penthouse level they call you a loving rear end in a top hat, iirc.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


dogstile posted:

Isn't this just one drug house level? You In the penthouse level they call you a loving rear end in a top hat, iirc.

I've only done the drug house once, I've had it trigger everywhere, including the penthouse. It actually happened most often for me at the dock/warehouse level.

Hub Cat
Aug 3, 2011

Trunk Lover

The hostages have a variety of lines that range from flirting to telling you to go gently caress yourself, Swat 4 had similar lines (although I don't remember flirting specifically).

I don't think it's broken down by level in RoN at all, it just doesn't have a lot of lines so they tend to repeat.

Hub Cat fucked around with this message at 01:05 on Dec 25, 2021

dogstile
May 1, 2012

fucking clocks
how do they work?
poo poo, i guess the drug house just has a more female hostages, that's weird.

Vahakyla
May 3, 2013
I think SWAT 4 is a fairly dark game with all the stuff under the surface. Personally I don't really find a school level all that bad, but it's not something I feel like has to happen either, and being sensitive of both public opinion and the optics is very important and seems Void is unable to navigate this succesfully.

But there's bleeding kids on a meth house bed in this game, so not sure this is the cheeriest game around anyway. And there's something to be said that the game is about the good guys who are gonna blap the shooter in the face, but as we know, games about shooting nazis end up with people looking at the nazis as good guys, so there's that.

Hub Cat
Aug 3, 2011

Trunk Lover

Anime Store Adventure posted:

I guess maybe I was the edgy idiot teen gamer when I played SWAT 4 and now I’m a much more mature idiot gamer, so that’s why there feels like there’s a tonal change versus what I remember.

Swat 4 does a lot of very early-mid 2000s kind of humor but mostly as environmental stuff it was an essentially serious game. RoN is doing "Not Your Daddy's comics Swat 5" they aren't nearly as tonally far apart as you'd think

They should skip the school shooting because it seems like a pretty bad idea and their arguments about artistic integrity and overtures towards "realism" are embarrassing.

edit: But I guess we'll see if they do something really dumb with it since we're all just shadowboxing our own worst imagination here even if they don't seem to have the tact to really handle sensitive issues.

Hub Cat fucked around with this message at 07:19 on Dec 26, 2021

causticBeet
Mar 2, 2010

BIG VINCE COMIN FOR YOU
Levels that would be cooler than a school:

- Airplane
- Bank
- Federal Buildings
- literally any other commercial or industrial space

deep dish peat moss
Jul 27, 2006

This game seems very good mechanically but as someone who never has time to sit down for organized or long-session multiplayer gaming I can confirm that it's just not fun in public games. People tend to just run and gun and speedrun all the arrests and it's very boring. I wasn't really digging it singleplayer either because the levels/missions just aren't very gripping. Like, regardless of the tone, the Serial Killer level from SWAT4 felt like a bit of an adventure full of visual storytelling and environmental mystery. The levels in Ready or Not just feel like empty maps populated with procedural enemy spawns. That's a good thing for multiplayer longevity because it's not like that SWAT4 level is any fun after your first time through it, but there's nothing engaging enough about the levels to make me want to play through to experience them on their own. I can't remember any other standout levels from SWAT4 so maybe there was less of that stuff than I'm thinking.

Maybe I didn't play enough of this to see the levels get more interesting but that's the biggest yuck for me about the idea of a school shooting level - based on what I've seen it would just be an empty School map with randomized spawns of dead kids and shooters and probably some weird voice lines by the shooters aping the distorted media portrayal of columbinian shooters as trenchcoated depressed loners who are mad at popular kids for not liking them. It will take an entire decades-long globally-traumatic travesty and dilute it down into a mechanic for randomly placing obstacles in a videogame. It would be a little like releasing Wolfenstein during WW2 and featuring a level where you walk through a concentration camp full of dead bodies to kill Hitler.

Either way, Ready or Not seems like a fun tactical shooter game to play with your friends but public games are expectedly bad and singleplayer falls a little flat. I refunded it because I'm only in the market for singleplayer or public casual drop-in/drop-out multiplayer kind of stuff :shrug:

deep dish peat moss fucked around with this message at 07:33 on Dec 25, 2021

Vahakyla
May 3, 2013
Playing this game alone isn’t something I’m interested in, either.

We’ve had a decent group on Air Goons server playing this and we’ve now played all the maps many times in various styles.

I am personally far more of the serious and slow approach, and I think it’s just important to find that same wave length. If your teammates aren’t with you on same tune, the game is aggressively bad and frustrating.

And that kind of requires some sort of pre-planned roles, or easy roles to assume. Our system of numbered roles has been working well, with just a number pointing out what every should do, and it makes hopping in easy because you just go ”okay you need a Number 3, got it”.


This one:

This to be pinned so it's easier to refer to:
Goon PD basic task division
The number denotes the order to enter room, too.

1: Shieldman. Always the first man everywhere with shield up. Reduced insta deaths by 69%.

2: Backup guy, uses lethal long gun, follows shield man and always protects him. Carries extra shield.

3: Less Lethal&Cuff Man&Wandman, has optiwand, checks for doors. Enters as third man, cuffing everyone. Uses pepperballs or beambag shotty. Secondary should be a lethal pistol. Carries doorwedges. Never opens the doors.

4: Doorman, carries Big Bonker, C2 charges, lethal weapon. He lockpicks doors after wandguy checks, he disables traps, he uses the bonker and door charges. Enters as fourth man to cover cuffman cuffing dudes.

5: Leader, brings wedges.

Hizawk
Jun 18, 2004

High on the Lions.

Playing single player and the game basically plays itself if you squad leader correctly.

You just need a wand and some wedges.

Always have wedges all day every day.

dogstile
May 1, 2012

fucking clocks
how do they work?
You have to be a little careful because sometimes your squad takes "clear a room" as "go upstairs and get shot"

Goddamn Hippy
Jan 18, 2006
Big Swat 4 fan here, i found out about this game two days ago and my pants are still full of poo poo. Are there any swat 4 devs at Void interactive or does this just resemble or borrow concepts?

Do they have a roadmap on future maps/content/neon hello kitty rifle skins?

Goddamn Hippy fucked around with this message at 22:17 on Dec 25, 2021

Vahakyla
May 3, 2013
https://discord.gg/DPEk75K6uJ

New discord invite so Ready or Not doesn't have to be buried in Air Goons server.

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Dandywalken
Feb 11, 2014

Hizawk posted:

Playing single player and the game basically plays itself if you squad leader correctly.

You just need a wand and some wedges.

Always have wedges all day every day.

Everyone should bring wedges, they rule. I love them.

Any sketchy door that would merit stopping a room-clears tempo gets a wedge imo

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