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About 15 hours in so far (been sort of sick the past few days so just sat at home all day on this long weekend) and enjoying it, just a shame about the completely broken gamma/contrast/lack of HDR (whatever you want to call it) and FOV sliders. The fast travel aspect doesn't bother me too much - I pick up Star Citizen now and then whenever a new patch happens and frankly I don't feel like taking 5 minutes to get inside my ship and flying to orbit before I have to manually fly somewhere else, and then wait another 10 minutes in cruise. It feels like a more curated No Man's Sky so far.
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# ¿ Sep 4, 2023 06:35 |
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# ¿ May 22, 2024 12:35 |
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ChrisBTY posted:I need to go back and unlock the master safe there. Even though Master level lockpicking sucks between the complexity of the locks and the sparsity of digipicks. the resort colonists got there a century before the earth colony ship, and that ship really didn't have any real claim to the land versus the people who actually were living there. i guess killing the people who were already settled there in favor of new colonists is somehow ok by goons if it's a resort planet now?
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# ¿ Sep 17, 2023 02:56 |
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FuzzySlippers posted:The abruptness of fast travel in space would be alleviated with some pretty quick Privateer style cutscenes of your ship flying towards the planet. it'd get old after playing for a zillion hours if they were at all long, but I recall those were like < 10 seconds in Privateer and it made you feel like you weren't teleporting from space to a planet. They kind of do have them for travel between planets but yeah it they just hid the loading screen behind these it would be far better
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# ¿ Sep 17, 2023 03:29 |
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Ms Adequate posted:There's plenty of different accents in Starfield, which means not only did a bunch of people from outside America get off Earth, but they did so in enough numbers to each sustain their accents over the last several generations.
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# ¿ Sep 18, 2023 07:38 |
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TremorX posted:I kinda get the feeling Bethesda only specializes in Dead Worlds because making them feel like people are alive in them currently is too difficult.
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# ¿ Sep 18, 2023 23:33 |
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my guideline for if a game is good is if i hang onto it for more than 50 hours of playtime. if i hit that without hating the game? it's good imo
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# ¿ Sep 18, 2023 23:40 |
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Father Wendigo posted:Emil had an infamous not-TED Talk with some pretty great moments like 'You could write the greatest story ever, and players are just going to skip conversation to pick up more bullets. So why bother? I don't!' and 'This four dialogue option tree looks pretty cool, huh? Well let me tell ya, it's a bitch to code and write dialogue around! But it looks cool, and that's all that matters.' he's right. i ain't playing games for great story or plot. i skip dialogue most of the time anyway, just let me get to the fun parts. if i wanted a good story i'd watch a movie
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# ¿ Sep 23, 2023 07:02 |
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when you new game + do you have to rescan all the planets?
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# ¿ Sep 25, 2023 06:49 |
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Pakled posted:Yes. The things you keep when you do NG+ are level, skills, traits, powers, and research. Everything else is reset, though you are given powerful armor and a powerful ship to start out. good to know, should be easy to grind out more cash next run then given i maxed out that scanning skill and can scan anything within 20 light years or w/e
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# ¿ Sep 25, 2023 08:40 |
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Macichne Leainig posted:That user has made the same post like 6 times in a row. Please just ignore them
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# ¿ Sep 26, 2023 10:06 |
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skooma512 posted:It actually is, the tram is a convenience and the map is contiguous above ground surprisingly. play star citizen once and you'll be cured of thinking that. having to take a real time tram ride for 3 minutes just to get back to your ship sucks after the first few times
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# ¿ Sep 28, 2023 08:55 |
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Hel posted:Finally finished the Ranger questline and lol at anyone saying this game is pro-CEO, the story telling isn't high art, but it's pretty hamfisted in showing how the leadership of the big factions are corrupts as all hell. Someone screaming "I'm important, you are nothing" at you isn't how you show sympathy for CEOs. So unless the non-Vanguard UC is completely different from all the other questlines, I'm very much doubting the basic media analysis/reading skills of some posters here. The only CEO with any sympathetic presentation is Walter and that's mostly because he doesn't actually do anything, he's functionally one of the idle rich, even his wife goes a bitFYGM while pointing out the irony of looking down at everyone from a tower, when you ask her to consider helping people in Neon. goons want everything to be like reading cspam and aren't happy when it's not
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# ¿ Oct 6, 2023 09:38 |
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If you build an outpost on Bessel 3-b in the right spot you can overlap 3 biomes and get Al/Fe/Ni/Co all in the same outpost, so you can just build a ton of storage and then a crafting bench and spam the everloving poo poo out of the craft button on adaptive frames and isocentered magnets. Bam, free XP farming and you can sell that stuff off as a bonus. I'm at level 160 now on NG+ and I started the NG+ at level 68
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# ¿ Oct 7, 2023 22:24 |
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DarkHorse posted:Bessel III-b also has an absurdly slow rotation, so sleeping 1 hour local time is 60 hours UT, and UT is how the game counts tics for resource production. Just lol that BGS coded things that way, circadian rhythm what? This makes sense though. Why wouldn't you count real time for resource production?
