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There's just gotta be some goofy rear end deck out there that would make good use of it.
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# ? Apr 17, 2024 03:39 |
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# ? May 2, 2024 09:09 |
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Batterypowered7 posted:There's just gotta be some goofy rear end deck out there that would make good use of it. Descent into Avernus requires, if I recall correctly, six upkeeps before it's across-the-board lethal to 40 life. Do with that what you will.
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# ? Apr 17, 2024 03:55 |
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Trying out a Jasper Flint outlaws deck in brawl. What would be good includes?
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# ? Apr 17, 2024 05:16 |
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JawnV6 posted:I have an Obeka deck in paper that I may get to play this week. I'm just starting to try 3-color decks. Goldfished it some, the curve's pretty high as a lot of Upkeep-matters cards are 4~5+ mana. Got to play Obeka tonight, and it did pretty well. I packed mine with all the Initiative effects I could muster. Someone had a selesnya Arcades Sabboth effect, combat damage assigns toughness, so I ran the Undercity the first time I swung out. Got to choose between dropping Moraug or Xanathar onto the field for free. It's a lot of triggers, I should've included more dungeon traversal in the goldfishing. I'm going to cut Urabrask, Heretic because it ended up being annoying to handle the opponent trigger. Braid of Fire looks interesting, see if I can find a copy. I think it'll always be somewhat slow to start, turn 4 or 5 before it really starts cranking. But a lot of fun!
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# ? Apr 17, 2024 06:09 |
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Batterypowered7 posted:There's just gotta be some goofy rear end deck out there that would make good use of it. There are quite a few instant speed X-spells
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# ? Apr 17, 2024 12:57 |
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Deck Idea: Felix Five-Boots with the five equipments in his color identity that have the word "boots" in their name.
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# ? Apr 17, 2024 14:23 |
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JawnV6 posted:Got to play Obeka tonight, and it did pretty well. I packed mine with all the Initiative effects I could muster. Someone had a selesnya Arcades Sabboth effect, combat damage assigns toughness, so I ran the Undercity the first time I swung out. Got to choose between dropping Moraug or Xanathar onto the field for free. It's a lot of triggers, I should've included more dungeon traversal in the goldfishing. I'm going to cut Urabrask, Heretic because it ended up being annoying to handle the opponent trigger. Braid of Fire looks interesting, see if I can find a copy. I built Obeka with a bunch of upkeep trigger creatures (wildfire devils, dragonmaster outcast, herald of leshrac) Some decent enchanments too, endless ranks of the dead, palace siege, and the 6 courts. Replicating ring came in clutch as well. Very fun, would play again. Sexual Aluminum fucked around with this message at 00:57 on Apr 18, 2024 |
# ? Apr 18, 2024 00:54 |
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Sexual Aluminum posted:I built Obeka with a bunch of upkeep trigger creatures (wildfire devils, dragonmaster outcast, herald of leshrac) Some decent enchanments too, endless ranks of the dead, palace siege, and the 6 courts. Replicating ring came in clutch as well. Very fun, would play again. Taking the initiative pre-combat seems like it would be pretty good in that kind of build.
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# ? Apr 18, 2024 02:04 |
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Sexual Aluminum posted:I built Obeka with a bunch of upkeep trigger creatures (wildfire devils, dragonmaster outcast, herald of leshrac) Some decent enchanments too, endless ranks of the dead, palace siege, and the 6 courts. Replicating ring came in clutch as well. Very fun, would play again. Replicating ring looks great, I've stayed away from it ever since a Brawl match with some doubling effects made it spam triggers. generatrix posted:Taking the initiative pre-combat seems like it would be pretty good in that kind of build.
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# ? Apr 18, 2024 02:24 |
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Midnight Clock seems good with multiple upkeeps as well. She seems good with spells with Suspend and/or Jhoira of the Ghitu. Just casually suspend a Breach the Multiverse for {2}, swing with a slightly pumped Obeka, and cast it after combat (along with anything else you've suspended).
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# ? Apr 18, 2024 02:46 |
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finally, anime girl As Foretold has it's time in the sun
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# ? Apr 18, 2024 02:58 |
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Batterypowered7 posted:Midnight Clock seems good with multiple upkeeps as well. She seems good with spells with Suspend and/or Jhoira of the Ghitu. Just casually suspend a Breach the Multiverse for {2}, swing with a slightly pumped Obeka, and cast it after combat (along with anything else you've suspended). I have some Suspend stuff but it was just whatever I could find in my collection, some big things that cheat out in a turn or two if I can blitz upkeeps. Jhoira looks awesome!
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# ? Apr 18, 2024 04:14 |
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JawnV6 posted:Midnight Clock absolutely screwed me in my Jin-Gitaxias deck, playing it all on curve meant my 14 card hand from flipping Jin was shuffled away for 7 fresh cards Don't mind me, just suspending a Time Stretch.
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# ? Apr 18, 2024 12:01 |
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JawnV6 posted:Taking it back with combat's tricky, I had better luck dropping another ETB:take initiative card. But don't you have to be smacking them in the face with Obeka anyway?
