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Neito posted:Another one of those emergent situations was the treasure-hunting foxes in Sssssssssssskyrim? Basically, foxes want to run away from you, and they want to run a certain number of navmesh triangles away from you; in the open, where you usually encounter a fox, the navmesh has big, less detailed triangles, but around, say, the areas where there were little treasure troves would have smaller, higher-precision triangles. The fox, however, was programmed specifically to run X triangles away from the player, and would satisfy this in as quick a way as it could, which would tend to make treasure troves and secret areas act as attractors for it's algo. That sounds like the sort of behaviour you'd want to keep. Train players that following foxes can lead to treasure. Given how foxes are viewed in a lot of folklore as tricksters, it's even "lore accurate".
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# ¿ May 3, 2022 13:21 |
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# ¿ May 15, 2024 09:38 |
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# ¿ May 3, 2022 17:38 |