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Twincityhacker posted:I get why NG+ exists, but I think they didn't succede on what they were trying to do - Bethesda saw that people make new saves and play again, plus the popularity of quick start mods and *thought* that this would be the best way to intergrate that into the game itself. As someone who has for the entire existence of the game been Conflicted about Skyrim, I still probably have half a dozen different playthroughs. Bethesda's mistake was thinking I ever finished the story on any of them. I even got the DLCs at some kind of sale at some point in like 2016 and have seen about 5% of their combined story content lol
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# ¿ Feb 26, 2024 12:47 |
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# ¿ May 22, 2024 02:17 |
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it feels bizarre to have a thread for a Bethesda game that's a bit over half a year old have a literal week between posts lol
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# ¿ Apr 15, 2024 16:57 |
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Cyrano4747 posted:They used to be much stronger and actually affect gameplay. There's an interview where Todd talks about how he didn't think they were fun, so they basically nerfed them into just being flavor that didn't actually impact gameplay. It's the same interview where he talks about how he thought needing to fuel your ship was too much friction and un-fun so they got rid of that too. Problem: you made a bunch of unfun mechanics Solution: come up with better mechanics Reality: no mechanics
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# ¿ Apr 22, 2024 20:40 |
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FeculentWizardTits posted:This is what life is like when you don't skip a single leg day. Take a seat? No thanks, brought my own I know it's a lot easier when your feet are locked in place like that. Not as impressive.
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# ¿ May 4, 2024 12:12 |