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# ? Apr 18, 2024 16:09 |
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Aphrodite posted:But don't you have to be smacking them in the face with Obeka anyway? yeah, you should maybe consider a few evasion things like Whispersilk Cloak and Security Bypass and Swordcoast Sailor
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# ? Apr 18, 2024 16:11 |
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Spanish Manlove posted:yeah, you should maybe consider a few evasion things like Whispersilk Cloak and Security Bypass and Swordcoast Sailor Psychic Paper and Trailblazer’s Boots
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# ? Apr 18, 2024 17:32 |
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Balon posted:Psychic Paper and Trailblazer’s Boots those too, there's a lot of options
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# ? Apr 18, 2024 17:53 |
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Wondering if I could get some input on my Loot deck https://archidekt.com/decks/7358980/loot_is_cute. I know I went pretty cheap on the lands, but my main concern is finishers. I threw kiki jiki + zealous conscripts in but I'm not sure if combos work in Loot given you can burn a combo piece on the Loot trigger. Maybe it's not about finishers but just outvaluing the opponents and burning them down with cast-from-exile triggers.
srypher fucked around with this message at 19:20 on Apr 18, 2024 |
# ? Apr 18, 2024 19:17 |
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srypher posted:Wondering if I could get some input on my Loot deck https://archidekt.com/decks/7358980/loot_is_cute. I know I went pretty cheap on the lands, but my main concern is finishers. I threw kiki jiki + zealous conscripts in but I'm not sure if combos work in Loot given you can burn a combo piece on the Loot trigger. Maybe it's not about finishers but just outvaluing the opponents and burning them down with cast-from-exile triggers. Akroma's Memorial and Embercleave are very bizarre inclusions. In general I think you want to remove as many high-mana outliers as possible. Your average CMC doesn't have to be super-low - you're gonna strand cards in exile no matter what you do - but if you're at six lands you'd rather be choosing between two four-drops to cast from than a one-drop and a seven-drop. I know your commander has a good amount of pseudo-draw value, but I think you're light on draw in the 99. Even including impulse draw I think you're at <10 cards at CMC 3 or less which can get you a card, and most of those aren't more-than-replacement draw or repeatable draw. On the other hand if your goal is to use your commander as your first and last draw option, then you need more than lightning greaves and a couple counterspells to protect it (even with ward 1). I think cantrip creatures would be a good option as low-cmc bodies that turn your impulse draw into actual draw. I think you can afford to drop the creature count by one or two to sneak in another battle/planeswalker. You might also want to investigate if there's another enchantment creature that can fit - I have no idea if there is, these aren't my preferred colors, but it would be a clean way to bump up the commander's consistency. You might want just a touch of lifegain if you're including six mana sources that drain you. Haywire Mite doesn't count. Don't play temple of the false god in a three-color deck. edit: and yeah to answer your question, I think it's less about finishers and more about value. I'd want to test out the deck to see how the engine runs first before figuring out if I need another wincon.
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# ? Apr 19, 2024 00:07 |
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What’s typically used as proxies in cedh tournaments? Is paper popped in front a real card still the thing there? Considering how crazy some people are in those I wouldn’t be surprised if they can’t do that because of the tiny thickness difference.
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# ? Apr 21, 2024 04:36 |
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I'm not sure. I'd probably just order some nice proxies from Make Playing Cards and not worry too much about paper slipping around in a sleeve on top of a real card.
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# ? Apr 21, 2024 04:52 |
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Batterypowered7 posted:I'm not sure. I'd probably just order some nice proxies from Make Playing Cards and not worry too much about paper slipping around in a sleeve on top of a real card. I’ve also seen some that ban those, with the rules saying proxies that resemble the real cards are not allowed.
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# ? Apr 21, 2024 04:57 |
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Aphrodite posted:I’ve also seen some that ban those, with the rules saying proxies that resemble the real cards are not allowed. MPC cards all either say Proxy and/or have a fake set symbol on the front somewhere and always have a non-standard back. They aren’t the chinese counterfeits people are talking about in those sort of rules I bet.
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# ? Apr 21, 2024 05:09 |
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Aphrodite posted:I’ve also seen some that ban those, with the rules saying proxies that resemble the real cards are not allowed. ShutteredIn posted:MPC cards all either say Proxy and/or have a fake set symbol on the front somewhere and always have a non-standard back. They aren’t the chinese counterfeits people are talking about in those sort of rules I bet. Good ol' Willie Tanner or whatever who uploads card images to MPCFill always puts a "Proxy Not for Sale" on the bottom-left part of the card. You could always look exclusively for anime art on there, lmao
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# ? Apr 21, 2024 14:22 |
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Unfinished Land Cycles in Commander Decks?? A Mana Chat! | Magic: The Gathering Thunder Junction MTG
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# ? Apr 22, 2024 22:00 |
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Batterypowered7 posted:Unfinished Land Cycles in Commander Decks?? A Mana Chat! | Magic: The Gathering Thunder Junction MTG I like how he talked about putting battlebond lands in decks at the end and was like "well uhh yeah that's gonna be another video" meanwhile they snuck one of them into the lotr decks that I'm very sure no one bought:
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# ? Apr 23, 2024 02:38 |
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Huh. Playing with Power put up a Youtube post saying something's come up in the person's life and the channel is on indefinite hiatus and the Patreon is being paused.
