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So I'm in the SA ARMA 3 group, and I'm working on building missions. The mission I'm currently building involves destroying some resources (Specifically, a server full of NFTs). The problem is, the server prop is indestructible, or at least does not blow up when a demolition charge explodes on it or it's shot with an RPG. The workaround I currently have in mind is to place an invisible rabbit with no AI on top of the server, and run a script to delete the servers and complete the objective when it detects the rabbit is dead.
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# ¿ Jun 23, 2022 11:04 |
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# ¿ May 15, 2024 23:24 |
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Zero One posted:https://twitter.com/kotaku/status/1540092112380780545?s=21&t=YoX3bgd4gpc2XFqU3oPznA Similar to your quote, the Pope in Crusader Kings 2 has a lot of bookkeeping events fire through him, because he's a character that's always guaranteed to exist. Even if Catholicism is reduced to a minor heresy and he's just loitering about some random court, there will always be a Pope. Since the events are tied to the title and not the person, assassinating him doesn't particularly interrupt the flow of the game any more than every single Greek ruler evaluating everyone in the world to see if they can be castrated every second.
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# ¿ Jun 25, 2022 08:00 |