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Captain Scandinaiva posted:Anyway, what's a good medium length, medium complex game on BGA? Gonna play online with some friends, it's always difficult to get people to decide beforehand so everyone can prepare. Then when we finally get started no one can be bothered to learn a new game and we end up playing 7 wonders and Colt Express. Nothing wrong with 7 wonders, mind you, we've planned to play that tomorrow actually. But is there another game that you can sort of pick up and play without reading all of the manual, or that can be explained by someone pretty easily to experienced players? Since we played Viticulture when we last met in person, we might go for that. But I'm interested in Lost Ruins of Arnak and Beyond the Sun too, and they both seem a little dense. Kingdom Builder sounds like it would be pretty good for you. The main rules are basically draw a card and place 3 pieces on matching terrain, emphasizing that you must place adjacent if you can. After that there are just the 4 special powers and 3 scoring cards in play that need to be explained which are typically pretty straightforward.
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# ¿ Jan 6, 2022 23:56 |
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# ¿ May 16, 2024 09:23 |
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Papes posted:Horseless carriages components will be fine and not worth the endless discussion they’ll end up generating If they're not printed on 5 inch thick cardboard they're worthless
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# ¿ Jan 19, 2022 21:41 |
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Duck Dealer is underappreciated imo, still haven't played my copy of Cannes yet though.
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# ¿ Jan 19, 2022 22:52 |
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garthoneeye posted:Duck Dealer and (to a lesser extent) Greed, Inc. are the only flops I would argue Splotter has. Cannes came out when their only real hit was Roads and Boats. Greed Inc is also underappreciated imo, I think it might actually be my 3rd favorite Splotter after R&B and Indonesia. In terms of public perception though I think you're right since those were both on the backs of Indonesia and Antiquity.
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# ¿ Jan 20, 2022 01:38 |
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Thinning is actually relatively weak in GWT from my recollection, it's too slow compared to anything else you could be doing.
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# ¿ Feb 7, 2022 08:53 |
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AAAAA! Real Muenster posted:Are there any boardgames out there that handle having a big event happen mid-game that is designed to slow all of the players down/throw a wrench in their plans/cause some damage without being overbearing and lovely? This is a central mechanic in the 18xx genre pretty much. There are pre-defined moments at which old trains will "rust" (ie disappear) from the game, somewhat modelling the obsolescence of technology, and learning how to navigate that is one of main questions in each game. I've also seen this implemented through increasing maintenance costs as opposed to outright removal, but the same principle is there. Worth taking a look at 18xx-adjacent game Rolling Stock as well for this.
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# ¿ Feb 9, 2022 18:54 |
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FulsomFrank posted:I found a copy out of the blue of Panic on Wall St from Australia (!) with free shipping for ~$45 CDN like six years ago and it was perfect! Except that the company products/stock tiles are in Spanish. Very strange. Great game though. Rolling Stock is great and extremely difficult, don't have experience in Stars unfortunately and I've heard it's quite different, but you can pnp the originally easily from the designer's website since it's just cards and some round tokens. It essentially rolls up 18xx trains and private companies into just private companies which get auctioned off each turn and incur progressively higher maintenance costs as the game progresses. The stock market is also a real piece of work, it's composed entirely of unique share price cards (ie multiple share companies will never share the same price) and when you buy or sell shares the price changes first (up when buying, down when selling) before the transaction occurs. It feels like an 18xx card game in a lot of ways but you simultaneously have to throw away most of your conceptions of what 18xx play looks like because of how different it is, it's really more about managing cash flow than building a stock portfolio because if you don't it's incredibly easy to end up in a death spiral with no way out.
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# ¿ Feb 10, 2022 19:04 |
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High Tension Wire posted:Brian Boru is a wonderful trick-taking area control game. Only played it with 3 players but everyone had a hoot. If you haven't, I recommend playing The King is Dead in teams, I think it's one of his best games played like that.
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# ¿ Feb 12, 2022 22:15 |
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High Tension Wire posted:Would you recommend playing with just the basic cards or with the cunning plans in teams? Have to try that, I guess. Never played with them, didn't seem necessary.
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# ¿ Feb 13, 2022 21:37 |
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I like the original Pax Pamir more tbh, 2e kind of streamlined the game in a way that made it less interesting, though it's still a decent game.
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# ¿ Feb 14, 2022 23:00 |
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FulsomFrank posted:Is 18AL worth grabbing for $120 CAD if I can get it? I already have MEX so unsure about this. No, don't bother.
