|
worm girl posted:Apparently the LP forum paywall is back. Does anyone know why, or when it will be gone, or where an announcement about it would even appear? Aha, wasn't being thorough enough in my testing - paywall doesn't apply to the index pages but does apply to LP pages themselves. Apologies for the edit spam, just trying to make sure I'm not spreading incorrect info. e: oh that's a terrible page snipe dervival fucked around with this message at 20:49 on Jun 23, 2023 |
# ? Jun 23, 2023 20:32 |
|
|
# ? May 5, 2024 16:44 |
|
sebmojo posted:it's always been p arbitrary when it goes up and down. Genuinely sad to hear, I only joined recently because I was ABLE to see the actual forum itself and eventually gathered up enough want to actually post & interact with what I was reading. As well as in the future wanting to make my own thread, this thread itself was also a big inspiration for me joining as well, but I suppose I don't actually know any stats or the like to know if closing it off actually makes people give in & join.
|
# ? Jun 23, 2023 23:03 |
|
AbstractHero posted:Genuinely sad to hear, I only joined recently because I was ABLE to see the actual forum itself and eventually gathered up enough want to actually post & interact with what I was reading. As well as in the future wanting to make my own thread, this thread itself was also a big inspiration for me joining as well, but I suppose I don't actually know any stats or the like to know if closing it off actually makes people give in & join. I think I remember reading that during paywall periods, registrations increase, but I think that was Lowtax Era information, so who the gently caress knows if he was telling the truth or not.
|
# ? Jun 23, 2023 23:06 |
|
I mean we have direct (if anecdotal) evidence of the paywall driving registrations during the Dangan Ronpa era, but I don't know how applicable that is generally
|
# ? Jun 23, 2023 23:57 |
|
Tarezax posted:I mean we have direct (if anecdotal) evidence of the paywall driving registrations during the Dangan Ronpa era, but I don't know how applicable that is generally I have to admit, that LP contributed strongly to my decision to finally register. That whole thread was absolutely wild; no-one knowing where the story was going since the game wasn't available in English back then.
|
# ? Jun 24, 2023 01:19 |
|
I registered originally just to get past the paywall to read LP's in peace; think it was for a The Sims 3 LP lol.
|
# ? Jun 24, 2023 02:08 |
|
AbstractHero posted:Genuinely sad to hear, I only joined recently because I was ABLE to see the actual forum itself and eventually gathered up enough want to actually post & interact with what I was reading. As well as in the future wanting to make my own thread, this thread itself was also a big inspiration for me joining as well, but I suppose I don't actually know any stats or the like to know if closing it off actually makes people give in & join. really? i mean it's forever, which is probably well below a fraction of a cent per hour of entertainment for me at this point.
|
# ? Jun 24, 2023 04:07 |
|
sebmojo posted:really? i mean it's forever, which is probably well below a fraction of a cent per hour of entertainment for me at this point. I agree that an SA account is a great investment and I don't begrudge Jeff trying to make a buck off the Reddit refugees, but I'd be surprised to learn that paywalling content was directly driving up registrations outside of a Dangan Ronpa situation. I do wish an announcement would get posted somewhere though. In my case some of my patrons were asking, and those people are already paying to see more of me, so I wouldn't expect them to want to pay twice. That's a me problem and not a forum problem though.
|
# ? Jun 24, 2023 19:08 |
They can pay to see my posts
|
|
# ? Jun 24, 2023 22:49 |
|
sebmojo posted:really? i mean it's forever, which is probably well below a fraction of a cent per hour of entertainment for me at this point. I only currently get paid sixty dollars every two weeks, so tbh it was a substantial purchase for me it felt like with buying Pms & like a few other things.
|
# ? Jun 26, 2023 16:00 |
|
In case y'all didn't notice, a new video is out https://www.youtube.com/watch?v=fPzlqV84ed0 also, lol at going out in a kayak with an athletics (ie swimming) skill of...2. What could possibly go wrong?
|
# ? Jun 29, 2023 02:28 |
|
I did in fact super miss this, thank you!
|
# ? Jun 29, 2023 02:38 |
|
Episode 11: The River's Edge Today we prepare for war. Episode 12 is going to be unbelievable. Neophyte posted:also, lol at going out in a kayak with an athletics (ie swimming) skill of...2. What could possibly go wrong? I try to play somewhat suboptimally in this series so that interesting and more naturalistic things can happen. I'm glad somebody noticed. worm girl fucked around with this message at 03:59 on Jun 29, 2023 |
# ? Jun 29, 2023 03:47 |
|
lmao at the random sand face
|
# ? Jun 29, 2023 04:33 |
|
put more guns in your boat imo
|
# ? Jun 29, 2023 06:03 |
|
Oh my, a mansion. One of my favourite places to raid in the early-game. Potentially some very useful loot, and usually not too heavily guarded. They way they're usually out on their own, rather than surrounded by other (zombie-filled) buildings makes the approach much easier too.
