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Hirayuki posted:This all feels like the kind of stuff the tutorial taught me to do in Electronic Arts's Adventure Construction Set back in the mid-'80s. It was and is extremely cool the kinds of things you can accomplish with workarounds, even if I got bored with it too quickly to make much with it. Oh god, I had that on my C64 way back then. So much fun. So many wacky kludges and workarounds to get things the way I wanted....
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# ¿ May 5, 2022 00:50 |
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# ¿ May 15, 2024 02:11 |