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# ¿ Oct 8, 2023 00:16 |
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Jack B Nimble posted:Why, why, WHY wouldn't the rest timer just be on universal (earth) time? because where else am i gonna sleep off 700 hours to fill my massive warehouses quickly, come on
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# ¿ Oct 8, 2023 01:39 |
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BigRoman posted:Is scanning skill worth it (with regards to using a planet scan to pick a potential base locations to get as many resources as possible in one base)? i'd say so, it's pretty good at lv 4 since you can see where everything is and you can also scan everything within like 30ly of you so rack up XP quite quick just from scanning
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# ¿ Oct 8, 2023 05:52 |
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FuzzySlippers posted:lol the end of the UC secdef / Crimson quest is harsh if you go UC. You walk through like the terminator slaughtering all these people you got to know while they panic about each other getting shot. The Crimson people you meet are mostly annoying assholes, but still harsh. "you got to know" lol they were all shitheads, hard to feel sorry for any of them seeing what else CF's done in the game
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# ¿ Oct 9, 2023 06:02 |
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I said come in! posted:Coming in with an extremely spicy take here, but the Outer Worlds hyper focus on RPG first was a better design choice, regardless of the problems with the writing. I just wanted more of that, but with bigger areas to explore and more quests. Handcrafted only content will always win out. Outer Worlds also ended in like, 20 hours tops
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# ¿ Oct 19, 2023 21:40 |
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FuzzySlippers posted:Their universe is just really underwritten. It's about the same level of vague terrible world building that Bethesda did in their original stuff in FO3/4 as the interesting details were from the old Interplay games. It's the same situation with TES where the interesting lore is from old writers who setup everything in TES1-3 while the newer ones don't seem to know how to put together an interesting and coherent world. They get by on the work done in earlier games while in Starfield they don't have that luxury. The writers just shrug or handwave away most of the universe's details. it's probably just insanely difficult to actually flesh out a space-based civilization in a satisfying way without resorting to procgen that feels samey. sci-fi has always struggled to properly convey a sense of scale that actual spacefaring civilizations would be (trillions, if not quadrillions of people in a single solar system let alone interstellar scales)
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# ¿ Oct 30, 2023 01:46 |
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Khanstant posted:Idk, are games ever really held back in popularity because of the reading level of the writing? It's not exactly Disco Elysium is it, you can play through all of Skyrim without reading a word. If Skyrim had the best writing in human history, engaging with it is writing is optional and you can mash through all dialogue if you want. They'll stick a map marker telling you where to go. The writing is so bad this is what you end up doing anyway. i just don't pay attention to writing or plot in games. my rule is pretty simple: is the game mechanically fun to play? if so then i'm happy
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# ¿ Nov 4, 2023 04:17 |
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# ¿ May 22, 2024 12:35 |
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AndrewP posted:Yeah I understand "why". It's a space themed RPG, not a space flight simulator. I get it. It's just that we live in a post Elite/NMS world and it's a little glaringly obvious when you can fly the ship a little but can't really get into outer space.
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# ¿ Apr 17, 2024 05:37 |