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HolePisser1982 posted:i will play Elden Ring to completion, repeatedly
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# ¿ Jan 3, 2022 18:34 |
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# ¿ May 14, 2024 07:24 |
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Wizards and Warriors. The combat's unfair sometimes, it's got insanely repetitive music and a lame final boss like Arrhythmia said, and the third level has a part where you need to have picked up the right item earlier or it's practically impossible to continue. I wouldn't recommend it unless you really need to play every NES game or something
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# ¿ Jan 22, 2022 18:46 |
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Pocky & Rocky 2 Seemed like it had a lower budget than the original. The art, especially the background art, didn't have as much depth, variety and theming. The addition of partners was kind of cool, but they traded that for the slide move which added a lot more to combat than having a high damage attack on cooldown does. There are some light RPG elements now with shops, partner unlocks and branching paths, but I only noticed one branching path in the whole game. It's not bad but if you were only gonna play one I'd recommend the first
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# ¿ Feb 4, 2022 20:15 |
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Code Name: Viper. This game is full of unfair deaths. After each one you have to traverse up to half of the level to get back to where you were. On the way, most hazards can kill you in one hit and require you to wait to get past them, when you're in a hurry because all you want to do is try the part you had trouble with again. It's like one of those romhacks designed to frustrate you. I love hard, punishing games but I wouldn't recommend this.
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# ¿ Feb 10, 2022 05:48 |
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Super Mario RPG. I always wanted to play this because it's the first Mario RPG and it's got the cool art style with the weird 3D prerendered sprites. The combat is simplistic but the game stays engaging with all the minigames it throws in. The characters are funny and lovable, especially Mario, who's a silent protagonist but expresses himself through all these endearing animations. I'd recommend it
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# ¿ Feb 13, 2022 09:19 |
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ArfJason posted:Ninja gaiden 3
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# ¿ Feb 16, 2022 18:36 |
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Ninja Gaiden III: The Ancient Ship of Doom US Version.
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# ¿ Feb 17, 2022 22:18 |
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Cuphead DLC. It was just as good as the base game, I liked the mystery of the relic side quest, and the relic and Ms. Chalice added some replayability. The only bad part is it reminds me of how much I hate the cartoon
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# ¿ Jul 9, 2022 21:55 |
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Metal Gear MSX. It was a huge slog. The keycard juggling, the backtracking, the wall-punching, the bosses that have one specific thing you have to do 20 times. It's probably intentionally designed that way but it's really aggravating, especially on a deadline
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# ¿ Jul 31, 2022 10:54 |
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Metal Gear 2: Solid Snake I enjoyed this a lot more than the first one. It felt like a MGS game in 2D and I finally understand where a bunch of motifs in the series started. Would recommend to anyone who likes MGS and still hasn't played it
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# ¿ Aug 1, 2022 04:48 |
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Bassin's Black Bass with Hank Parker Really hard game, partially because of how obscure everything is. Even after reading the manual and doing the tutorial I would've had no chance without a guide. The feedback compresses so many factors into success or failure that it's hard to tell what you're doing right and wrong. Especially since there are 16 lures and no apparent use for more than half of them. I was so desperate for info I watched a guy play Sūpā Burakku Basu 2 on Japanese Youtube
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# ¿ Aug 17, 2022 04:57 |
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Castle of Illusion Starring Mickey Mouse I don't think this should have had limited continues. Too much of the gameplay is trial and error learning boss patterns or how to avoid hazards, so it shouldn't punish experimentation with the prospect of having to play the entire game over again. But maybe it wouldn't have been as big of a deal without RetroArch lag Quackshot More relaxed experience, in part because they got rid of limited continues. Although that does sometimes incentivize you to get a game over so you can start a stage with more lives
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# ¿ Sep 3, 2022 20:06 |
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Deep Fear It sucks that the game wasn't very good because being trapped in a claustrophobic underwater base where you might asphyxiate and monsters get stronger in hypoxic conditions is a cool horror idea. Most of its problems would be fixed by default if it were made today, like the long loading times, bad controls and fixed camera
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# ¿ Sep 21, 2022 03:18 |
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# ¿ Sep 29, 2022 07:37 |
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Nightshade Part 1: The Claws of Sutekh Cool idea with goofy 90s writing but it needed infinite continues and better controls
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# ¿ Oct 11, 2022 04:54 |
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Resident Evil: Dead Aim Cool concept of mixing survival horror with light gun shooting. But there's some tension between them in the awkward controls and the fact that your limited ammo and health incentivize you to run past enemies instead of experiencing the shooting gameplay. The dodge mechanic also felt off, like there wasn't enough indication of when to push the button and it was harder to dodge regular zombies than special enemies
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# ¿ Oct 20, 2022 06:51 |
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Pablo Nergigante posted:Gracious/Glorious are really annoying For a second I thought you meant as words to type in TotD
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# ¿ Oct 29, 2022 10:43 |
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# ¿ May 14, 2024 07:24 |
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Fungah! posted:wario land 4, normal. all cds, all treasures, kissed by a short haired princess.
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# ¿ Nov 15, 2022 00:21 |