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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Azran posted:

Owlcat's games are already buggy enough at release, can you imagine an alpha lol

Yeah, while I desperately want a new RPG to play most RPGs in alpha are not worth it, an Owlcat game doubly so. Kingmaker was so buggy at launch I eventually had to give up playing it.

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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

CommissarMega posted:

Honestly, the way I see it all the Imperium's troubles are caused by the Emperor being too dumb

That's more or less every issue with the Imperium. Which made sense before the Horus Heresy books tried to show him as a competent fellow that knew his stuff, but that's usually how fictional superpeople are portrayed by mortal authors. He made sense as a fallible being that kick-started the Imperium then died ignobly.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Stuck in the beta (on side content). I'm on the Astropath station, and I've no idea what to enter into the machine with the flesh samples etc not to make it explode.

Edit:
Found one combo. Mutated flesh, Biogel, the data crypt that ends in OK, and crystal dust, makes Antidotes.

Not sure if there are any more.

evilmiera fucked around with this message at 08:45 on Jun 2, 2023

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

DaysBefore posted:

Argenta is such a beast lol, wipe entire squads in a single turn

How did you get her that good, she's middling at best for me.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Lord Koth posted:

The Space Puppy is apparently picked up in Commorragh, and thus is in Act 3. Which is in the beta, but not sure if anyone here has actually reached it yet. Or if they have, no one's talked about it.

For some reason I just got stuck trying to get to my ship at the start of chapter 3 so I can't tell you.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Pattonesque posted:

right now when I talk to Heinrix's boss at the end of the Dargonus festivities, it gives me an "end dialogue" prompt way too early, as soon as I start talking about Janus, and kicks me forward to the time skip. So I'll probably hold off a bit until that's fixed

I also got this one :( not sure what triggers it, maybe the choices we made along the way on Janus?

Edit: While the game is very obviously unfinished and has some fights that are just too samey and long, it also offers a lot of fun moments and I really want to see the results of going the three Conviction routes.

evilmiera fucked around with this message at 21:12 on Jun 8, 2023

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Pattonesque posted:

I let the aeldari have a kind of shadow influence on the planet

I think I went the persuasion route on that one, but that did mean more or less leaving them alone, though perhaps not as influential. I presume the full on Imperial route might work.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Pondering what my favorite companion quest is and it's probably got to be Jae's so far. Getting to tangle with the toughest enemy in all of 40k, the Imperium's bureaucracy (even in what amounts to a backwater with nowhere near the issues of the main body of the Administratum).

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Skippy McPants posted:

Speaking of stuff like this, how is the game's tone? Like, does the game get that the Imperium is despicable?

There's so much pointless cruelty you don't even think about it half the time, which is kind of the actual point I guess. Just the descriptions of how the resource extraction items work alone really emphasizes how poo poo the Imperium is at not even caring about the cost in human life as long as there's profit/expansion to be had. There's a colony management portion of the game where it gets really hard to find options that aren't just outright cruel to some part of your populace if you want to keep making more dough.

Edit: There's a hilarious part at the end of chapter 2 where even if you go the Benevolentia (good) route, in regards to your proper inaugeration as Rogue Trader, your subjects interpret your order to celebrate via feeding and tending to the poor's needs by giving them each a single day's ration of food and batteries and that's seen as you being generous .

evilmiera fucked around with this message at 18:11 on Jun 9, 2023

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
There's so many examples I hardly know where to start. There's a bit where you have to evacuate a planet that's about to be turned into either a lifeless husk or a demon world, but there's only so many shuttles. You're expected to save the nobles over the commoners, and if possible an archeotech fusion reactor (unless you destroy it to Exterminatus the planet to keep it from falling to Chaos entirely). Practically every time you meet a common soldier you have the option to talk down to them and/or beat them up for perceived incompetence that they had nothing to do with. In fact, you can run into a soldier not under your command that's being beset by chaos cultists, and when you kill the cultists you can coerce or trick him into handing over information about what's going on in the city you're in. After which you can maim him for giving up information vital to the war effort to an outside party.

evilmiera fucked around with this message at 18:51 on Jun 9, 2023

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Drakenel posted:

I'm glad you're all sharing the outcomes of the options to be a jerk, cause I admit I'll never pick those options myself. Benevolentia is my roll, and it amuses me how confused everyone is that I'm not being an rear end in a top hat.

