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This is genuinely a great argument for taking old SNES-era RPGs and just giving them better UI/QoL features because honestly there are just a billion small things that make the game smoother to play and the improved visuals go a really long way to helping the fairly simple stories work. Even Present Day, which is still my least favorite, works a lot better with the goofy voice acting and better spritework and everything. It's a genuinely good remake in that it basically just adheres to what the game was going for but with polish it couldn't have at the time, which helps emphasize a lot of its strong points. (And occasional weak points.) Also the translation is really good and while I'm kinda 'eeeh' on some of the accents they've mostly done a good job with the voice acting and tone.
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# ¿ Jul 23, 2022 06:43 |
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# ¿ May 21, 2024 11:22 |
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Finished the remake and just overall super pleased with it. It has some annoying bits still but by and large it stands the test of time *really* well. Not every chapter is a hit but that was true in the original and the overall smoothing out of gameplay helps a lot. Genuinely a top tier remake of a weird cult game that thrives on the love and attention
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# ¿ Jul 25, 2022 02:32 |
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EclecticTastes posted:There are a number of theories on the topic of why Live A Live was never localized, but according to Tokita, the main issue is that not even the Japanese sales numbers were particularly impressive, and it was a truism at the time that JRPGs performed worse outside of Japan (this was also mostly true prior to the Playstation; the domestic numbers for JRPGs were always much higher than the global), so Square just decided it wasn't worth the effort. I think it is also worth noting that even for the time the original version of Live A Live wasn't a particular visual masterpiece. Compared to Chrono Cross and FF6 it looks a hell of a lot more basic. The remake does a fantastic job of taking dumpy little sprites and keeping their feel while updating everything, and it also helps contribute a *lot* to the environments as well.
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# ¿ Jul 26, 2022 04:28 |
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SettingSun posted:It’s interesting. The Edo chapter is visually striking and received significant visual updates. But in function it is still *identical* to the original, down to the layout, enemy placement and behavior, and item placement. Really this is true for all the chapters. Yeah, Live A Live Switch adheres extremely close to the original but that is entirely in its favor. It's the sort of high-quality redo that any SNES-era game could hope for, updating everything with great care while not actually losing anything that made it unique.
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# ¿ Jul 26, 2022 04:41 |
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EclecticTastes posted:It didn't stop Nintendo from releasing Earthbound up against Donkey Kong Country, to the former game's detriment. The "people want pretty graphics" thing was more of a retrospective analysis, not something anyone realized at the time. Earthbound looked a hell of a lot better than Live A Live did. (Also Nintendo and Square had different priorities. Even at the time Square was starting to bank on visual prowess being one of their centerpieces and FF7's success just skyrocketed that.)
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# ¿ Jul 26, 2022 05:01 |
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Actually I do have a question about the Far Future chapter. I don't quite get the point of the hidden reveal at the very end of the game if you go back and use the JUDGE password. I feel like I was supposed to take something more from it than I did considering how hidden it is and instead it was just kinda ... okay?
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# ¿ Jul 26, 2022 05:03 |
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Zulily Zoetrope posted:Well I think I've played through the whole game now and am just gonna post my opinions on all the chapters as a big ol' scattershot, in the order I played them: I particularly like the Sunset Kid's final line because it actually shows growth for his character, since prior to the events in the town he was explicitly just using himself as bait for lovely people until one of them killed him and by the end he's willing to genuinely try surviving. Of all the characters I've tried though Lei really feels like the most fitting for the main character of the last chapter. She resonates really well and is a strong counterpoint to Odio because she was a selfish thief who learned to improve herself and act for reasons beyond personal gain or glory which is such a nice contrast to "I was the hero but I acted almost entirely with the expectation that my strength would reward me with everything I wanted and didn't care who I hurt doing it." Other characters are okay but Lei just hits home extremely hard. It also helps that she is so frigging cool and her updated design looks awesome.
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# ¿ Jul 27, 2022 01:27 |
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Unlucky7 posted:Question on the Final Chapter: i found a full party (Started with Oboro, got Akira, Pogo and Masaru). Is it possible to find any more protagonists? I did find Cube but he needed a part I haven found yet.) You can and should recruit every character.
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# ¿ Jul 27, 2022 02:57 |
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Terper posted:Voice acting is great but I want to give special notice to the Imperial China ending where the English dub sounds like this, but in Japanese, they add some extra special flair to it. Holy poo poo the Japanese dub is so much better there, I should have gone for that.
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# ¿ Jul 28, 2022 00:20 |
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SettingSun posted:If this game had achievements there would certainly be one for facing down the entire Crazy Bunch at once. I am sure the inevitable PC port is going to have plenty of fun ones
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# ¿ Jul 29, 2022 18:49 |
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They absolutely had an existing romance of some kind. Almost all of her opening dialogue is her trying to convince both herself and osty that she is okay with suddenly being wed to another. It is framed at first like her being romantic but the actual dialogue is exclusively her going 'okay I guess this is my life now.'
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# ¿ Aug 4, 2022 17:00 |
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Item Getter posted:Am I really the only weird one who likes Yun? I feel like narratively it makes for the best story to choose him / he would be the protagonist of that type of story if it was in a non-interactive medium like a movie where you couldn't choose. You know what with the other two already being fairly strong from the beginning, and his whole recruitment arc with him being physically weak and the shifu calling him "stronger" than his physically intimidating bullies since he has the strength of spirit to stand up to them, him having to beg the shifu to accept him as a disciple etc. And just generally it seems like the best story for the one who seems physically weakest in the beginning to have the most potential and growth and eventually inherit the title of master. Similarly with how the game designs its mechanics to reflect narrative, you could reasonably expect the one who initially has the lowest stats/level to have good enough stat growths to become equal to or surpass the others, though I suppose that's not the case at least for his max HP. Still it's not an issue in most cases if you avoid putting him in a risky position, and outside of maybe some optional bosses the game is not really difficult enough that you have to min/max everything. The issue with Yun is that he's the most expected and generic one. It isn't statwise, it is that he is absolutely the kind of dude who would end up the protagonist in another JRPG and that is exactly why nobody wants to pick him. You can get Yuns in all sorts of JRPGs. Lei is extremely cool and has a great arc that fits well with the narrative of the game and Hong is so outside of the norm that he fits the 'weird-rear end protagonist' concept the game is going for. He isn't terrible or anything but he's a dime a dozen type and I don't need a dime a dozen type in my game about Adorable Circle Robot, Cowboy, Caveman and Psychic Biker Mecha Pilot.
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# ¿ Aug 15, 2022 06:20 |
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# ¿ May 21, 2024 11:22 |
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Terra-da-loo! posted:I have been juggling multiple games lately, so I've not played much of LAL since I got to the middle ages portion, but... I just wanna say that, like, what I have played has been fairly genius and excellently made. I wonder what its legacy would be if this game had gotten an international release when it was new. It's an interesting question because what we would have gotten would *not* have been what it is. I can't see LAL getting past US censorship stuff unchanged at the time.
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# ¿ Sep 12, 2022 02:02 |