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# ¿ Mar 1, 2022 22:45 |
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This is technically only boardgame adjacent, but Dorfromantik is an early access game on Steam that's pretty much a Euro tile laying game adapted for single player, pretty nice and chill.
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# ¿ Mar 14, 2022 12:04 |
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As someone that's pretty into 18xx, I wasn't a huge fan of For-Ex but it is certainly unique.
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# ¿ Mar 30, 2022 00:55 |
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Fat Samurai posted:Whats a good rec for 8 players? We’re renting a house for Easter, and I’d like to pack a couple of games. 6nimmt, Bohnanza
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# ¿ Apr 3, 2022 20:08 |
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I don't really get the Terraforming Mars comparison, the only thing they have in common is the the card drafting aspect, everything else is completely different. It was fine, but I'm not exactly eager to play it again over other games.
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# ¿ Apr 21, 2022 16:13 |
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many people have been saying this
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# ¿ Apr 30, 2022 05:16 |
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FulsomFrank posted:I see that 1880 is going to be showing up soon. Cannot recall if I asked this already but has anyone played it and can weigh in on its quality? Ultimately I guess is it worth grabbing a copy of? I think it's innovative and has some interesting elements but is also ultimately kind of boring, which is how I'd describe a lot of that designer's 18xx games. Basically, companies will run in a fixed order based on how they're parred regardless of their stock market value, and stock rounds interrupt the operating order based on how fast or slow trains are bought, which has some rather interesting effects on decision making. There's also a midgame event where the stock market freezes before unfreezing right as the permanents come out. My problem with the game is that I feel like there are really only roughly two interesting moments for how long it is, and it is a fairly long game. There are a lot of people that really like it though and I wouldn't really call it bad, so it could be worth grabbing for the right price.
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# ¿ May 17, 2022 00:59 |
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That does sound quite interesting, but that board is truly awful lol.
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# ¿ May 23, 2022 22:55 |
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18GB I've played twice, a long time ago. It's a chip off 1825/60 and is kind of interesting, especially if you've played neither of those two, though from what I've heard they're making a bunch of changes so I don't know how those will affect it. 1822PNW I have not played myself but have talked to people that have played it in person and it sounds like a fairly interesting twist on the 22 formula. The big thing is that instead of bidding on concessions which let you open majors later, you can only form majors via merging minors. There's a bunch of other small stuff but that's the main change. 18NY I have played a decent amount, both the old version and the currently everchanging "v2". Full disclosure, I game with the designer every Saturday. There are some interesting things, like the fact that you're never train tight since you can voluntarily scrap trains, the hostile takeovers/mergers, and the formation of the NYC. There's a lot of interesting maneuvering early on with the minors which is probably the best part of the game. The end seems possibly rather overly determined by who gets the 4DEs in the current version, whether or not that's an improvement over the old version where it was overly determined by who got the 5DEs remains to be seen. I liked the v2 version where they buffed some of the crappier companies by making their presidencies 30% certs, not so certain I'm a fan of how they buffed the west side of the map though.
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# ¿ Jun 2, 2022 23:46 |
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FulsomFrank posted:Unsure about the US but while shipping in Canada is fairly prompt and on schedule as far as I'm used to, but I know personally that they are all MEGA-SUPER-DUPER SLAMMED constantly and always lately. Additionally, negotiations with the union for one of Canada's top-3 delivery companies are degrading, which is only going to make things worse. I like 22MX at 3 more than the other 22s, though I still think just original 22 is the best one overall. 22CA just has too many extraneous things for me, and I typically like big games like C2C or 25.
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# ¿ Jun 7, 2022 18:03 |
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Mr. Squishy posted:COIN games are a long running and pretty popular series of wargames about various historical COunter-INsurgent conflicts. Vietnam, Afghanistan, Ancient Gaul... any time a little guy has stood up to a big guy, there's a GMT game about it. They're literally all done by an ex-CIA guy, iirc. They're not all designed by Volko, though he was the one that started the series.
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# ¿ Jul 1, 2022 17:34 |
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Admiralty Flag posted:I too have a recommendation request. My sister and her family will be coming into town to visit for a few days. There will be 7 of us in all. I know she will have Uno and Phase 10 with her. I need an alternative. Has to be light and can't involve much reading as one of my nieces has severe dyslexia. Light is the keyword here too. Been thinking about the Resistance but not sure how that'll fly. I'm willing to go to the store and buy something I've never played sight unseen to avoid the fate of playing Uno or Phase 10! Take 5/6nimmt and Fool are both excellent high player count card games.
