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Gaius Marius posted:Nobody has ever actually solved a sliding block puzzle. It's impossible which kind of sliding block puzzle do you mean. there's many.
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# ¿ Feb 3, 2022 00:07 |
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# ¿ May 15, 2024 23:29 |
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I'm a big fan of the style of puzzle, prominent in Myst though probably not a strict majority, which is just "figure out how to work this machine without a user manual" like you just sit down in a chair and there's a device in front of you that looks like this: what does it do? what can you accomplish with it? If you've been read the journal entries scattered throughout the area you probably have a good idea what this device is, but the game never explicitly tells you. And you still gotta figure out the controls the hard way, by pressing buttons and seeing what happens. And your goal isn't obvious either. If I recall correctly, the puzzle this screenshot is from isn't solvable just from the information you get while interacting with it (other than by brute force). You have to understand what this is, what you're trying to do, and combine that with the notes in the journal entries describing how other characters have been experimenting with the device (with more free time on their hands than you presumably have to brute force answers) to get anywhere.
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# ¿ Feb 3, 2022 00:15 |
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Looper posted:the 15 tile ones with an algorithm no normal person would bother learning because they're terrible puzzles you just solve it from the outside and move in. Not a complicated or difficult-to-learn algorithm
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# ¿ Feb 3, 2022 00:17 |
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Now Klotski, there's a real fucker of a sliding block puzzle You've probably seen variants of it. It's in one of the Laytons, and I think old versions of windows had it packaged too:
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# ¿ Feb 3, 2022 00:20 |
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Gaius Marius posted:The one where they cut up a picture and you get a space to remix it, they are genetically impossible here's the solution: solve the left edge. Solve the top edge. Repeat those two steps until it's just a 2x2. Rotate it a bit. done.
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# ¿ Feb 3, 2022 06:18 |
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# ¿ May 15, 2024 23:29 |
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Feels Villeneuve posted:Does anyone have any recommendations for puzzles which feel like naturalistic parts of a world? Outer Wilds was a good one but my absolute favorite was Riven - finding the solution to the infamous marble puzzle was a huge meta-puzzle involving a ton of other interconnected puzzles, almost none of which felt arbitrary and instead felt exactly like trying to get alien technology to work. The puzzles in Obduction feel like emergent properties of the fantasy high concepts of the world
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# ¿ Feb 3, 2022 19:31 |