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Reminds me of the Quake 2 multiplayer days. The Quad Damage respawned after 2 minutes and it was useful for you and your team to know the exact timing (to get it for yourself, and to deny it from the other team). So we had a 2 minute long custom sound we manually triggered whenever we picked it up. It was 110 seconds of silence followed by a "Quad respawning in 10 seconds... " voiceover. Also, there was the story about "Horses inside players in Ultimate Online". TLDR: Your backpack's contents was stored as a hack; it was a separate map with all your stuff in it (so they could easily position things when they displayed the contents). When they added support for riding horses, they added your horse to the backpack and added another hack so you didn't see it. But your horse would wander around the backpack's "map" eating your items and wandering into out of bounds areas.
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# ¿ Jun 23, 2022 17:40 |
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# ¿ May 15, 2024 07:24 |