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I feel like people are being too pessimistic with regards to the combined map. Mortal Empires came out nearly a month after Warhammer 2 was released. I feel like CA is very aware of how much their community wants it. There's no way they haven't been working on it in tandem with the rest of the game. But we'll know for sure when they put out the roadmap.
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# ¿ Feb 15, 2022 16:52 |
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# ¿ May 21, 2024 08:05 |
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Gonkish posted:
Kislev is going to be loving cramped yeesh. I hope if this turns out to be close to the final IM map, that Norsca goes full tundra biome and not chaos shithole, so at least Kislev and Dorfs can occupy it.
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# ¿ Feb 20, 2022 03:32 |
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I finally have had some time to sit down and play and I managed to get a few turns in as Skrag before the god awful pathing in settlements made me swear out-loud. Units dropping orders seems to be a thing again too, despite guard mode being disabled. Now I'm 46 turns into a Tzeench campaign and just really not enjoying this Realms of Chaos garbage at all. It also feels like whoever came up with the stupid port income nerf is now the person designing game 3 economies, everything feels tight in an artificial way.
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# ¿ Feb 27, 2022 13:35 |
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Tiler Kiwi posted:its, kind of all artificial. Oh word?
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# ¿ Feb 27, 2022 14:42 |
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What I don't understand is how a rough launch has translated into the Blood DLC being delayed. To me that is the only thing that is a little concerning.
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# ¿ Apr 22, 2022 13:38 |
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Doomykins posted:Taking bets on what the next fan outrage is after the vaunted road map is finally in hand. Bored Daemon Yacht Club
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# ¿ Apr 27, 2022 20:14 |
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quote:1.1 was a massive update
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# ¿ Apr 29, 2022 13:50 |
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I just don't understand why, after all the criticism Race for the Vortex received, that they went and made another narrative campaign with all of the same issues plus a whole bunch more. That is easily hundreds of hours spent on something that was destined to be dropped the moment the combined map released. It's not like they were unaware how lame the Vortex was, they admitted themselves that lessons were learned (obviously not), hell post-launch DLC didn't even interact with the Vortex.
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# ¿ May 1, 2022 19:42 |
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Reading the chat in Legends Medieval 2 stream made me realize that CA will never make a historical game involving that time period again. It just draws some of the worst kinds of people to it.
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# ¿ May 15, 2022 20:42 |
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I think you balance ranged power by improving the state of melee infantry, not by kneecapping cool rear end missile units. - Campaign level ammo replenishment, with a post battle option to replenishment some n% of ammo, encamp stance and such in enemy territory. - Buff infantry shields across the board - shooting directly into the front of a shielded unit should not be nearly as effective as it currently is. - Boost melee infantry replenishment for all races. They are by their nature going to take losses, they should be able to replenish faster than their ranged counterparts.
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# ¿ May 19, 2022 15:06 |
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Ranged units are less likely to take model losses in a battle, but unlike melee units can fully regain all of their combat potential even after a defeat. Granted its probably a bad idea, because it'll be another system the AI wouldn't be able to handle. edit: I would rather be punished with more strategic decisions than watch individual units get turned into garbage because ranged power outclasses most other units. 99pct of germs fucked around with this message at 15:49 on May 19, 2022 |
# ¿ May 19, 2022 15:43 |
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Are there any general tips for making settlement battles not horrific slogs where towers mulch a bunch of my units? So far my most successful strategy has been downloading a mod that disables real time building. Also settlement maps suck so much. So much scenery clutter that blocks LOS and fucks up pathing and makes the narrow spaces even more brain braking for the AI to deal with, all while being loving enormous.
