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I tried their previous game and it didn't work for me. I think a big reason for that was MP part, which always felt like you needed to metagame or be god-level from the start to not get rolled. This being SP suits it much better I think. I just need to avoid those forward kicks that keep hoofing me into walls
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# ¿ Feb 8, 2022 15:55 |
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# ¿ May 15, 2024 18:49 |
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The game integrates some key elements of Sekiro as well, which is one of my favourite games. I actually really like the concept of a shorter game you can end up becoming amazing at.
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# ¿ Feb 8, 2022 18:58 |
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Managed to get to level two at 25 mostly by blind luck, but man when you get the hang of a certain enemy type you can just style on them.
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# ¿ Feb 8, 2022 19:34 |
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Glowing palm slap has been my nemesis today. Because the window for dodging is so short I've been thinking it didn't work. Once you get comfortable dodging the palm slap you have such a quicker time with minibosses.Play posted:you bastard. tell me your secret and/or surrender your life force to me Honestly I think it's just Sekiro muscle memory. Sifu handles parries and stamina in a pretty similar way and parries seem to really punish anything that's not a special enemy. Tirranek fucked around with this message at 01:20 on Feb 9, 2022 |
# ¿ Feb 9, 2022 01:15 |
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Ciaphas posted:should i be interested in this as someone who loves sekiro to death but absolutely loathes fighting games of all stripes Can only speak for myself but this game reminds me of Sekiro a lot. It treats posture in a similar way, kicks your rear end but is consistent enough that when you learn an enemy's patterns properly you'll put them down super quick. The main difference is you need to pick the correct defensive move for the situation. Seen some disagree with the comparison but for me it feels apt. Tirranek fucked around with this message at 11:33 on Feb 9, 2022 |
# ¿ Feb 9, 2022 10:54 |
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Man it's a great feeling when the staff lady and kickboxing duo crumple. Seems like you only need to dodge two of their combos to get enough damage in.
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# ¿ Feb 9, 2022 14:18 |
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My most fitting death so far was when I was 70 fighting those twin kickboxers at the end of level 2, falling off a 1ft ledge and dying. Bones get brittle!
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# ¿ Feb 9, 2022 23:57 |
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signalnoise posted:
Yeah drat right. I could do that Oldboy hallway on repeat for hours
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# ¿ Feb 10, 2022 00:41 |
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Went back and got level 2 beat at 33, which might be my best for a while. There are some gnarly bits in that level that can catch you off guard.
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# ¿ Feb 10, 2022 10:17 |
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Finally beat the last level by the skin of my teeth and I feel exhausted. I think I had one rez left, that last boss sure doesn't mess around. Absolutely amazing game, though level two seems kind of at odds with the rest of the game. Unless I'm missing a big shortcut it doesn't feel as elegantly(?) designed as the others. Give me stage three all day though, I love that Neon Demon style vibe it has. Tirranek fucked around with this message at 15:18 on Feb 10, 2022 |
# ¿ Feb 10, 2022 15:13 |
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KonvexKonkav posted:from how heavily it featured in the trailers and the demo, i guess level 2 was the first one they finished. this may be why it's a little rougher. That makes a lot of sense. It just feels a little bloated compared to the others.
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# ¿ Feb 10, 2022 16:02 |
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Perestroika posted:Man, the boss on level is kind of obnoxious once he gets into his second phase. He's so insanely evasive that I only ever manage to get hits in when I do focus moves or he does one particular combo that he can't instantly jump out of. Sounds like Sean. Do you have any chase moves? I found those helped keep the pressure on him.
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# ¿ Feb 10, 2022 19:45 |
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Very nice Also I think one of the game's hidden messages is that being able to dodge sweeps is the key to everything in life.
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# ¿ Feb 10, 2022 22:33 |
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It is very good. I'm really REALLY bad at sticking with/finishing games, even ones I like. This had me straight up hooked until I finished it.
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# ¿ Feb 11, 2022 01:29 |
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I like how all the levels are themed to the five elements. I also did my first mercy ending on boss 1. Didn't even know that was possible!
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# ¿ Feb 11, 2022 11:20 |
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Oops, was in such a sprinting punchy haze I seem to have just lamped the sound guy.
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# ¿ Feb 11, 2022 16:43 |
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Artelier posted:Okay, spoil me one thing regarding what I assume is the final boss does he have at least 3 forms? Yes/no. I'm guessing this based on a lack of IMPOSSIBLE GEOMETRYYYY There may be some secret triggers for one, but no, not when I did it.
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# ¿ Feb 11, 2022 17:17 |
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signalnoise posted:You shouldn't be mashing inputs, but you should be attacking all the loving time because it actually slows down the game and makes it easier to defend. I'll explain in the post Hesitation is defeat in this game, too! Seriously though, I really like the first boss because it shows you exactly that. You can either do dodges and occasional hits, or chase after and elbow him in the face and end the fight in about 2 minutes.
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# ¿ Feb 11, 2022 21:11 |
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And 'no wrinkles on old female model', because of course.
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# ¿ Feb 12, 2022 10:33 |
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Blind Rasputin posted:I’m not great at this game, got to the museum at age 50 and wow is it a beautiful level. If ONLY that museum existed in real life I’d go there literally every weekend. The museum is indeed awesome, and it has some fights that really reward certain move picks. Glad you're having a good time with it!
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# ¿ Feb 12, 2022 22:33 |
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The final boss for me was basically a checklist:
I had 1/3 when I first tried it, but it was kind of awesome how quickly the other two came when it was clear there was no way around them.
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# ¿ Feb 13, 2022 11:10 |
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y_y posted:I’m still at the “cannot parry” stage… Yeah what I thought was parrying was actually just blocking and costing me a lot of stamina. Also I finally found the Club shortcut, after running it about 12 times all the way through unnecessarily
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# ¿ Feb 13, 2022 17:31 |
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I think the sweet spot would be reasonably quick wind up with some kind of unique audio cue. You could learn something like 'Haa!' means the high combo and 'Grrr' means the low.
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# ¿ Feb 15, 2022 10:37 |
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Sean was changed recently to be less cagey, right? That made a huge difference, as did reminding myself that you can afford to block the start of most combos then dodge the rest when you know which it is.
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# ¿ Feb 24, 2022 12:56 |
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All skills unlocked, nice! Edit: Dare I ask how the whole difficulty settings thing has been received?
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# ¿ Apr 28, 2022 10:04 |
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Been a while since I've played it but does Master difficulty basically mean more sweeps?
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# ¿ Jan 17, 2023 20:55 |
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# ¿ May 15, 2024 18:49 |
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CharlestonJew posted:Decided to get back into this with the Arenas release and try a new playthrough in Master mode and holy poo poo this difficulty is for masochists. The first boss has been harder than the entire rest of the game combined on the lower difficulties, I've tried this guy 3 times now and have yet to beat him younger than age 60, and that's with using the new training mode to learn his moves in a "safe" environment. Was it the sweep? It's always the sweeps for me.
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# ¿ Apr 3, 2023 10:53 |