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Phy
Jun 27, 2008



Fun Shoe

Megillah Gorilla posted:

Given how foxes are viewed in a lot of folklore as tricksters, it's even "lore accurate".

And I think it's a combination of this and one or two other factors that are why foxes got singled out as treasure guides.

Presumably other non-violent wild animals use the same fleeing behavior when approached, so in principle they should also lead you to points of interest when startled. However, in Skyrim that's basically deer/elk/goats and rabbits. Those all run a lot faster than you can, making it a more difficult chase. Especially with rabbits, who are small and fast enough to just kind of disappear on you. If they ever get to a site with treasure, you probably don't see it.

Meanwhile, the ungulates drop more loot than the one paltry pelt a fox carries, so your interactions with them are likely to be with a bow or ranged spell rather than following them for fun. By the time you've chased your third or fourth elk halfway across the province to hit it with your sword, you're probably going to learn to just fuckin shoot them or let them be.

Foxes, however, run slowly enough that you can easily follow them without sprinting. You might get the idea from this that they're running slow to allow you to keep up. So they fall into this neat little category of easy to follow/pointless to kill/pre-existing cultural depictions that gives their fleeing AI the best chance at reaching its logical endpoint, the high-poly navmesh with neat stuff or treasure.

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