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# ¿ May 23, 2022 14:48 |
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Laughing Zealot posted:
The shape of the north coast of Araby is similar to the one from the "leak" and not at all like it is in the Mortal Empires. Plus the Wizard islands or whatever are in a completely different spot. Its definitely not just a squished ME. 99pct of germs fucked around with this message at 21:19 on Jun 1, 2022 |
# ¿ Jun 1, 2022 21:17 |
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the old wood elf tree line was perfect - two separate branches for ranged and melee, each tree started with a command ability (eyes of kurnos and call of the woods) and the actual redline skills were unit agnostic and applied to the lords army. also command abilities should appear on the side of screen with global abilities, gently caress having to micro my lord around
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# ¿ Jun 4, 2022 12:41 |
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bring back lordless armies
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# ¿ Jun 4, 2022 14:52 |
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i imagine characters being unable to die from old age is why leveling is more bloated in warhams also troys resource system was a good idea too
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# ¿ Jun 4, 2022 19:26 |
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lol, lmao started this campaign thinking boris's starting province had some really nice geography that could funnel enemies into my settlements zones of control, little did i know that i am the fool - the moron
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# ¿ Jun 5, 2022 14:26 |
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it be nice if they added more hero actions and specialization skills like the kislev heroes get at rank 20. it also be nice if heroes could have multiple hero-to-own-army actions to choose from. empire captain - increase mobility or boost recruit rank at rank 20 choose 1
witch hunter - improve campaign line of sight or reduce local enemy army movement wizard - find magical items or channeling to boost local winds master engineer - get rid of all the campaign level hero actions, id rather heroes augment my own armies rather then idling around high income provinces or getting dry humped by enemy heroes for 40+ turns
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# ¿ Jun 9, 2022 15:32 |
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Yeah there is a post tomorrow on the IE I thought. You wont need a 700 word post about replenishment to piss people off when CA reveals the IE map and it is not identical to the datamined one.
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# ¿ Jun 13, 2022 16:41 |
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Holy poo poo yes sounds excellent
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# ¿ Jun 14, 2022 15:11 |
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gotta say cathay is great and cool but ca are really bad at being consistent across the board with number go up stuff like the celestial compass has some incredibly good bonuses that cost nothing and are just click button to max out - meanwhile the empires 1 green button 4 red button mechanic gives you like +2 growth and +1% income on tuesdays if you dont gently caress up but if you gently caress up its -5 this and -10% that.
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# ¿ Jun 21, 2022 12:39 |
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empire is the heart of the setting yet all of their dlc suck also that map is so good - god drat CA why didnt you just lead with this instead of the chaos bounce houses
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# ¿ Jun 21, 2022 19:02 |
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why is everyone clamoring for more human expys? it just means yet another 20+ settlement ordertide faction gets added aren't there any non-aligned races to be added? why not make more flavors of dwards and elfs
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# ¿ Jun 26, 2022 12:25 |
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oh drat guess we aren't getting pygmies then drats that said i am fairly confident you dont have to be racist to add in naga or sea elves or fish people or whatever that isnt another goody two shoes human faction or low energy chaos aligned race.