My first character was Benevolentia partially because that's how I generally play in these games, but for the first time also because of how it genuinely surprises people again and again. Like they expect you'd have been dead a dozen times over in the kind of society the Imperium is. Its one thing to play the good guy in, say, DnD, where there are literal gods outright saying to be good and you'll earn powers that way, quite another to be good in a society where the only people that survive for very long are either geneforged maniacs with too much power for you to easily topple or the kinds of people who were quicker to exploit their neighbor than the other guy.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Lord Koth posted:

It sure does seem like Idira really is going to be one of those characters along similar lines as Wenduag. In that yeah, maybe they do have a good story and character development in their arc, but even playing as a fairly reasonable, open-minded and benevolent PC I'm really, REALLY going to struggle to justify keeping them around.

Or in other words, just reached the macro cannon battery warp event. Xenos? A-okay. Mildly heretical trader? Sure, welcome onboard. Unsanctioned psyker losing their marbles in the middle of a Warp incursion? Are you goddamn insane?

I forget, what's the reason Theodora kept her around anyway? Besides the fact that the captain gives off massive heretic vibes when you first meet her I guess.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Her powers aren't that great, unfortunately, and while she is good at keeping people on edge her personal story really does need to be spectacular or at least tie into the big mystery in regards to Theodora.

Not sure who my least favorite character is though. Possibly Jae, despite having the objectively best side story, because she occupies a weird niche in the party and her story seems a bit too straightforward.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

SpaceDrake posted:

They're still angling for 2023, but no specific quarter or date, and with the current state of the beta, despite how fun it is, a slip to early '24 wouldn't be shocking.

Yeah, December of 23 or February of 24 seems realistic.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Tuxedo Catfish posted:

there's at least one canonical Eldar weirdo who thinks Orks are the perfect life-form and their own kind pale by comparison, an individual being on good terms with humans isn't that big a deal

I mean the Eldar and Orks were both creations of the same people, designed to come at problems from two different angles. It would make sense to have some respect for the others capabilities even if you would still root for your team.

On a meta level it's of course just a commentary on how the army that best fits the aesthetics and philosophy of the game are the ones always spoiling for a good fight/game and having fun while doing it instead of getting lost in the myriad of lore.

Edit: As for Argenta I never managed to get her to be that powerful running a bolter but I absolutely managed to get her good by giving her one of the better flamers and kitting her out with gear that raised flame and burning damage.

evilmiera fucked around with this message at 05:39 on Jun 16, 2023

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
I wonder if we will stick with a frigate for the entire game. They're one of the better ships for a Rogue Trader in general but given the amount of forces the enemy eventually start throwing at you we are going to need either something bigger or a bunch of escort vessels. I know some of the colony projects award escort vessels but I've never seen them in action.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
I'll settle for just having Orks at all. Up to Chapter 3 and not a single set of Boyz.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

wiegieman posted:

Rogue traders are free to have any ship they want if they can afford it and staff it, and hold many worlds in their vast trade empires beyond the Imperium's official borders if they can keep them.

Realistically, the Navy might have Opinions if you want anything bigger than a grand cruiser, since in the Navy's opinion those are for the Navy. You can try to fight the Navy, but it won't go well.

How is a planet claimed by a Rogue Trader outside of the Imperium's official borders though? Isn't it part of the Imperium by definition?

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
The dodge chance on certain eldar might be bugged or it might be by design. But there's so few of them to fight it kinda doesn't matter. You absolutely do need to debuff them and use attacks that lower dodge because even flamers are going to have issues.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

D-Pad posted:

Progress isn't going to carry over to release right? I just finished Act 1 and really enjoyed it, but I can almost never bring myself to replay games so I don't want to keep going and then get turned off replaying the first half of the game at release to get to the new stuff.

Probably no. There's a bunch of rewards for quests that are not in the beta and a bunch of broken quests that would screw with the ending. You can probably safely stay away from the beta now that you've tried it, until they do a proper release.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
So I've now beaten act 2 both as a Benevolentia and Imperialis character. There's no real reason to go Heretical in the beta so far as far as I saw but that may just be down to preference.

Strangely enough the best part of the game is the combat now, probably because I found out what builds are good or not. Argenta with a flamer, Abelard with a hammer or good chainsword, backed up by a leader character carried me through a lot of fights. Before I felt combat kind of dragged on but it got better after my party started shaping up.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Magni posted:




This bug seems to be triggered if you make a deal with the Eldar - doesn't matter if you let them rule or just convince them that promising them safety is enough - and then get Vistenza backstabbed by her maid by convincing her that turning to Chaos was a poo poo idea. If you straight up condem Vistenza and then kill her yourself, it doesn't trigger.


Damnit. Well I won't go back to playing the beta a third time just to see act 3, so I'll just wait for the full game.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Eifert Posting posted:

about as believable as somebody getting their head blown off in one scene and then coming back and saying they got better in the next.