|
# ? Jun 29, 2023 06:16 |
|
Oh god, the inventory management Even with the sped up sections and editing, how much time does it take?!
|
# ? Jun 29, 2023 16:33 |
|
A lot of CDDA is about logistics. (I.e. inventory management.) Crafting and building, too. I love that side of it personally, but you can also create a character that already has amazing skills/equipment/bionics/whatever and just go exploring to see what crazy stuff you can find, if you want. I've never done that though because it sounds awful to me. My character being all-powerful is generally the point at which I stop playing a particular run, because it's become a bit boring - not when I start one.
|
# ? Jun 30, 2023 06:51 |
|
There's a mod where you're stuck in an endless forest with no civilization at all and have to build everything for yourself while living in a cave, specifically for people who can't get enough of the crafting and poking around for whatever you need. Building stuff and poking around is a really fun part of the game.
|
# ? Jun 30, 2023 12:56 |
|
It took me a very long time to play catchup on this lovely LP but I finally made it. And I just want to say that I love it. When I get the time I'm definitely giving Cataclysm a try.
|
# ? Jul 2, 2023 04:28 |
|
Oddly enough I don't think I've ever actually bumped into a giant snail in any of my playthroughs. Which is good, because snails are awful and terrifying creatures.
|
# ? Jul 2, 2023 09:08 |
|
PurpleXVI posted:Which is good, because snails are awful and terrifying creatures. I'd think you'd be innately good at dealing with them - just use your usual brand of diplomacy and they should generate enough salt to defeat themselves! though I suppose they could be the kitfox of colossal mutated wildlife
|
# ? Jul 2, 2023 15:39 |
|
worm girl posted:I agree that an SA account is a great investment and I don't begrudge Jeff trying to make a buck off the Reddit refugees, but I'd be surprised to learn that paywalling content was directly driving up registrations outside of a Dangan Ronpa situation. I do wish an announcement would get posted somewhere though. Joke's on him, I'm a Reddit refugee who already had an account! Which I made specifically because reading the original reddit threads was usually more entertaining than reading LPs on the archive. Amusingly, I actually found this LP via your YouTube channel, and another Goon informed me you were posting SSLPs here first, so I read up until you starter the videos. Gotta say, I'll miss Gray and his weird family. Edit: in the newest video, I could have sworn I saw you accidentally load birdshot into a shotgun along with 00. Did that happen or were my eyes playing tricks on me? Your menuing is so fast I can't keep up, and I regularly watch speedruns.
|
# ? Jul 6, 2023 12:12 |
|
Read through this entire thread over the course of a few days, up until the youtube playthroughs started. Got the bug to play it again and holy cow, they're up to 0.G already? Last time I played was 0.C, which was only... eight years ago?!? (Checking the main thread, I did come back around 2020 for a few months, which explains why Magiclysm looked familiar) That link goes to an SSLP I did here, it's dry, uninformative, with very little in the way of story, and falling into archives. Might spoil a few things that haven't been seen in this thread, but I would recommend checking it out for the spectacle of a wildly-mutating man hopped up on cocaine building the Doof Wagon from Fury Road.
|
# ? Jul 9, 2023 13:02 |
|
Dareon posted:Read through this entire thread over the course of a few days, up until the youtube playthroughs started. Got the bug to play it again and holy cow, they're up to 0.G already? Last time I played was 0.C, which was only... eight years ago?!? (Checking the main thread, I did come back around 2020 for a few months, which explains why Magiclysm looked familiar) Your SSLP was good and you should do more, imo.
|
# ? Jul 9, 2023 19:46 |
|
Dareon posted:That link goes to an SSLP I did here, it's dry, uninformative, with very little in the way of story, and falling into archives. Might spoil a few things that haven't been seen in this thread, but I would recommend checking it out for the spectacle of a wildly-mutating man hopped up on cocaine building the Doof Wagon from Fury Road. I remember that. You used the RetroDays tileset, which is one I did a bunch of work on in 2014-2015 or so I think it was? Most people use one of the other, more graphical tilesets, it seems like - and I don't blame them; those tilesets are really impressive. I still prefer RetroDays myself (maybe unsurprisingly); I find it easier to parse what's what - and to do so even when zoomed out a long way so that you can get a proper look at what's going on around you.
|
# ? Jul 10, 2023 01:21 |
|
Mecha_Face posted:Edit: in the newest video, I could have sworn I saw you accidentally load birdshot into a shotgun along with 00. Did that happen or were my eyes playing tricks on me? Your menuing is so fast I can't keep up, and I regularly watch speedruns. Entirely possible. Magazines can hold different types of ammo now, so you can alternate 00 and slugs or mix tracers in with your 5.56 ammo.
