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Pile Of Garbage
May 28, 2007



Chamale posted:



The reason Missingno. looks like static is because the game is reading arbitrary data as if it's a sprite. The Gameboy didn't have error handling, so when it encountered a problem it just kept on chugging.

Minor nitpick: Gameboy games did have error handling however storage capacity on the cartridges was limited so for large games like Pokemon Red/Blue it was often ommitted to cram more content in.

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