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I agree with the comments about the guns not feeling great. i think a big part of that is just how difficult it is to track projectiles, both your own and enemy ones. map design is also really hit and miss and feels very claustrophobic a lot of the time. movement is mostly good and ability variety is good too (though brought down by many just feeling bad due to the aforementioned issues with impact and readability).
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# ¿ Apr 9, 2022 01:29 |
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# ¿ May 21, 2024 18:47 |
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i don't really think changing the cooldown on Barbatos' stun will make it feel any better when one walks around a corner and kills you from full health without any sort of way to react for the majority of suits (possibly only zaku?). it's unfortunately one of those things where the issue isn't really balance per se, it's gamefeel. i doubt Barbatos is overtuned but boy howdy does it lead to bad brain chemical moments.
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# ¿ Apr 9, 2022 19:04 |