|
# ? Jul 10, 2023 02:18 |
|
Episode 12 - Rollergirl Rampage Featuring a song by Fastbacks. This episode was recorded just before some major changes (nerfs) to guns went in, but I think mostly this would still be possible under the new system, just more difficult to pull off. worm girl fucked around with this message at 01:06 on Aug 31, 2023 |
# ? Aug 30, 2023 23:30 |
|
an important task for everyone who has watched the video: suggest a roller derby name for Mellifera
|
# ? Aug 31, 2023 03:41 |
|
biosterous posted:an important task for everyone who has watched the video: suggest a roller derby name for Mellifera Maul Goth
|
# ? Aug 31, 2023 06:48 |
|
Synthbuttrange posted:Maul Goth
|
# ? Aug 31, 2023 08:15 |
|
Synthbuttrange posted:Maul Goth
|
# ? Aug 31, 2023 08:19 |
|
I don't know a lot about roller derby, butSynthbuttrange posted:Maul Goth Great to see this back! I don't know that I've ever cut loose with guns (in the game) as much as Mellifera in this video. I'm always saving them for a bigger, more armoured zombie. I guess when I've needed to clear the street (in the game, I'm talking about a computer game) like that, it's usually by driving back and forth with an armoured vehicle.
|
# ? Aug 31, 2023 08:40 |
|
Antistar01 posted:I don't know that I've ever cut loose with guns (in the game) as much as Mellifera in this video. I'm always saving them for a bigger, more armoured zombie. I guess when I've needed to clear the street (in the game, I'm talking about a computer game) like that, it's usually by driving back and forth with an armoured vehicle. I find that there's usually a breaking point where you've either got the tools for breaking into gun stores or military facilities, or have simply accumulated a decent store of ammo which lets you just rip your way through a zombie swarm without worrying about running out of ammo or caring that the noise attracts more of them.
|
# ? Aug 31, 2023 09:29 |
|
Low caliber ammo becomes basically worthless once all the zombies are armored. There's no reason not to use it, especially as it nets you skill ranks that will be very useful later when you actually need guns to survive at all. Ammo is also a lot more plentiful than it used to be, you find a lot on zombies and stuff now. Once you get like 200 rounds or so, you hit a snowball point where you're almost always going to be finding more ammo than you're using. I'm also trying to play in a more naturalistic/narratively interesting way, rather than simply doing the optimum thing. Making this LP has really got me way more into the roleplay side of the game, when before I was often just trying to mechanically succeed. worm girl fucked around with this message at 10:18 on Aug 31, 2023 |
# ? Aug 31, 2023 10:15 |
|
Yeah, small pistol rounds are really not useful long term so you should use them liberally. As a plus it's fun to shoot up a load of zombies especially now that it's not so easy to get to a point where you can safely melee down early game threats
|
# ? Aug 31, 2023 10:32 |
|
It does sound like there's been a lot of balance changes to melee/ranged since I last played the game.
|
# ? Aug 31, 2023 12:58 |
|
Synthbuttrange posted:Maul Goth yeah i think this is it, folks
|
# ? Aug 31, 2023 13:16 |
|
Antistar01 posted:It does sound like there's been a lot of balance changes to melee/ranged since I last played the game. You can't perma stun / knockdown zombies now so it's no longer possible to just use a fast weapon with the appropriate techniques and be immune to 99% of melee threats. And shooting with low marksman skill is significantly less accurate. There's been some major buffs to melee (weakpoints) and ranged (ammo drops from regular zombies) recently so it balances out in some ways.
|
# ? Aug 31, 2023 13:27 |
|
|
# ? May 5, 2024 16:44 |
|
Also you want to be using ranged weapons regularly when you can because if you have no skill, it's not only less accurate but it takes much, much longer to aim. As you get better, you get noticeably better, now. So part of the reason to cut loose with that low caliber ammo is so you'll be ready later when you need to put what you learned to the test with tougher enemies. The gun balance change was honestly very good. They're still really useful even at low skill, and you could do what Mel did here even with a relatively unskilled character once she had the skate park set up; if you can outmaneuver the enemy consistently you can afford the time. And they still become quite lethal and fast as you learn. You just need to be more careful and maneuver a lot, which is generally where the combat system shines. Taking advantage of terrain, stopping a second to look for a way out of a bad situation, planning what you're going to try to do and what you might do to throw a curveball to enemy numbers or if something unexpected and lethal pops up? Those are the really fun parts of combat. E: Amusingly the way recoil works also means that now a .22 is a fantastic way to learn to shoot, which is pretty realistic from what I understand. Almost no recoil, so once you're aimed in, your aim doesn't decay from firing, so you can rapid fire even relatively unskilled and practice. And hey, a .22 varmint rifle works just fine on standard zombies early on, the ammo is common and found in abundance, and it weighs almost nothing. Night10194 fucked around with this message at 13:54 on Aug 31, 2023 |
# ? Aug 31, 2023 13:50 |