there are plenty of hardware and cultural issues limiting the ability for people to produce hardcore historical simulationist games, though i definitely think they could do better within those limits than they are currently. if they wanted communism to not be so overpowered, they should have every single capitalist nation that's interested in a region that goes communist get a CB that is leagues more generous than every other CB in the game
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# ¿ Aug 21, 2023 21:22 |
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# ¿ May 14, 2024 16:19 |
vicky 3 doesnt have any communist or capitalist ideology, it's straight from agrarianism to perma-fascism. once you've industrialized, there is no class conflict between the capitalist and the worker, because the capitalist and the worker want nothing more than to spend 36 hours a day working at their job. btw being a capitalist is exactly as much a full-time job as being a laborer in vicky 3. anyways, since everyone's happiness is derived solely from how much they work for the good of the nation (as organized through a great nation-geist i.e. the player or ai), the only "class division" after industrialization is the class conflict between Providers (capitalists and laborers who make everything society needs) and Eaters (unemployed welfare queens whose demands for free money will eventually destroy the entire world). you can have oligarchic liberal fascism or horizontal broad-dispersed populist fascism and that's it
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# ¿ Aug 22, 2023 01:10 |
gently caress it, reposting myselfstumblebum posted:pops should generate 168 hours a week. pops should need to spend hours on activities to survive and advance. hours could be spent on things like "subsistent rest" (eating and sleeping), socializing, "leisure rest" (pops require hours to acquire and use services/goods to improve SoL), fulfillment (religious services and/or politicking), and of course, working to produce goods/earn wages. not that this is actually very feasible in total, but i do think that making players balance their pops between "productive" and "social" firms, with the idea that eventually one must dominate the other, would result in real ideological choice. nations that use capital to fund social institutions are *Social-ist* while nations that use social institutions to increase capital are *Capital-ist*
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# ¿ Aug 22, 2023 01:14 |
Mister Bates posted:Hidden Agenda is the first one that comes to mind and it’s like 35 years old lol i'd always put the hatted fascist (you know the one) in charge of my foreign policy at the start to keep the u.s. placated and then when him and his attempt a coup i can kill him and replace him with a centrist to continue to keep the us from crawling up my entire rear end
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# ¿ Sep 20, 2023 18:22 |
Lostconfused posted:Yes all the real life fascists are socialists in Kaiserreich, unless they're national populists(socialists). my favorite is that syndicalist france is basically an unpopular anarchist oligarchy at the top of a state trying desperately to protect their business-owner friends from the bloodthirsty leninist masses. and i dont think they even intended it to come across as anarchists being literal bourgeois dictators, but it sure is what i took away from their wiki page
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# ¿ Oct 2, 2023 17:10 |
it isnt really surprising that the most design- and computation-simple way to ensure that the world industrializes is to make it so that increasing orders of industrial development are always best for everybody everywhere. i'm doubtful that the ownership changes alone will be enough to introduce class conflict to victoria 3, they would really need something like pops generate limited hours per week to spend on doing things and have their SoL decrease when expending hours on work. as long as going to work isnt destructive to the worker's very being, then private ownership overhauls will just invent new ways for special individuals to add their unique arcana to the global anarcho-cooperative market
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# ¿ Mar 30, 2024 13:31 |
FirstnameLastname posted:lol if you delete all your ports as qing the opium wars wont fire bc britain cant demand a treaty port One Weird Trick, Victoria Hates It!
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# ¿ Apr 13, 2024 13:25 |
Regarde Aduck posted:they don't really like the idea of progress so any city would have to get nuked at the end
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# ¿ May 1, 2024 16:02 |
i thought the anglos were on the relatively higher end of segregated commoner ownership?
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# ¿ May 8, 2024 00:39 |
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# ¿ May 14, 2024 16:19 |
1400 is also pretty solidly in the wake of the consequence of the bubonic plague and subsequent rise of yeoman (re-)settlerism in europe, so indivualized households would be increasingly common during this period compared to the traditional commons vs. estates dynamic right?
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# ¿ May 8, 2024 18:18 |