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# ¿ Jun 26, 2022 15:49 |
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got that survey email and applied "realm of chaos is a design triumph and a bar raising moment for the medium of sand box strategy video games"
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# ¿ Jun 28, 2022 03:12 |
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i see wulfrik wandered himself slightly to the left
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# ¿ Jun 30, 2022 13:14 |
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the hi elfs got their starts posted - nothing really out there besides teclis being punted into the southlands https://twitter.com/totalwar/status/1543179131239759872?cxt=HHwWgIC85czPvOoqAAAA
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# ¿ Jul 2, 2022 11:40 |
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on the tomb kings new neighbors: all they need to is to have some of their buildings and units re-tiered ushabti at tier 2 and bows at tier 3, skullapult at tier 2, archers from main building chain instead of barracks - everything else is fine really edit: and add a crafting thingy for hero capacity too
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# ¿ Jul 3, 2022 11:29 |
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bretonnia starts up 📍 Louen Leoncoeur - Couronne 📍 Alberic de Bordeleaux - Bordeleaux 📍 The Fay Enchantress - Carcassonne 📍 Repanse de Lyonesse - Copher eltharion start for alberic i suppose 99pct of germs fucked around with this message at 14:18 on Jul 3, 2022 |
# ¿ Jul 3, 2022 14:15 |
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shkaven 📍 Queek Headtaker - Misty Mountain 📍 Lord Skrolk - Sabatuun 📍 Tretch Craventail - Crookback Mountain 📍 Ikit Claw - Skavenblight 📍 Deathmaster Snikch - Xing Po 📍 Throt the Unclean - Hell Pit
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# ¿ Jul 5, 2022 12:10 |
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Ra Ra Rasputin posted:Going to make a prediction, Wurrzag moves to the lustria jungle to join his savage orc brethren. honestly i think they're gonna punt grimgrog into the darklands and keep wurrzag there for the southlands thunderdome
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# ¿ Jul 5, 2022 15:09 |
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oh man they're really going whole hog here and touching up all of this stuff maybe they'll give aranessa saltspite living versions of coast units instead whatever the gently caress the idea was behind making her part of that faction
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# ¿ Jul 5, 2022 16:02 |
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the empire has tremendously boring lord options karl franz - melee duelist who wears heavy armor and has a mount - no facial hair kurt helborg - melee duelist who wears heavy armor and has a mount - also has a mustache ludwig schwarzhelm - melee duelist who wears heavy armor and has a mount - big ol beard boris toddbringer - melee duelist who wears heavy armor and has a mount - beard and a goofy loving helmet marius leitdrof - melee duelist who wears heavy armor and has a mount - no facial hair valten - melee duelist who wears heavy armor and has a mount - beard gonna be honest of all the guys in armor who will likely get loving dumpstered by every other non-human fighter id rather have marius. hes at least some what interesting in that hes mad, and has a bitchin cool color scheme and sigil.
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# ¿ Jul 6, 2022 03:54 |
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Onehandclapping posted:That's a big part of why a lot of people are clamoring for Elspeth Von Drakken, old death magic wizard lady who rides a zombie dragon and comes from Nuln, where all the weirdest empire engineers go to make the biggest guns. She'd really represent some of the notable things that the empire is sorely lacking for, like wizard and engineer lords, robot horses, and women. agreed - with k'datha being on the map tumurkhan is basically a given considering how much poo poo that supplement added for nurgle and the empire. so i am cautiously hyped for a nuln centric faction. my only concern is how aggressively meme'd boris has been and CA has said he would "get his day". also greenskins https://twitter.com/totalwar/status/1544637979897085953?cxt=HHwWgoC-peKD1O8qAAAA
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# ¿ Jul 6, 2022 12:47 |
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ogres my lords Greasus Goldtooth – Karak Krakaten Skrag the Slaughterer – Myrmidens not a good sign for the southern realms with that mymidens start
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# ¿ Jul 7, 2022 12:18 |
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just put skeleton archers in the main settlement chain with the spearmen also give them a canopic jar dump that adds more hero capacity
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# ¿ Jul 9, 2022 01:58 |
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📍 Settra the Imperishable - Khemri 📍 Grand Hierophant Khatep - Clarak Spire 📍 High Queen Khalida - Lybaras 📍 Arkhan the Black - Sorcerers Islands no moves, kind of surprised actually
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# ¿ Jul 9, 2022 11:35 |
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scaled down the massive loving faction icons so they fit within the region they start in aprox and to get a sense of about how many turns it will take before skarbrand loving kills the tomb kings
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# ¿ Jul 9, 2022 17:14 |
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not-korea has no actual name or listed settlements besides being labeled as part of grand cathay the landmass being there feels like real-estate for future lord packs
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# ¿ Jul 9, 2022 21:20 |
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# ¿ May 21, 2024 08:05 |
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me, a gentleman of fine tastes: yes i will take porn mods for my strategy game thank you
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# ¿ Jul 11, 2022 12:13 |