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# ¿ Jul 17, 2022 17:38 |
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Would also recommend Navegador at 5, I think I like it more than Concordia nowadays though I never played with Venus.
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# ¿ Aug 10, 2022 08:12 |
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silvergoose posted:I treat "play cards and a special card to pick up all your cards" as a very different mechanism than deck building, myself Same, just because the actions are card shaped doesn't make it a card game.
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# ¿ Aug 15, 2022 22:50 |
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armorer posted:Does that crazy thing serve a gameplay function? It must, right? Giving you a seizure so you don't play it again possibly.
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# ¿ Sep 1, 2022 04:05 |
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6 nimmt, goes up to 10 even, though it's arguably best somewhere in the middle of its range. Rules light and surprisingly skill based for how random it can seem.
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# ¿ Sep 6, 2022 07:18 |
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Not a Children posted:Hello thread! I'm on the hunt for new co-op games. My group has gone through the typical gamut of cooperative games and we're looking for more. If you've got 4 or 5 people, Space Alert.
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# ¿ Sep 24, 2022 18:48 |
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Muir posted:What’s the first best 18xx at 2 players? 1860 or one of the 1825 units.
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# ¿ Oct 14, 2022 06:23 |
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FulsomFrank posted:Yeah it looks great. I can't wait for this. I hope there are no secret changes at the factory before they ship out. GTG is really a great company. 1861/67 are both mostly about maneuvering around the 4t nationalization event and the aftermath, there's not really a whole lot to do to change the situation after that. Though it also sounds like you and your players are merging at high prices which is why you're only able to afford a couple of shares at a time, try merging faster at lower prices or growing up single minors instead to take advantage of higher share count. 61/67 winners can often, though not always, be determined by an early share count lead.
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# ¿ Dec 1, 2022 17:25 |
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They should just make a Red Mars series or something.
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# ¿ Dec 1, 2022 21:52 |
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uncle blog posted:I'm looking to fill a missing "slot" in my collection. Most of my games tend to either be party games, very short fillers or on the complete other end, like massive 4x's and other games that are hard to learn and take a minimum of two hours to play. A gateway+ kind of game is what I'm missing. Stephenson's Rocket may fit what you're looking for. It's Knizia's take on Acquire with no tile randomness, has a lot of player interaction in the form of tile laying for the companies plus being able to veto other player's track building. Also works surprisingly well at all player counts 2-4, though it's a pretty different game at every count.
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# ¿ Jan 19, 2023 07:30 |
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Azran posted:Btw what's the game above Root and the one below Caylus/Pandemic S1 in the OP's title picture? The man I'd guess is either something like Civilization or A&A, no idea about the clown. The one above Root is Acquire I believe.
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# ¿ Jan 20, 2023 06:51 |
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That reminds me of the guy that posted on reddit who thought Hanabi was a competitive game.
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# ¿ Feb 10, 2023 22:42 |
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Cole is definitely one of those designers whose games I respect more than I actually like, though I'm still a fan of original Pax Pamir and to a lesser extent the remake.
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# ¿ Feb 13, 2023 16:41 |
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I'm glad they're going back to the original superior name.
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# ¿ Feb 21, 2023 19:48 |
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Napoleon's Triumph
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# ¿ Mar 4, 2023 15:15 |
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I don't find there to be much difficulty to the rules at all in SR, no more so than any other Knizia game of that era. Definitely wouldn't say that scoring from goods tokens is inconsequential either, it adds up by the end of the game for someone that can use them well enough so to make a difference.
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# ¿ Mar 15, 2023 05:20 |
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Played 18Korea for the first time yesterday, it has a cute bit of historical detail where halfway through the game the north is cut off and all the cities in the south disappear and need to be rebuilt. Other than that, it has a million private companies with some hilarious abilities which you draft from a random selection of at the start of the game, and is extremely cash rich. Not my cup of tea but it was short (about 2 hours from rules explanation to the second to last set of permanents) and I'd probably play it again if asked just to see more of the private companies. Also finally got around to playing my copy of South African Railroads which I definitely want to play more of mainly because I think I won in the opening when the other players way overspent, everyone still enjoyed it though.
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# ¿ Mar 20, 2023 19:24 |
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smh no one mentioning the best things pop up coop game Space Alert
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# ¿ Mar 21, 2023 02:29 |
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# ¿ May 16, 2024 09:23 |
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yea, i love board games (digital)
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# ¿ Mar 24, 2023 00:16 |