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Mustache Ride
Sep 11, 2001



What do you plan to do about newbies to the club playing with experienced people? I understand that everyone goes back to "town" at the end of the previous schedule so you don't have a problem with inserting new people into the geography of the game, but how does mixing the newly rolled characters with a player who has a level 8 character equal any kind of balance? Are you going to suggest that the referees scale the dungeon to the party composition at the time? How does that work with if the older guys go back to places they've already been and monsters/rooms they've skipped?

Also sorta around this, how are you going to fight the type of one and done players who come into an existing experienced group as a newb, get ignored cause they're not upfront or engaged enough and then don't come back? That happens a lot in an existing gaming group, but I think it'd be more profound in a club like this.

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