That's happened more than once in Warhammer.

At one point because someone put a reactor in space and also the warp to fire a giant beam at a planet where the dead guy was to kickstart his body again.

As for surviving that place, it has happened a number of times, but I would wager the only reason we are getting out of there is because there's a space marine there.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Most everyone dropped this in favor of BG3 but honestly I can't wait to play Rogue Trader again. I miss a lot of the combat options and the lore flavor, and I also miss how quick the combat is. It might not be as complex but at least fights don't take forever.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

sebmojo posted:

I thought rogue trader had loads of trash fights, they went p fast but still.

It does and I am not going to sugarcoat that, it's Owlcats greatest failing in their games, but they usually go by pretty fast even in turn-based.

Whereas in BG3 unless you are a very optimized build trash fights can take ages mainly because stuff has too much HP or there's too many enemies.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
I don't know about them being more tedious but it might just be down to the fact that you can engage large groups piecemeal rather than all at once in BG3. I know at least one fight in act 2 in Baldur's that had me gnashing my teeth at how drawn out it was. Probably didn't help that the many bugs in 3 made stuff like allied NPCs never stop trying to join fights you were in even when it was physically impossible to reach you but it still tried to run through their turns.

But yes, RT is all turn-based combat only. It's still a fun game though much like BG the beta is obviously unfinished in later acts.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Yeah turn-based fights never do well when more than 8 characters are involved, unless you do the thing Rogue Trader does and let the chaff fight all at once.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

CommissarMega posted:

Anyone who lets an unsanctioned psyker run loose deserves everything they get :colbert:

I'm playing my main character as a guy going "No actually both Chaos and the Imperium suck rear end" and so I'm doing my best to just do things my own way. It's come back to bite me a few times but I'm still happy with the outcome so far.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Eifert Posting posted:

They definitely make them scary. I will say the rogue trader retinue does feel a bit tilted. My old dude with a chainsword is a god of war.

Like for real the only reason to have a proper long distance character is to snipe other similar people that are very far away.

Argents is great with her flamer of course don't get me wrong but the close range murdering is just very very good.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Aramoro posted:

What are the chances of any campaign map stuff being optional?

Really bounced off Pathfinder Wrath of the righteous because of the map stuff even though you can automate it.

Depends on what you mean by that.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
It will be interesting to see how character creation pans out. The origins and defining backstory bits are what intrigue me mainly, but I also want to see how badly I can break the game.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

pentyne posted:

There's usually some late game stuff added in with the full release, but I doubt the version as it exists now will change much for most of a playthrough.

I would assume, if like the mythic path in WOTR, going Heretical will give you an entirely different set of options and possibilities for the colony stuff.

I really want there to be a Benevolentia path that's essentially an extra hard mode tacked on because the 40k universe eats good people for breakfast.

Still doable, of course, but just a whole lot harder.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Yngwie Mangosteen posted:

Let me gently caress the emperor

Can I just tell both the Emperor and Chaos to gently caress OFF instead?

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
I was mostly Benevolentia except for a decision to jail the governor on that one planet

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Eifert Posting posted:

My rationale for keeping her around was that She's the only one who knows details about what the prior rt was up to


My big conspiracy is that Argenta killed the old trader

I mean what you spoilered is more or less plainly written in text datamained from the releases so the big fans already know it to be true (though it could of course have been done to throw us off the scent of the real killer)

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Dawgstar posted:

Yeah, and when Guilliman returned to the Imperium he spent a lot of time going "That never happened that way" and being irritated at the Ecclesiarchy but also knowing it was such a load-bearing part of the Imperium now he couldn't do much more than live with it.

While I do like that the Primarchs returning is shaking things up I liked the myths to the setting more than actually elaborating on the past because I always felt like the point was that the entire setting was probably built on a lie

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
I mean there is a 90 percent chance I will cheat in resources for the colony building

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Zephro posted:

So what's the general consensus on this based on the beta? I've not played any Owlcat games before so I don't know what to expect specifically from them, but I've played plenty of RPGs. I'm fine with jank and obscure systems if the underlying game is a good one. Does it look like it'll be worth buying?

Based on the beta it actually does look like I would want to buy it but legit every owlcat game has been a broken mess on release, in all likelihood it isn't going to be fixed until at least a month into 2024

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
The alien most Imperium persons might know about is probably an Ork because they pop up everywhere and attack settlements randomly. If that's your idea of a Xeno you might not know that an Aeldari or whatever is one as well because they're not dumb or big enough.

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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
The T'au have a long list of allied races that sound really cool but don't have models. Instead the T'au just get more boring mecha every time they have an update.

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