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# ? Apr 23, 2024 13:39 |
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When upgrading a precon's mana base, is it better to replace basics with dual lands, or is it better to replace lower quality duals with higher quality duals?
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# ? Apr 24, 2024 15:15 |
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Flip Yr Wig posted:When upgrading a precon's mana base, is it better to replace basics with dual lands, or is it better to replace lower quality duals with higher quality duals? Usually this.
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# ? Apr 24, 2024 15:21 |
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Flip Yr Wig posted:When upgrading a precon's mana base, is it better to replace basics with dual lands, or is it better to replace lower quality duals with higher quality duals? It’s generally good to replace lands that come in tapped with ones that come in untapped. In some cases that might mean replacing duals with basics.
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# ? Apr 24, 2024 17:40 |
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generatrix posted:It’s generally good to replace lands that come in tapped with ones that come in untapped. In some cases that might mean replacing duals with basics. This! A manabase of 32 basics is going to usually outperform a manabase of 22 basics and 10 taplands in terms of speed and efficiency, unless there's some very compelling reason to do so (i.e. tapped snow duals in a Jorn, God of Winter deck)
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# ? Apr 24, 2024 18:06 |
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Another way to upgrade is with a sharpie
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# ? Apr 24, 2024 18:21 |
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Typed nonbasics that come into play tapped that can be fetched are ok too. Like having 1 or 2 triomes with fetch lands or like, Skyshroud Claim
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# ? Apr 24, 2024 18:24 |
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Cool Post Beg posted:Another way to upgrade is with a sharpie
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# ? Apr 24, 2024 18:53 |
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Cool Post Beg posted:Another way to upgrade is with a sharpie
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# ? Apr 24, 2024 19:13 |
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Spanish Manlove posted:Usually this. generatrix posted:It’s generally good to replace lands that come in tapped with ones that come in untapped. In some cases that might mean replacing duals with basics. Toph Bei Fong posted:A manabase of 32 basics is going to usually outperform a manabase of 22 basics and 10 taplands in terms of speed and efficiency, unless there's some very compelling reason to do so (i.e. tapped snow duals in a Jorn, God of Winter deck) Thanks, make sense to me. That said, I think what I have on hand are checklands and slowlands, which I think is safe to assume are upgrades over taplands, though now I'm wondering if basics might still be better. Flip Yr Wig fucked around with this message at 20:00 on Apr 24, 2024 |
# ? Apr 24, 2024 19:54 |
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Slowlands will enter untapped the vast majority of the time that it matters in Commander. It's not a format where you have a burning need to have maximum untapped mana on t1 or t2 in the vast majority of cases, and from t3 onward they should ETB untapped. They're among the first not-actual-ABU-duals you should add to a Commander deck (after the Battlebond lands that enter untapped as long as it's not a two-player game and shocklands). Checklands vary a little more, they're worse the more colors you're playing. For a two-color deck they're basically free, for a five-color deck you might want to look elsewhere depending on the way your colors skew. Zurai fucked around with this message at 20:08 on Apr 24, 2024 |
# ? Apr 24, 2024 20:06 |
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Flip Yr Wig posted:Thanks, make sense to me. That said, I think what I have on hand are checklands and slowlands, which I think is safe to assume are upgrades over taplands, though now I'm wondering if basics might still be better. Those are generally good. Checklands are especially good when you have an otherwise basic manabase. If you really need to hit your turn 1 and your turn 2, and would generally keep a 2 lander to do so, slowlands can be a hinderance. But, they're usually very good.
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# ? Apr 24, 2024 20:10 |
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Zurai posted:Slowlands will enter untapped the vast majority of the time that it matters in Commander. It's not a format where you have a burning need to have maximum untapped mana on t1 or t2 in the vast majority of cases, and from t3 onward they should ETB untapped. They're among the first not-actual-ABU-duals you should add to a Commander deck (after the Battlebond lands that enter untapped as long as it's not a two-player game and shocklands). In a 2-color deck without specific other synergies, my order would be:
I'd have to think hard about putting checks or slow lands in over basics.
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# ? Apr 24, 2024 20:20 |
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# ? May 2, 2024 09:09 |
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I think it depends on what kind of meta you're playing in, and what kind of deck. How important is it that you get ramp on turns 1 and 2? You probably don't need to hold up removal or counterspells on turn 1 or 2 outside cEDH. How bad is playing a tapped fast land as your 5th land going to gently caress you? The only times slow lands are bad are if they're 1) in your opening hand, 2) you have less than 2 other untapped lands in your opening hand, and 3) you absolutely need all your mana on turns 1, 2 and 3. In most commander games, playing a tap land turn 1 is fine.
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# ? Apr 24, 2024 21:09 |